1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 | /* Copyright (c) 2006-2008 MetaCarta, Inc., published under the Clear BSD * license. See http://svn.openlayers.org/trunk/openlayers/license.txt for the * full text of the license. */ /** * @requires OpenLayers/Tile.js */ /** * Class: OpenLayers.Tile.Image * Instances of OpenLayers.Tile.Image are used to manage the image tiles * used by various layers. Create a new image tile with the * <OpenLayers.Tile.Image> constructor. * * Inherits from: * - <OpenLayers.Tile> */ OpenLayers.Tile.Image = OpenLayers.Class(OpenLayers.Tile, { /** * Property: url * {String} The URL of the image being requested. No default. Filled in by * layer.getURL() function. */ url: null, /** * Property: imgDiv * {DOMElement} The div element which wraps the image. */ imgDiv: null, /** * Property: frame * {DOMElement} The image element is appended to the frame. Any gutter on * the image will be hidden behind the frame. */ frame: null, /** * Property: layerAlphaHack * {Boolean} True if the png alpha hack needs to be applied on the layer's div. */ layerAlphaHack: null, /** * Property: isBackBuffer * {Boolean} Is this tile a back buffer tile? */ isBackBuffer: false, /** * Property: lastRatio * {Float} Used in transition code only. This is the previous ratio * of the back buffer tile resolution to the map resolution. Compared * with the current ratio to determine if zooming occurred. */ lastRatio: 1, /** * Property: isFirstDraw * {Boolean} Is this the first time the tile is being drawn? * This is used to force resetBackBuffer to synchronize * the backBufferTile with the foreground tile the first time * the foreground tile loads so that if the user zooms * before the layer has fully loaded, the backBufferTile for * tiles that have been loaded can be used. */ isFirstDraw: true, /** * Property: backBufferTile * {<OpenLayers.Tile>} A clone of the tile used to create transition * effects when the tile is moved or changes resolution. */ backBufferTile: null, /** TBD 3.0 - reorder the parameters to the init function to remove * URL. the getUrl() function on the layer gets called on * each draw(), so no need to specify it here. * * Constructor: OpenLayers.Tile.Image * Constructor for a new <OpenLayers.Tile.Image> instance. * * Parameters: * layer - {<OpenLayers.Layer>} layer that the tile will go in. * position - {<OpenLayers.Pixel>} * bounds - {<OpenLayers.Bounds>} * url - {<String>} Deprecated. Remove me in 3.0. * size - {<OpenLayers.Size>} */ initialize: function(layer, position, bounds, url, size) { OpenLayers.Tile.prototype.initialize.apply(this, arguments); this.url = url; //deprecated remove me this.frame = document.createElement('div'); this.frame.style.overflow = 'hidden'; this.frame.style.position = 'absolute'; this.layerAlphaHack = this.layer.alpha && OpenLayers.Util.alphaHack(); }, /** * APIMethod: destroy * nullify references to prevent circular references and memory leaks */ destroy: function() { if (this.imgDiv != null) { if (this.layerAlphaHack) { // unregister the "load" handler OpenLayers.Event.stopObservingElement(this.imgDiv.childNodes[0].id); } // unregister the "load" and "error" handlers. Only the "error" handler if // this.layerAlphaHack is true. OpenLayers.Event.stopObservingElement(this.imgDiv.id); if (this.imgDiv.parentNode == this.frame) { this.frame.removeChild(this.imgDiv); this.imgDiv.map = null; } this.imgDiv.urls = null; // abort any currently loading image this.imgDiv.src = OpenLayers.Util.getImagesLocation() + "blank.gif"; } this.imgDiv = null; if ((this.frame != null) && (this.frame.parentNode == this.layer.div)) { this.layer.div.removeChild(this.frame); } this.frame = null; /* clean up the backBufferTile if it exists */ if (this.backBufferTile) { this.backBufferTile.destroy(); this.backBufferTile = null; } this.layer.events.unregister("loadend", this, this.resetBackBuffer); OpenLayers.Tile.prototype.destroy.apply(this, arguments); }, /** * Method: clone * * Parameters: * obj - {<OpenLayers.Tile.Image>} The tile to be cloned * * Returns: * {<OpenLayers.Tile.Image>} An exact clone of this <OpenLayers.Tile.Image> */ clone: function (obj) { if (obj == null) { obj = new OpenLayers.Tile.Image(this.layer, this.position, this.bounds, this.url, this.size); } //pick up properties from superclass obj = OpenLayers.Tile.prototype.clone.apply(this, [obj]); //dont want to directly copy the image div obj.imgDiv = null; return obj; }, /** * Method: draw * Check that a tile should be drawn, and draw it. * * Returns: * {Boolean} Always returns true. */ draw: function() { if (this.layer != this.layer.map.baseLayer && this.layer.reproject) { this.bounds = this.getBoundsFromBaseLayer(this.position); } var drawTile = OpenLayers.Tile.prototype.draw.apply(this, arguments); if (OpenLayers.Util.indexOf(this.layer.SUPPORTED_TRANSITIONS, this.layer.transitionEffect) != -1) { if (drawTile) { //we use a clone of this tile to create a double buffer for visual //continuity. The backBufferTile is used to create transition //effects while the tile in the grid is repositioned and redrawn if (!this.backBufferTile) { this.backBufferTile = this.clone(); this.backBufferTile.hide(); // this is important. It allows the backBuffer to place itself // appropriately in the DOM. The Image subclass needs to put // the backBufferTile behind the main tile so the tiles can // load over top and display as soon as they are loaded. this.backBufferTile.isBackBuffer = true; // potentially end any transition effects when the tile loads this.events.register('loadend', this, this.resetBackBuffer); // clear transition back buffer tile only after all tiles in // this layer have loaded to avoid visual glitches this.layer.events.register("loadend", this, this.resetBackBuffer); } // run any transition effects this.startTransition(); } else { // if we aren't going to draw the tile, then the backBuffer should // be hidden too! if (this.backBufferTile) { this.backBufferTile.clear(); } } } else { if (drawTile && this.isFirstDraw) { this.events.register('loadend', this, this.showTile); this.isFirstDraw = false; } } if (!drawTile) { return false; } if (this.isLoading) { //if we're already loading, send 'reload' instead of 'loadstart'. this.events.triggerEvent("reload"); } else { this.isLoading = true; this.events.triggerEvent("loadstart"); } return this.renderTile(); }, /** * Method: resetBackBuffer * Triggered by two different events, layer loadend, and tile loadend. * In any of these cases, we check to see if we can hide the * backBufferTile yet and update its parameters to match the * foreground tile. * * Basic logic: * - If the backBufferTile hasn't been drawn yet, reset it * - If layer is still loading, show foreground tile but don't hide * the backBufferTile yet * - If layer is done loading, reset backBuffer tile and show * foreground tile */ resetBackBuffer: function() { this.showTile(); if (this.backBufferTile && (this.isFirstDraw || !this.layer.numLoadingTiles)) { this.isFirstDraw = false; // check to see if the backBufferTile is within the max extents // before rendering it var maxExtent = this.layer.maxExtent; var withinMaxExtent = (maxExtent && this.bounds.intersectsBounds(maxExtent, false)); if (withinMaxExtent) { this.backBufferTile.position = this.position; this.backBufferTile.bounds = this.bounds; this.backBufferTile.size = this.size; this.backBufferTile.imageSize = this.layer.imageSize || this.size; this.backBufferTile.imageOffset = this.layer.imageOffset; this.backBufferTile.resolution = this.layer.getResolution(); this.backBufferTile.renderTile(); } this.backBufferTile.hide(); } }, /** * Method: renderTile * Internal function to actually initialize the image tile, * position it correctly, and set its url. */ renderTile: function() { if (this.imgDiv == null) { this.initImgDiv(); } this.imgDiv.viewRequestID = this.layer.map.viewRequestID; if (this.layer.async) { // Asyncronous image requests call the asynchronous getURL method // on the layer to fetch an image that covers 'this.bounds', in the scope of // 'this', setting the 'url' property of the layer itself, and running // the callback 'positionFrame' when the image request returns. this.layer.getURLasync(this.bounds, this, "url", this.positionImage); } else { // syncronous image requests get the url and position the frame immediately, // and don't wait for an image request to come back. // needed for changing to a different server for onload error if (this.layer.url instanceof Array) { this.imgDiv.urls = this.layer.url.slice(); } this.url = this.layer.getURL(this.bounds); // position the frame immediately this.positionImage(); } return true; }, /** * Method: positionImage * Using the properties currenty set on the layer, position the tile correctly. * This method is used both by the async and non-async versions of the Tile.Image * code. */ positionImage: function() { // if the this layer doesn't exist at the point the image is // returned, do not attempt to use it for size computation if ( this.layer == null ) return; // position the frame OpenLayers.Util.modifyDOMElement(this.frame, null, this.position, this.size); var imageSize = this.layer.getImageSize(); if (this.layerAlphaHack) { OpenLayers.Util.modifyAlphaImageDiv(this.imgDiv, null, null, imageSize, this.url); } else { OpenLayers.Util.modifyDOMElement(this.imgDiv, null, null, imageSize) ; this.imgDiv.src = this.url; } }, /** * Method: clear * Clear the tile of any bounds/position-related data so that it can * be reused in a new location. */ clear: function() { if(this.imgDiv) { this.hide(); if (OpenLayers.Tile.Image.useBlankTile) { this.imgDiv.src = OpenLayers.Util.getImagesLocation() + "blank.gif"; } } }, /** * Method: initImgDiv * Creates the imgDiv property on the tile. */ initImgDiv: function() { var offset = this.layer.imageOffset; var size = this.layer.getImageSize(); if (this.layerAlphaHack) { this.imgDiv = OpenLayers.Util.createAlphaImageDiv(null, offset, size, null, "relative", null, null, null, true); } else { this.imgDiv = OpenLayers.Util.createImage(null, offset, size, null, "relative", null, null, true); } this.imgDiv.className = 'olTileImage'; /* checkImgURL used to be used to called as a work around, but it ended up hiding problems instead of solving them and broke things like relative URLs. See discussion on the dev list: http://openlayers.org/pipermail/dev/2007-January/000205.html OpenLayers.Event.observe( this.imgDiv, "load", OpenLayers.Function.bind(this.checkImgURL, this) ); */ this.frame.style.zIndex = this.isBackBuffer ? 0 : 1; this.frame.appendChild(this |