More trip planner testing with colors
[busui.git] / labs / openlayers / lib / OpenLayers / Handler / Point.js
blob:a/labs/openlayers/lib/OpenLayers/Handler/Point.js -> blob:b/labs/openlayers/lib/OpenLayers/Handler/Point.js
--- a/labs/openlayers/lib/OpenLayers/Handler/Point.js
+++ b/labs/openlayers/lib/OpenLayers/Handler/Point.js
@@ -1,1 +1,374 @@
-
+/* Copyright (c) 2006-2010 by OpenLayers Contributors (see authors.txt for 
+ * full list of contributors). Published under the Clear BSD license.  
+ * See http://svn.openlayers.org/trunk/openlayers/license.txt for the
+ * full text of the license. */
+
+
+/**
+ * @requires OpenLayers/Handler.js
+ * @requires OpenLayers/Geometry/Point.js
+ */
+
+/**
+ * Class: OpenLayers.Handler.Point
+ * Handler to draw a point on the map.  Point is displayed on mouse down,
+ *     moves on mouse move, and is finished on mouse up.  The handler triggers
+ *     callbacks for 'done', 'cancel', and 'modify'.  The modify callback is
+ *     called with each change in the sketch and will receive the latest point
+ *     drawn.  Create a new instance with the <OpenLayers.Handler.Point>
+ *     constructor.
+ * 
+ * Inherits from:
+ *  - <OpenLayers.Handler>
+ */
+OpenLayers.Handler.Point = OpenLayers.Class(OpenLayers.Handler, {
+    
+    /**
+     * Property: point
+     * {<OpenLayers.Feature.Vector>} The currently drawn point
+     */
+    point: null,
+
+    /**
+     * Property: layer
+     * {<OpenLayers.Layer.Vector>} The temporary drawing layer
+     */
+    layer: null,
+    
+    /**
+     * APIProperty: multi
+     * {Boolean} Cast features to multi-part geometries before passing to the
+     *     layer.  Default is false.
+     */
+    multi: false,
+    
+    /**
+     * Property: drawing 
+     * {Boolean} A point is being drawn
+     */
+    drawing: false,
+    
+    /**
+     * Property: mouseDown
+     * {Boolean} The mouse is down
+     */
+    mouseDown: false,
+
+    /**
+     * Property: lastDown
+     * {<OpenLayers.Pixel>} Location of the last mouse down
+     */
+    lastDown: null,
+
+    /**
+     * Property: lastUp
+     * {<OpenLayers.Pixel>}
+     */
+    lastUp: null,
+
+    /**
+     * APIProperty: persist
+     * {Boolean} Leave the feature rendered until destroyFeature is called.
+     *     Default is false.  If set to true, the feature remains rendered until
+     *     destroyFeature is called, typically by deactivating the handler or
+     *     starting another drawing.
+     */
+    persist: false,
+
+    /**
+     * Property: layerOptions
+     * {Object} Any optional properties to be set on the sketch layer.
+     */
+    layerOptions: null,
+
+    /**
+     * Constructor: OpenLayers.Handler.Point
+     * Create a new point handler.
+     *
+     * Parameters:
+     * control - {<OpenLayers.Control>} The control that owns this handler
+     * callbacks - {Object} An object with a properties whose values are
+     *     functions.  Various callbacks described below.
+     * options - {Object} An optional object with properties to be set on the
+     *           handler
+     *
+     * Named callbacks:
+     * create - Called when a sketch is first created.  Callback called with
+     *     the creation point geometry and sketch feature.
+     * modify - Called with each move of a vertex with the vertex (point)
+     *     geometry and the sketch feature.
+     * done - Called when the point drawing is finished.  The callback will
+     *     recieve a single argument, the point geometry.
+     * cancel - Called when the handler is deactivated while drawing.  The
+     *     cancel callback will receive a geometry.
+     */
+    initialize: function(control, callbacks, options) {
+        if(!(options && options.layerOptions && options.layerOptions.styleMap)) {
+            this.style = OpenLayers.Util.extend(OpenLayers.Feature.Vector.style['default'], {});
+        }
+
+        OpenLayers.Handler.prototype.initialize.apply(this, arguments);
+    },
+    
+    /**
+     * APIMethod: activate
+     * turn on the handler
+     */
+    activate: function() {
+        if(!OpenLayers.Handler.prototype.activate.apply(this, arguments)) {
+            return false;
+        }
+        // create temporary vector layer for rendering geometry sketch
+        // TBD: this could be moved to initialize/destroy - setting visibility here
+        var options = OpenLayers.Util.extend({
+            displayInLayerSwitcher: false,
+            // indicate that the temp vector layer will never be out of range
+            // without this, resolution properties must be specified at the
+            // map-level for this temporary layer to init its resolutions
+            // correctly
+            calculateInRange: OpenLayers.Function.True
+        }, this.layerOptions);
+        this.layer = new OpenLayers.Layer.Vector(this.CLASS_NAME, options);
+        this.map.addLayer(this.layer);
+        return true;
+    },
+    
+    /**
+     * Method: createFeature
+     * Add temporary features
+     *
+     * Parameters:
+     * pixel - {<OpenLayers.Pixel>} A pixel location on the map.
+     */
+    createFeature: function(pixel) {
+        var lonlat = this.map.getLonLatFromPixel(pixel);
+        this.point = new OpenLayers.Feature.Vector(
+            new OpenLayers.Geometry.Point(lonlat.lon, lonlat.lat)
+        );
+        this.callback("create", [this.point.geometry, this.point]);
+        this.point.geometry.clearBounds();
+        this.layer.addFeatures([this.point], {silent: true});
+    },
+
+    /**
+     * APIMethod: deactivate
+     * turn off the handler
+     */
+    deactivate: function() {
+        if(!OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
+            return false;
+        }
+        // call the cancel callback if mid-drawing
+        if(this.drawing) {
+            this.cancel();
+        }
+        this.destroyFeature();
+        // If a layer's map property is set to null, it means that that layer
+        // isn't added to the map. Since we ourself added the layer to the map
+        // in activate(), we can assume that if this.layer.map is null it means
+        // that the layer has been destroyed (as a result of map.destroy() for
+        // example.
+        if (this.layer.map != null) {
+            this.layer.destroy(false);
+        }
+        this.layer = null;
+        return true;
+    },
+    
+    /**
+     * Method: destroyFeature
+     * Destroy the temporary geometries
+     */
+    destroyFeature: function() {
+        if(this.layer) {
+            this.layer.destroyFeatures();
+        }
+        this.point = null;
+    },
+
+    /**
+     * Method: finalize
+     * Finish the geometry and call the "done" callback.
+     *
+     * Parameters:
+     * cancel - {Boolean} Call cancel instead of done callback.  Default is
+     *     false.
+     */
+    finalize: function(cancel) {
+        var key = cancel ? "cancel" : "done";
+        this.drawing = false;
+        this.mouseDown = false;
+        this.lastDown = null;
+        this.lastUp = null;
+        this.callback(key, [this.geometryClone()]);
+        if(cancel || !this.persist) {
+            this.destroyFeature();
+        }
+    },
+
+    /**
+     * APIMethod: cancel
+     * Finish the geometry and call the "cancel" callback.
+     */
+    cancel: function() {
+        this.finalize(true);
+    },
+
+    /**
+     * Method: click
+     * Handle clicks.  Clicks are stopped from propagating to other listeners
+     *     on map.events or other dom elements.
+     * 
+     * Parameters:
+     * evt - {Event} The browser event
+     *
+     * Returns: 
+     * {Boolean} Allow event propagation
+     */
+    click: function(evt) {
+        OpenLayers.Event.stop(evt);
+        return false;
+    },
+
+    /**
+     * Method: dblclick
+     * Handle double-clicks.  Double-clicks are stopped from propagating to other
+     *     listeners on map.events or other dom elements.
+     * 
+     * Parameters:
+     * evt - {Event} The browser event
+     *
+     * Returns: 
+     * {Boolean} Allow event propagation
+     */
+    dblclick: function(evt) {
+        OpenLayers.Event.stop(evt);
+        return false;
+    },
+    
+    /**
+     * Method: modifyFeature
+     * Modify the existing geometry given a pixel location.
+     *
+     * Parameters:
+     * pixel - {<OpenLayers.Pixel>} A pixel location on the map.
+     */
+    modifyFeature: function(pixel) {
+        var lonlat = this.map.getLonLatFromPixel(pixel);
+        this.point.geometry.x = lonlat.lon;
+        this.point.geometry.y = lonlat.lat;
+        this.callback("modify", [this.point.geometry, this.point]);
+        this.point.geometry.clearBounds();
+        this.drawFeature();
+    },
+
+    /**
+     * Method: drawFeature
+     * Render features on the temporary layer.
+     */
+    drawFeature: function() {
+        this.layer.drawFeature(this.point, this.style);
+    },
+    
+    /**
+     * Method: getGeometry
+     * Return the sketch geometry.  If <multi> is true, this will return
+     *     a multi-part geometry.
+     *
+     * Returns:
+     * {<OpenLayers.Geometry.Point>}
+     */
+    getGeometry: function() {
+        var geometry = this.point && this.point.geometry;
+        if(geometry && this.multi) {
+            geometry = new OpenLayers.Geometry.MultiPoint([geometry]);
+        }
+        return geometry;
+    },
+
+    /**
+     * Method: geometryClone
+     * Return a clone of the relevant geometry.
+     *
+     * Returns:
+     * {<OpenLayers.Geometry>}
+     */
+    geometryClone: function() {
+        var geom = this.getGeometry();
+        return geom && geom.clone();
+    },
+  
+    /**
+     * Method: mousedown
+     * Handle mouse down.  Adjust the geometry and redraw.
+     * Return determines whether to propagate the event on the map.
+     * 
+     * Parameters:
+     * evt - {Event} The browser event
+     *
+     * Returns: 
+     * {Boolean} Allow event propagation
+     */
+    mousedown: function(evt) {
+        // check keyboard modifiers
+        if(!this.checkModifiers(evt)) {
+            return true;
+        }
+        // ignore double-clicks
+        if(this.lastDown && this.lastDown.equals(evt.xy)) {
+            return true;
+        }
+        this.drawing = true;
+        if(this.lastDown == null) {
+            if(this.persist) {
+                this.destroyFeature();
+            }
+            this.createFeature(evt.xy);
+        } else {
+            this.modifyFeature(evt.xy);
+        }
+        this.lastDown = evt.xy;
+        return false;
+    },
+
+    /**
+     * Method: mousemove
+     * Handle mouse move.  Adjust the geometry and redraw.
+     * Return determines whether to propagate the event on the map.
+     * 
+     * Parameters:
+     * evt - {Event} The browser event
+     *
+     * Returns: 
+     * {Boolean} Allow event propagation
+     */
+    mousemove: function (evt) {
+        if(this.drawing) {
+            this.modifyFeature(evt.xy);
+        }
+        return true;
+    },
+
+    /**
+     * Method: mouseup
+     * Handle mouse up.  Send the latest point in the geometry to the control.
+     * Return determines whether to propagate the event on the map.
+     *
+     * Parameters:
+     * evt - {Event} The browser event
+     *
+     * Returns: 
+     * {Boolean} Allow event propagation
+     */
+    mouseup: function (evt) {
+        if(this.drawing) {
+            this.finalize();
+            return false;
+        } else {
+            return true;
+        }
+    },
+
+    CLASS_NAME: "OpenLayers.Handler.Point"
+});
+