1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 | /* Copyright (c) 2006-2008 MetaCarta, Inc., published under the Clear BSD * license. See http://svn.openlayers.org/trunk/openlayers/license.txt for the * full text of the license. */ /** * @requires OpenLayers/Geometry.js */ /** * Class: OpenLayers.Geometry.Point * Point geometry class. * * Inherits from: * - <OpenLayers.Geometry> */ OpenLayers.Geometry.Point = OpenLayers.Class(OpenLayers.Geometry, { /** * APIProperty: x * {float} */ x: null, /** * APIProperty: y * {float} */ y: null, /** * Constructor: OpenLayers.Geometry.Point * Construct a point geometry. * * Parameters: * x - {float} * y - {float} * */ initialize: function(x, y) { OpenLayers.Geometry.prototype.initialize.apply(this, arguments); this.x = parseFloat(x); this.y = parseFloat(y); }, /** * APIMethod: clone * * Returns: * {<OpenLayers.Geometry.Point>} An exact clone of this OpenLayers.Geometry.Point */ clone: function(obj) { if (obj == null) { obj = new OpenLayers.Geometry.Point(this.x, this.y); } // catch any randomly tagged-on properties OpenLayers.Util.applyDefaults(obj, this); return obj; }, /** * Method: calculateBounds * Create a new Bounds based on the lon/lat */ calculateBounds: function () { this.bounds = new OpenLayers.Bounds(this.x, this.y, this.x, this.y); }, /** * APIMethod: distanceTo * Calculate the closest distance between two geometries (on the x-y plane). * * Parameters: * geometry - {<OpenLayers.Geometry>} The target geometry. * options - {Object} Optional properties for configuring the distance * calculation. * * Valid options: * details - {Boolean} Return details from the distance calculation. * Default is false. * edge - {Boolean} Calculate the distance from this geometry to the * nearest edge of the target geometry. Default is true. If true, * calling distanceTo from a geometry that is wholly contained within * the target will result in a non-zero distance. If false, whenever * geometries intersect, calling distanceTo will return 0. If false, * details cannot be returned. * * Returns: * {Number | Object} The distance between this geometry and the target. * If details is true, the return will be an object with distance, * x0, y0, x1, and x2 properties. The x0 and y0 properties represent * the coordinates of the closest point on this geometry. The x1 and y1 * properties represent the coordinates of the closest point on the * target geometry. */ distanceTo: function(geometry, options) { var edge = !(options && options.edge === false); var details = edge && options && options.details; var distance, x0, y0, x1, y1, result; if(geometry instanceof OpenLayers.Geometry.Point) { x0 = this.x; y0 = this.y; x1 = geometry.x; y1 = geometry.y; distance = Math.sqrt(Math.pow(x0 - x1, 2) + Math.pow(y0 - y1, 2)); result = !details ? distance : {x0: x0, y0: y0, x1: x1, y1: y1, distance: distance}; } else { result = geometry.distanceTo(this, options); if(details) { // switch coord order since this geom is target result = { x0: result.x1, y0: result.y1, x1: result.x0, y1: result.y0, distance: result.distance }; } } return result; }, /** * APIMethod: equals * Determine whether another geometry is equivalent to this one. Geometries * are considered equivalent if all components have the same coordinates. * * Parameters: * geom - {<OpenLayers.Geometry.Point>} The geometry to test. * * Returns: * {Boolean} The supplied geometry is equivalent to this geometry. */ equals: function(geom) { var equals = false; if (geom != null) { equals = ((this.x == geom.x && this.y == geom.y) || (isNaN(this.x) && isNaN(this.y) && isNaN(geom.x) && isNaN(geom.y))); } return equals; }, /** * Method: toShortString * * Returns: * {String} Shortened String representation of Point object. * (ex. <i>"5, 42"</i>) */ toShortString: function() { return (this.x + ", " + this.y); }, /** * APIMethod: move * Moves a geometry by the given displacement along positive x and y axes. * This modifies the position of the geometry and clears the cached * bounds. * * Parameters: * x - {Float} Distance to move geometry in positive x direction. * y - {Float} Distance to move geometry in positive y direction. */ move: function(x, y) { this.x = this.x + x; this.y = this.y + y; this.clearBounds(); }, /** * APIMethod: rotate * Rotate a point around another. * * Parameters: * angle - {Float} Rotation angle in degrees (measured counterclockwise * from the positive x-axis) * origin - {<OpenLayers.Geometry.Point>} Center point for the rotation */ rotate: function(angle, origin) { angle *= Math.PI / 180; var radius = this.distanceTo(origin); var theta = angle + Math.atan2(this.y - origin.y, this.x - origin.x); this.x = origin.x + (radius * Math.cos(theta)); this.y = origin.y + (radius * Math.sin(theta)); this.clearBounds(); }, /** * APIMethod: getCentroid * * Returns: * {<OpenLayers.Geometry.Point>} The centroid of the collection */ getCentroid: function() { return new OpenLayers.Geometry.Point(this.x, this.y); }, /** * APIMethod: resize * Resize a point relative to some origin. For points, this has the effect * of scaling a vector (from the origin to the point). This method is * more useful on geometry collection subclasses. * * Parameters: * scale - {Float} Ratio of the new distance from the origin to the old * distance from the origin. A scale of 2 doubles the * distance between the point and origin. * origin - {<OpenLayers.Geometry.Point>} Point of origin for resizing * ratio - {Float} Optional x:y ratio for resizing. Default ratio is 1. * * Returns: * {OpenLayers.Geometry} - The current geometry. */ resize: function(scale, origin, ratio) { ratio = (ratio == undefined) ? 1 : ratio; this.x = origin.x + (scale * ratio * (this.x - origin.x)); this.y = origin.y + (scale * (this.y - origin.y)); this.clearBounds(); return this; }, /** * APIMethod: intersects * Determine if the input geometry intersects this one. * * Parameters: * geometry - {<OpenLayers.Geometry>} Any type of geometry. * * Returns: * {Boolean} The input geometry intersects this one. */ intersects: function(geometry) { var intersect = false; if(geometry.CLASS_NAME == "OpenLayers.Geometry.Point") { intersect = this.equals(geometry); } else { intersect = geometry.intersects(this); } return intersect; }, /** * APIMethod: transform * Translate the x,y properties of the point from source to dest. * * Parameters: * source - {<OpenLayers.Projection>} * dest - {<OpenLayers.Projection>} * * Returns: * {<OpenLayers.Geometry>} */ transform: function(source, dest) { if ((source && dest)) { OpenLayers.Projection.transform( this, source, dest); this.bounds = null; } return this; }, /** * APIMethod: getVertices * Return a list of all points in this geometry. * * Parameters: * nodes - {Boolean} For lines, only return vertices that are * endpoints. If false, for lines, only vertices that are not * endpoints will be returned. If not provided, all vertices will * be returned. * * Returns: * {Array} A list of all vertices in the geometry. */ getVertices: function(nodes) { return [this]; }, CLASS_NAME: "OpenLayers.Geometry.Point" }); |