More trip planner testing with colors
[busui.git] / labs / openlayers / lib / OpenLayers / Control / DragFeature.js
blob:a/labs/openlayers/lib/OpenLayers/Control/DragFeature.js -> blob:b/labs/openlayers/lib/OpenLayers/Control/DragFeature.js
--- a/labs/openlayers/lib/OpenLayers/Control/DragFeature.js
+++ b/labs/openlayers/lib/OpenLayers/Control/DragFeature.js
@@ -1,1 +1,304 @@
-
+/* Copyright (c) 2006-2010 by OpenLayers Contributors (see authors.txt for 
+ * full list of contributors). Published under the Clear BSD license.  
+ * See http://svn.openlayers.org/trunk/openlayers/license.txt for the
+ * full text of the license. */
+
+
+/**
+ * @requires OpenLayers/Control.js
+ * @requires OpenLayers/Handler/Drag.js
+ * @requires OpenLayers/Handler/Feature.js
+ */
+
+/**
+ * Class: OpenLayers.Control.DragFeature
+ * The DragFeature control moves a feature with a drag of the mouse. Create a
+ * new control with the <OpenLayers.Control.DragFeature> constructor.
+ *
+ * Inherits From:
+ *  - <OpenLayers.Control>
+ */
+OpenLayers.Control.DragFeature = OpenLayers.Class(OpenLayers.Control, {
+
+    /**
+     * APIProperty: geometryTypes
+     * {Array(String)} To restrict dragging to a limited set of geometry types,
+     *     send a list of strings corresponding to the geometry class names.
+     */
+    geometryTypes: null,
+    
+    /**
+     * APIProperty: onStart
+     * {Function} Define this function if you want to know when a drag starts.
+     *     The function should expect to receive two arguments: the feature
+     *     that is about to be dragged and the pixel location of the mouse.
+     *
+     * Parameters:
+     * feature - {<OpenLayers.Feature.Vector>} The feature that is about to be
+     *     dragged.
+     * pixel - {<OpenLayers.Pixel>} The pixel location of the mouse.
+     */
+    onStart: function(feature, pixel) {},
+
+    /**
+     * APIProperty: onDrag
+     * {Function} Define this function if you want to know about each move of a
+     *     feature. The function should expect to receive two arguments: the
+     *     feature that is being dragged and the pixel location of the mouse.
+     *
+     * Parameters:
+     * feature - {<OpenLayers.Feature.Vector>} The feature that was dragged.
+     * pixel - {<OpenLayers.Pixel>} The pixel location of the mouse.
+     */
+    onDrag: function(feature, pixel) {},
+
+    /**
+     * APIProperty: onComplete
+     * {Function} Define this function if you want to know when a feature is
+     *     done dragging. The function should expect to receive two arguments:
+     *     the feature that is being dragged and the pixel location of the
+     *     mouse.
+     *
+     * Parameters:
+     * feature - {<OpenLayers.Feature.Vector>} The feature that was dragged.
+     * pixel - {<OpenLayers.Pixel>} The pixel location of the mouse.
+     */
+    onComplete: function(feature, pixel) {},
+
+    /**
+     * APIProperty: documentDrag
+     * {Boolean} If set to true, mouse dragging will continue even if the
+     *     mouse cursor leaves the map viewport. Default is false.
+     */
+    documentDrag: false,
+    
+    /**
+     * Property: layer
+     * {<OpenLayers.Layer.Vector>}
+     */
+    layer: null,
+    
+    /**
+     * Property: feature
+     * {<OpenLayers.Feature.Vector>}
+     */
+    feature: null,
+
+    /**
+     * Property: dragCallbacks
+     * {Object} The functions that are sent to the drag handler for callback.
+     */
+    dragCallbacks: {},
+
+    /**
+     * Property: featureCallbacks
+     * {Object} The functions that are sent to the feature handler for callback.
+     */
+    featureCallbacks: {},
+    
+    /**
+     * Property: lastPixel
+     * {<OpenLayers.Pixel>}
+     */
+    lastPixel: null,
+
+    /**
+     * Constructor: OpenLayers.Control.DragFeature
+     * Create a new control to drag features.
+     *
+     * Parameters:
+     * layer - {<OpenLayers.Layer.Vector>} The layer containing features to be
+     *     dragged.
+     * options - {Object} Optional object whose properties will be set on the
+     *     control.
+     */
+    initialize: function(layer, options) {
+        OpenLayers.Control.prototype.initialize.apply(this, [options]);
+        this.layer = layer;
+        this.handlers = {
+            drag: new OpenLayers.Handler.Drag(
+                this, OpenLayers.Util.extend({
+                    down: this.downFeature,
+                    move: this.moveFeature,
+                    up: this.upFeature,
+                    out: this.cancel,
+                    done: this.doneDragging
+                }, this.dragCallbacks), {
+                    documentDrag: this.documentDrag
+                }
+            ),
+            feature: new OpenLayers.Handler.Feature(
+                this, this.layer, OpenLayers.Util.extend({
+                    over: this.overFeature,
+                    out: this.outFeature
+                }, this.featureCallbacks),
+                {geometryTypes: this.geometryTypes}
+            )
+        };
+    },
+    
+    /**
+     * APIMethod: destroy
+     * Take care of things that are not handled in superclass
+     */
+    destroy: function() {
+        this.layer = null;
+        OpenLayers.Control.prototype.destroy.apply(this, []);
+    },
+
+    /**
+     * APIMethod: activate
+     * Activate the control and the feature handler.
+     * 
+     * Returns:
+     * {Boolean} Successfully activated the control and feature handler.
+     */
+    activate: function() {
+        return (this.handlers.feature.activate() &&
+                OpenLayers.Control.prototype.activate.apply(this, arguments));
+    },
+
+    /**
+     * APIMethod: deactivate
+     * Deactivate the control and all handlers.
+     * 
+     * Returns:
+     * {Boolean} Successfully deactivated the control.
+     */
+    deactivate: function() {
+        // the return from the handlers is unimportant in this case
+        this.handlers.drag.deactivate();
+        this.handlers.feature.deactivate();
+        this.feature = null;
+        this.dragging = false;
+        this.lastPixel = null;
+        OpenLayers.Element.removeClass(
+            this.map.viewPortDiv, this.displayClass + "Over"
+        );
+        return OpenLayers.Control.prototype.deactivate.apply(this, arguments);
+    },
+
+    /**
+     * Method: overFeature
+     * Called when the feature handler detects a mouse-over on a feature.
+     *     This activates the drag handler.
+     *
+     * Parameters:
+     * feature - {<OpenLayers.Feature.Vector>} The selected feature.
+     */
+    overFeature: function(feature) {
+        if(!this.handlers.drag.dragging) {
+            this.feature = feature;
+            this.handlers.drag.activate();
+            this.over = true;
+            OpenLayers.Element.addClass(this.map.viewPortDiv, this.displayClass + "Over");
+        } else {
+            if(this.feature.id == feature.id) {
+                this.over = true;
+            } else {
+                this.over = false;
+            }
+        }
+    },
+
+    /**
+     * Method: downFeature
+     * Called when the drag handler detects a mouse-down.
+     *
+     * Parameters:
+     * pixel - {<OpenLayers.Pixel>} Location of the mouse event.
+     */
+    downFeature: function(pixel) {
+        this.lastPixel = pixel;
+        this.onStart(this.feature, pixel);
+    },
+
+    /**
+     * Method: moveFeature
+     * Called when the drag handler detects a mouse-move.  Also calls the
+     *     optional onDrag method.
+     * 
+     * Parameters:
+     * pixel - {<OpenLayers.Pixel>} Location of the mouse event.
+     */
+    moveFeature: function(pixel) {
+        var res = this.map.getResolution();
+        this.feature.geometry.move(res * (pixel.x - this.lastPixel.x),
+                                   res * (this.lastPixel.y - pixel.y));
+        this.layer.drawFeature(this.feature);
+        this.lastPixel = pixel;
+        this.onDrag(this.feature, pixel);
+    },
+
+    /**
+     * Method: upFeature
+     * Called when the drag handler detects a mouse-up.
+     * 
+     * Parameters:
+     * pixel - {<OpenLayers.Pixel>} Location of the mouse event.
+     */
+    upFeature: function(pixel) {
+        if(!this.over) {
+            this.handlers.drag.deactivate();
+        }
+    },
+
+    /**
+     * Method: doneDragging
+     * Called when the drag handler is done dragging.
+     *
+     * Parameters:
+     * pixel - {<OpenLayers.Pixel>} The last event pixel location.  If this event
+     *     came from a mouseout, this may not be in the map viewport.
+     */
+    doneDragging: function(pixel) {
+        this.onComplete(this.feature, pixel);
+    },
+
+    /**
+     * Method: outFeature
+     * Called when the feature handler detects a mouse-out on a feature.
+     *
+     * Parameters:
+     * feature - {<OpenLayers.Feature.Vector>} The feature that the mouse left.
+     */
+    outFeature: function(feature) {
+        if(!this.handlers.drag.dragging) {
+            this.over = false;
+            this.handlers.drag.deactivate();
+            OpenLayers.Element.removeClass(
+                this.map.viewPortDiv, this.displayClass + "Over"
+            );
+            this.feature = null;
+        } else {
+            if(this.feature.id == feature.id) {
+                this.over = false;
+            }
+        }
+    },
+        
+    /**
+     * Method: cancel
+     * Called when the drag handler detects a mouse-out (from the map viewport).
+     */
+    cancel: function() {
+        this.handlers.drag.deactivate();
+        this.over = false;
+    },
+
+    /**
+     * Method: setMap
+     * Set the map property for the control and all handlers.
+     *
+     * Parameters: 
+     * map - {<OpenLayers.Map>} The control's map.
+     */
+    setMap: function(map) {
+        this.handlers.drag.setMap(map);
+        this.handlers.feature.setMap(map);
+        OpenLayers.Control.prototype.setMap.apply(this, arguments);
+    },
+
+    CLASS_NAME: "OpenLayers.Control.DragFeature"
+});
+