1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 | <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>OpenLayers Teleporter Example</title> <link rel="stylesheet" href="../theme/default/style.css" type="text/css" /> <link rel="stylesheet" href="style.css" type="text/css" /> <script src="../lib/OpenLayers.js"></script> <style type="text/css"> #wrapper { position: relative; } .spot1 { width: 250px; } .spot2 { width: 300px; position: absolute; left: 300px; top: 0; } </style> <script type="text/javascript"> var map, layer, spot=1; function init(){ map = new OpenLayers.Map({ div: "spot1" }); map.addControl(new OpenLayers.Control.OverviewMap()); layer = new OpenLayers.Layer.WMS( "OpenLayers WMS", "http://labs.metacarta.com/wms/vmap0", {layers: 'basic'} ); map.addLayer(layer); map.zoomTo(2); } function teleport() { if (spot == 1) { spot = 2; } else { spot = 1; } map.render("spot" + spot); } </script> </head> <body onload="init()"> <h1 id="title">Map "Teleportation" and Rendering</h1> <div id="tags"></div> <p id="shortdesc">Call the map's render method to change its container.</p> <div id="wrapper"> <div id="spot1" class="smallmap spot1"></div> <div id="spot2" class="smallmap spot2"></div> </div> <input type="button" onclick="teleport()" value="Teleport!"></input> <div id="docs"> This example demonstrates how a map can be rendered initially in one container and then moved to a new container. At any point after map construction, the map's render method can be called with the id of an empty container, moving the map to the new container. </div> </body> </html> |