More trip planner testing with colors
[busui.git] / labs / openlayers / lib / OpenLayers / Control / NavigationHistory.js
blob:a/labs/openlayers/lib/OpenLayers/Control/NavigationHistory.js -> blob:b/labs/openlayers/lib/OpenLayers/Control/NavigationHistory.js
--- a/labs/openlayers/lib/OpenLayers/Control/NavigationHistory.js
+++ b/labs/openlayers/lib/OpenLayers/Control/NavigationHistory.js
@@ -1,1 +1,424 @@
-
+/* Copyright (c) 2006-2010 by OpenLayers Contributors (see authors.txt for 
+ * full list of contributors). Published under the Clear BSD license.  
+ * See http://svn.openlayers.org/trunk/openlayers/license.txt for the
+ * full text of the license. */
+
+/**
+ * @requires OpenLayers/Control.js
+ * @requires OpenLayers/Control/Button.js
+ */
+
+/**
+ * Class: OpenLayers.Control.NavigationHistory
+ * A navigation history control.  This is a meta-control, that creates two
+ *     dependent controls: <previous> and <next>.  Call the trigger method
+ *     on the <previous> and <next> controls to restore previous and next
+ *     history states.  The previous and next controls will become active
+ *     when there are available states to restore and will become deactive
+ *     when there are no states to restore.
+ *
+ * Inherits from:
+ *  - <OpenLayers.Control>
+ */
+OpenLayers.Control.NavigationHistory = OpenLayers.Class(OpenLayers.Control, {
+
+    /**
+     * Property: type
+     * {String} Note that this control is not intended to be added directly
+     *     to a control panel.  Instead, add the sub-controls previous and
+     *     next.  These sub-controls are button type controls that activate
+     *     and deactivate themselves.  If this parent control is added to
+     *     a panel, it will act as a toggle.
+     */
+    type: OpenLayers.Control.TYPE_TOGGLE,
+
+    /**
+     * APIProperty: previous
+     * {<OpenLayers.Control>} A button type control whose trigger method restores
+     *     the previous state managed by this control.
+     */
+    previous: null,
+    
+    /**
+     * APIProperty: previousOptions
+     * {Object} Set this property on the options argument of the constructor
+     *     to set optional properties on the <previous> control.
+     */
+    previousOptions: null,
+    
+    /**
+     * APIProperty: next
+     * {<OpenLayers.Control>} A button type control whose trigger method restores
+     *     the next state managed by this control.
+     */
+    next: null,
+
+    /**
+     * APIProperty: nextOptions
+     * {Object} Set this property on the options argument of the constructor
+     *     to set optional properties on the <next> control.
+     */
+    nextOptions: null,
+
+    /**
+     * APIProperty: limit
+     * {Integer} Optional limit on the number of history items to retain.  If
+     *     null, there is no limit.  Default is 50.
+     */
+    limit: 50,
+
+    /**
+     * APIProperty: autoActivate
+     * {Boolean} Activate the control when it is added to a map.  Default is
+     *     true.
+     */
+    autoActivate: true,
+
+    /**
+     * Property: clearOnDeactivate
+     * {Boolean} Clear the history when the control is deactivated.  Default
+     *     is false.
+     */
+    clearOnDeactivate: false,
+
+    /**
+     * Property: registry
+     * {Object} An object with keys corresponding to event types.  Values
+     *     are functions that return an object representing the current state.
+     */
+    registry: null,
+
+    /**
+     * Property: nextStack
+     * {Array} Array of items in the history.
+     */
+    nextStack: null,
+
+    /**
+     * Property: previousStack
+     * {Array} List of items in the history.  First item represents the current
+     *     state.
+     */
+    previousStack: null,
+    
+    /**
+     * Property: listeners
+     * {Object} An object containing properties corresponding to event types.
+     *     This object is used to configure the control and is modified on
+     *     construction.
+     */
+    listeners: null,
+    
+    /**
+     * Property: restoring
+     * {Boolean} Currently restoring a history state.  This is set to true
+     *     before calling restore and set to false after restore returns.
+     */
+    restoring: false,
+    
+    /**
+     * Constructor: OpenLayers.Control.NavigationHistory 
+     * 
+     * Parameters:
+     * options - {Object} An optional object whose properties will be used
+     *     to extend the control.
+     */
+    initialize: function(options) {
+        OpenLayers.Control.prototype.initialize.apply(this, [options]);
+        
+        this.registry = OpenLayers.Util.extend({
+            "moveend": this.getState
+        }, this.registry);
+        
+        var previousOptions = {
+            trigger: OpenLayers.Function.bind(this.previousTrigger, this),
+            displayClass: this.displayClass + " " + this.displayClass + "Previous"
+        };
+        OpenLayers.Util.extend(previousOptions, this.previousOptions);
+        this.previous = new OpenLayers.Control.Button(previousOptions);
+        
+        var nextOptions = {
+            trigger: OpenLayers.Function.bind(this.nextTrigger, this),
+            displayClass: this.displayClass + " " + this.displayClass + "Next"
+        };
+        OpenLayers.Util.extend(nextOptions, this.nextOptions);
+        this.next = new OpenLayers.Control.Button(nextOptions);
+
+        this.clear();
+    },
+    
+    /**
+     * Method: onPreviousChange
+     * Called when the previous history stack changes.
+     *
+     * Parameters:
+     * state - {Object} An object representing the state to be restored
+     *     if previous is triggered again or null if no previous states remain.
+     * length - {Integer} The number of remaining previous states that can
+     *     be restored.
+     */
+    onPreviousChange: function(state, length) {
+        if(state && !this.previous.active) {
+            this.previous.activate();
+        } else if(!state && this.previous.active) {
+            this.previous.deactivate();
+        }
+    },
+    
+    /**
+     * Method: onNextChange
+     * Called when the next history stack changes.
+     *
+     * Parameters:
+     * state - {Object} An object representing the state to be restored
+     *     if next is triggered again or null if no next states remain.
+     * length - {Integer} The number of remaining next states that can
+     *     be restored.
+     */
+    onNextChange: function(state, length) {
+        if(state && !this.next.active) {
+            this.next.activate();
+        } else if(!state && this.next.active) {
+            this.next.deactivate();
+        }
+    },
+    
+    /**
+     * APIMethod: destroy
+     * Destroy the control.
+     */
+    destroy: function() {
+        OpenLayers.Control.prototype.destroy.apply(this);
+        this.previous.destroy();
+        this.next.destroy();
+        this.deactivate();
+        for(var prop in this) {
+            this[prop] = null;
+        }
+    },
+    
+    /** 
+     * Method: setMap
+     * Set the map property for the control and <previous> and <next> child
+     *     controls.
+     *
+     * Parameters:
+     * map - {<OpenLayers.Map>} 
+     */
+    setMap: function(map) {
+        this.map = map;
+        this.next.setMap(map);
+        this.previous.setMap(map);
+    },
+
+    /**
+     * Method: draw
+     * Called when the control is added to the map.
+     */
+    draw: function() {
+        OpenLayers.Control.prototype.draw.apply(this, arguments);
+        this.next.draw();
+        this.previous.draw();
+    },
+    
+    /**
+     * Method: previousTrigger
+     * Restore the previous state.  If no items are in the previous history
+     *     stack, this has no effect.
+     *
+     * Returns:
+     * {Object} Item representing state that was restored.  Undefined if no
+     *     items are in the previous history stack.
+     */
+    previousTrigger: function() {
+        var current = this.previousStack.shift();
+        var state = this.previousStack.shift();
+        if(state != undefined) {
+            this.nextStack.unshift(current);
+            this.previousStack.unshift(state);
+            this.restoring = true;
+            this.restore(state);
+            this.restoring = false;
+            this.onNextChange(this.nextStack[0], this.nextStack.length);
+            this.onPreviousChange(
+                this.previousStack[1], this.previousStack.length - 1
+            );
+        } else {
+            this.previousStack.unshift(current);
+        }
+        return state;
+    },
+    
+    /**
+     * APIMethod: nextTrigger
+     * Restore the next state.  If no items are in the next history
+     *     stack, this has no effect.  The next history stack is populated
+     *     as states are restored from the previous history stack.
+     *
+     * Returns:
+     * {Object} Item representing state that was restored.  Undefined if no
+     *     items are in the next history stack.
+     */
+    nextTrigger: function() {
+        var state = this.nextStack.shift();
+        if(state != undefined) {
+            this.previousStack.unshift(state);
+            this.restoring = true;
+            this.restore(state);
+            this.restoring = false;
+            this.onNextChange(this.nextStack[0], this.nextStack.length);
+            this.onPreviousChange(
+                this.previousStack[1], this.previousStack.length - 1
+            );
+        }
+        return state;
+    },
+    
+    /**
+     * APIMethod: clear
+     * Clear history.
+     */
+    clear: function() {
+        this.previousStack = [];
+        this.previous.deactivate();
+        this.nextStack = [];
+        this.next.deactivate();
+    },
+
+    /**
+     * Method: getState
+     * Get the current state and return it.
+     *
+     * Returns:
+     * {Object} An object representing the current state.
+     */
+    getState: function() {
+        return {
+            center: this.map.getCenter(),
+            resolution: this.map.getResolution(),
+            projection: this.map.getProjectionObject(),
+            units: this.map.getProjectionObject().getUnits() || 
+                this.map.units || this.map.baseLayer.units
+        };
+    },
+
+    /**
+     * Method: restore
+     * Update the state with the given object.
+     *
+     * Parameters:
+     * state - {Object} An object representing the state to restore.
+     */
+    restore: function(state) {
+        var center, zoom;
+        if (this.map.getProjectionObject() == state.projection) { 
+            zoom = this.map.getZoomForResolution(state.resolution);
+            center = state.center;
+        } else {
+            center = state.center.clone();
+            center.transform(state.projection, this.map.getProjectionObject());
+            var sourceUnits = state.units;
+            var targetUnits = this.map.getProjectionObject().getUnits() || 
+                this.map.units || this.map.baseLayer.units;
+            var resolutionFactor = sourceUnits && targetUnits ? 
+                OpenLayers.INCHES_PER_UNIT[sourceUnits] / OpenLayers.INCHES_PER_UNIT[targetUnits] : 1;
+            zoom = this.map.getZoomForResolution(resolutionFactor*state.resolution); 
+        }
+        this.map.setCenter(center, zoom);
+    },
+    
+    /**
+     * Method: setListeners
+     * Sets functions to be registered in the listeners object.
+     */
+    setListeners: function() {
+        this.listeners = {};
+        for(var type in this.registry) {
+            this.listeners[type] = OpenLayers.Function.bind(function() {
+                if(!this.restoring) {
+                    var state = this.registry[type].apply(this, arguments);
+                    this.previousStack.unshift(state);
+                    if(this.previousStack.length > 1) {
+                        this.onPreviousChange(
+                            this.previousStack[1], this.previousStack.length - 1
+                        );
+                    }
+                    if(this.previousStack.length > (this.limit + 1)) {
+                        this.previousStack.pop();
+                    }
+                    if(this.nextStack.length > 0) {
+                        this.nextStack = [];
+                        this.onNextChange(null, 0);
+                    }
+                }
+                return true;
+            }, this);
+        }
+    },
+
+    /**
+     * APIMethod: activate
+     * Activate the control.  This registers any listeners.
+     *
+     * Returns:
+     * {Boolean} Control successfully activated.
+     */
+    activate: function() {
+        var activated = false;
+        if(this.map) {
+            if(OpenLayers.Control.prototype.activate.apply(this)) {
+                if(this.listeners == null) {
+                    this.setListeners();
+                }
+                for(var type in this.listeners) {
+                    this.map.events.register(type, this, this.listeners[type]);
+                }
+                activated = true;
+                if(this.previousStack.length == 0) {
+                    this.initStack();
+                }
+            }
+        }
+        return activated;
+    },
+    
+    /**
+     * Method: initStack
+     * Called after the control is activated if the previous history stack is
+     *     empty.
+     */
+    initStack: function() {
+        if(this.map.getCenter()) {
+            this.listeners.moveend();
+        }
+    },
+    
+    /**
+     * APIMethod: deactivate
+     * Deactivate the control.  This unregisters any listeners.
+     *
+     * Returns:
+     * {Boolean} Control successfully deactivated.
+     */
+    deactivate: function() {
+        var deactivated = false;
+        if(this.map) {
+            if(OpenLayers.Control.prototype.deactivate.apply(this)) {
+                for(var type in this.listeners) {
+                    this.map.events.unregister(
+                        type, this, this.listeners[type]
+                    );
+                }
+                if(this.clearOnDeactivate) {
+                    this.clear();
+                }
+                deactivated = true;
+            }
+        }
+        return deactivated;
+    },
+    
+    CLASS_NAME: "OpenLayers.Control.NavigationHistory"
+});
+
+