More trip planner testing with colors
[busui.git] / labs / openlayers / lib / OpenLayers / Control / Panel.js
blob:a/labs/openlayers/lib/OpenLayers/Control/Panel.js -> blob:b/labs/openlayers/lib/OpenLayers/Control/Panel.js
--- a/labs/openlayers/lib/OpenLayers/Control/Panel.js
+++ b/labs/openlayers/lib/OpenLayers/Control/Panel.js
@@ -1,1 +1,372 @@
-
+/* Copyright (c) 2006-2010 by OpenLayers Contributors (see authors.txt for 
+ * full list of contributors). Published under the Clear BSD license.  
+ * See http://svn.openlayers.org/trunk/openlayers/license.txt for the
+ * full text of the license. */
+
+/**
+ * @requires OpenLayers/Control.js
+ */
+
+/**
+ * Class: OpenLayers.Control.Panel
+ * The Panel control is a container for other controls. With it toolbars
+ * may be composed.
+ *
+ * Inherits from:
+ *  - <OpenLayers.Control>
+ */
+OpenLayers.Control.Panel = OpenLayers.Class(OpenLayers.Control, {
+    /**
+     * Property: controls
+     * {Array(<OpenLayers.Control>)}
+     */
+    controls: null,    
+    
+    /**
+     * APIProperty: autoActivate
+     * {Boolean} Activate the control when it is added to a map.  Default is
+     *     true.
+     */
+    autoActivate: true,
+
+    /** 
+     * APIProperty: defaultControl
+     * {<OpenLayers.Control>} The control which is activated when the control is
+     * activated (turned on), which also happens at instantiation.
+     * If <saveState> is true, <defaultControl> will be nullified after the
+     * first activation of the panel.
+     */
+    defaultControl: null,
+    
+    /**
+     * APIProperty: saveState
+     * {Boolean} If set to true, the active state of this panel's controls will
+     * be stored on panel deactivation, and restored on reactivation. Default
+     * is false.
+     */
+    saveState: false,
+      
+    /**
+     * Property: activeState
+     * {Object} stores the active state of this panel's controls.
+     */
+    activeState: null,
+
+    /**
+     * Constructor: OpenLayers.Control.Panel
+     * Create a new control panel.
+     *
+     * Each control in the panel is represented by an icon. When clicking 
+     *     on an icon, the <activateControl> method is called.
+     *
+     * Specific properties for controls on a panel:
+     * type - {Number} One of <OpenLayers.Control.TYPE_TOOL>,
+     *     <OpenLayers.Control.TYPE_TOGGLE>, <OpenLayers.Control.TYPE_BUTTON>.
+     *     If not provided, <OpenLayers.Control.TYPE_TOOL> is assumed.
+     * title - {string} Text displayed when mouse is over the icon that 
+     *     represents the control.     
+     *
+     * The <OpenLayers.Control.type> of a control determines the behavior when
+     * clicking its icon:
+     * <OpenLayers.Control.TYPE_TOOL> - The control is activated and other
+     *     controls of this type in the same panel are deactivated. This is
+     *     the default type.
+     * <OpenLayers.Control.TYPE_TOGGLE> - The active state of the control is
+     *     toggled.
+     * <OpenLayers.Control.TYPE_BUTTON> - The
+     *     <OpenLayers.Control.Button.trigger> method of the control is called,
+     *     but its active state is not changed.
+     *
+     * If a control is <OpenLayers.Control.active>, it will be drawn with the
+     * olControl[Name]ItemActive class, otherwise with the
+     * olControl[Name]ItemInactive class.
+     *
+     * Parameters:
+     * options - {Object} An optional object whose properties will be used
+     *     to extend the control.
+     */
+    initialize: function(options) {
+        OpenLayers.Control.prototype.initialize.apply(this, [options]);
+        this.controls = [];
+        this.activeState = {};
+    },
+
+    /**
+     * APIMethod: destroy
+     */
+    destroy: function() {
+        OpenLayers.Control.prototype.destroy.apply(this, arguments);
+        for(var i = this.controls.length - 1 ; i >= 0; i--) {
+            if(this.controls[i].events) {
+                this.controls[i].events.un({
+                    "activate": this.redraw,
+                    "deactivate": this.redraw,
+                    scope: this
+                });
+            }
+            OpenLayers.Event.stopObservingElement(this.controls[i].panel_div);
+            this.controls[i].panel_div = null;
+        }
+        this.activeState = null;
+    },
+
+    /**
+     * APIMethod: activate
+     */
+    activate: function() {
+        if (OpenLayers.Control.prototype.activate.apply(this, arguments)) {
+            var control;
+            for (var i=0, len=this.controls.length; i<len; i++) {
+                control = this.controls[i];
+                if (control === this.defaultControl ||
+                            (this.saveState && this.activeState[control.id])) {
+                    control.activate();
+                }
+            }    
+            if (this.saveState === true) {
+                this.defaultControl = null;
+            }
+            this.redraw();
+            return true;
+        } else {
+            return false;
+        }
+    },
+    
+    /**
+     * APIMethod: deactivate
+     */
+    deactivate: function() {
+        if (OpenLayers.Control.prototype.deactivate.apply(this, arguments)) {
+            var control;
+            for (var i=0, len=this.controls.length; i<len; i++) {
+                control = this.controls[i];
+                this.activeState[control.id] = control.deactivate();
+            }    
+            return true;
+        } else {
+            return false;
+        }
+    },
+    
+    /**
+     * Method: draw
+     *
+     * Returns:
+     * {DOMElement}
+     */    
+    draw: function() {
+        OpenLayers.Control.prototype.draw.apply(this, arguments);
+        this.addControlsToMap(this.controls);
+        return this.div;
+    },
+
+    /**
+     * Method: redraw
+     */
+    redraw: function() {
+        if (this.div.children.length>0) {
+            for (var l=this.div.children.length, i=l-1 ; i>=0 ; i--) {
+                this.div.removeChild(this.div.children[i]);
+            }
+        }
+        this.div.innerHTML = "";
+        if (this.active) {
+            for (var i=0, len=this.controls.length; i<len; i++) {
+                var element = this.controls[i].panel_div;
+                if (this.controls[i].active) {
+                    element.className = this.controls[i].displayClass + "ItemActive";
+                } else {    
+                    element.className = this.controls[i].displayClass + "ItemInactive";
+                }    
+                this.div.appendChild(element);
+            }
+        }
+    },
+
+    /**
+     * APIMethod: activateControl
+     * This method is called when the user click on the icon representing a 
+     *     control in the panel.
+     *
+     * Parameters:
+     * control - {<OpenLayers.Control>}
+     */
+    activateControl: function (control) {
+        if (!this.active) { return false; }
+        if (control.type == OpenLayers.Control.TYPE_BUTTON) {
+            control.trigger();
+            this.redraw();
+            return;
+        }
+        if (control.type == OpenLayers.Control.TYPE_TOGGLE) {
+            if (control.active) {
+                control.deactivate();
+            } else {
+                control.activate();
+            }
+            this.redraw();
+            return;
+        }
+        var c;
+        for (var i=0, len=this.controls.length; i<len; i++) {
+            c = this.controls[i];
+            if (c != control &&
+               (c.type === OpenLayers.Control.TYPE_TOOL || c.type == null)) {
+                c.deactivate();
+            }
+        }
+        control.activate();
+    },
+
+    /**
+     * APIMethod: addControls
+     * To build a toolbar, you add a set of controls to it. addControls
+     * lets you add a single control or a list of controls to the 
+     * Control Panel.
+     *
+     * Parameters:
+     * controls - {<OpenLayers.Control>} Controls to add in the panel.
+     */    
+    addControls: function(controls) {
+        if (!(controls instanceof Array)) {
+            controls = [controls];
+        }
+        this.controls = this.controls.concat(controls);
+        
+        // Give each control a panel_div which will be used later.
+        // Access to this div is via the panel_div attribute of the 
+        // control added to the panel.
+        // Also, stop mousedowns and clicks, but don't stop mouseup,
+        // since they need to pass through.
+        for (var i=0, len=controls.length; i<len; i++) {
+            var element = document.createElement("div");
+            controls[i].panel_div = element;
+            if (controls[i].title != "") {
+                controls[i].panel_div.title = controls[i].title;
+            }
+            OpenLayers.Event.observe(controls[i].panel_div, "click", 
+                OpenLayers.Function.bind(this.onClick, this, controls[i]));
+            OpenLayers.Event.observe(controls[i].panel_div, "dblclick", 
+                OpenLayers.Function.bind(this.onDoubleClick, this, controls[i]));
+            OpenLayers.Event.observe(controls[i].panel_div, "mousedown", 
+                OpenLayers.Function.bindAsEventListener(OpenLayers.Event.stop));
+        }    
+
+        if (this.map) { // map.addControl() has already been called on the panel
+            this.addControlsToMap(controls);
+            this.redraw();
+        }
+    },
+   
+    /**
+     * Method: addControlsToMap
+     * Only for internal use in draw() and addControls() methods.
+     *
+     * Parameters:
+     * controls - {Array(<OpenLayers.Control>)} Controls to add into map.
+     */         
+    addControlsToMap: function (controls) {
+        var control;
+        for (var i=0, len=controls.length; i<len; i++) {
+            control = controls[i];
+            if (control.autoActivate === true) {
+                control.autoActivate = false;
+                this.map.addControl(control);
+                control.autoActivate = true;
+            } else {
+                this.map.addControl(control);
+                control.deactivate();
+            }
+            control.events.on({
+                "activate": this.redraw,
+                "deactivate": this.redraw,
+                scope: this
+            });
+        }  
+    },
+
+    /**
+     * Method: onClick
+     */
+    onClick: function (ctrl, evt) {
+        OpenLayers.Event.stop(evt ? evt : window.event);
+        this.activateControl(ctrl);
+    },
+
+    /**
+     * Method: onDoubleClick
+     */
+    onDoubleClick: function(ctrl, evt) {
+        OpenLayers.Event.stop(evt ? evt : window.event);
+    },
+
+    /**
+     * APIMethod: getControlsBy
+     * Get a list of controls with properties matching the given criteria.
+     *
+     * Parameter:
+     * property - {String} A control property to be matched.
+     * match - {String | Object} A string to match.  Can also be a regular
+     *     expression literal or object.  In addition, it can be any object
+     *     with a method named test.  For reqular expressions or other, if
+     *     match.test(control[property]) evaluates to true, the control will be
+     *     included in the array returned.  If no controls are found, an empty
+     *     array is returned.
+     *
+     * Returns:
+     * {Array(<OpenLayers.Control>)} A list of controls matching the given criteria.
+     *     An empty array is returned if no matches are found.
+     */
+    getControlsBy: function(property, match) {
+        var test = (typeof match.test == "function");
+        var found = OpenLayers.Array.filter(this.controls, function(item) {
+            return item[property] == match || (test && match.test(item[property]));
+        });
+        return found;
+    },
+
+    /**
+     * APIMethod: getControlsByName
+     * Get a list of contorls with names matching the given name.
+     *
+     * Parameter:
+     * match - {String | Object} A control name.  The name can also be a regular
+     *     expression literal or object.  In addition, it can be any object
+     *     with a method named test.  For reqular expressions or other, if
+     *     name.test(control.name) evaluates to true, the control will be included
+     *     in the list of controls returned.  If no controls are found, an empty
+     *     array is returned.
+     *
+     * Returns:
+     * {Array(<OpenLayers.Control>)} A list of controls matching the given name.
+     *     An empty array is returned if no matches are found.
+     */
+    getControlsByName: function(match) {
+        return this.getControlsBy("name", match);
+    },
+
+    /**
+     * APIMethod: getControlsByClass
+     * Get a list of controls of a given type (CLASS_NAME).
+     *
+     * Parameter:
+     * match - {String | Object} A control class name.  The type can also be a
+     *     regular expression literal or object.  In addition, it can be any
+     *     object with a method named test.  For reqular expressions or other,
+     *     if type.test(control.CLASS_NAME) evaluates to true, the control will
+     *     be included in the list of controls returned.  If no controls are
+     *     found, an empty array is returned.
+     *
+     * Returns:
+     * {Array(<OpenLayers.Control>)} A list of controls matching the given type.
+     *     An empty array is returned if no matches are found.
+     */
+    getControlsByClass: function(match) {
+        return this.getControlsBy("CLASS_NAME", match);
+    },
+
+    CLASS_NAME: "OpenLayers.Control.Panel"
+});
+
+