March 2012 school holidays support
[busui.git] / labs / MouseWheel.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
/* Copyright (c) 2006-2010 by OpenLayers Contributors (see authors.txt for 
 * full list of contributors). Published under the Clear BSD license.  
 * See http://svn.openlayers.org/trunk/openlayers/license.txt for the
 * full text of the license. */
 
/**
 * @requires OpenLayers/Handler.js
 */
 
/**
 * Class: OpenLayers.Handler.MouseWheel
 * Handler for wheel up/down events.
 * 
 * Inherits from:
 *  - <OpenLayers.Handler>
 */
OpenLayers.Handler.MouseWheel = OpenLayers.Class(OpenLayers.Handler, {
    /** 
     * Property: wheelListener 
     * {function} 
     */
    wheelListener: null,
 
    /** 
     * Property: mousePosition
     * {<OpenLayers.Pixel>} mousePosition is necessary because
     * evt.clientX/Y is buggy in Moz on wheel events, so we cache and use the
     * value from the last mousemove.
     */
    mousePosition: null,
 
    /**
     * Property: interval
     * {Integer} In order to increase server performance, an interval (in 
     *     milliseconds) can be set to reduce the number of up/down events 
     *     called. If set, a new up/down event will not be set until the 
     *     interval has passed. 
     *     Defaults to 0, meaning no interval. 
     */
    interval: 0,
    
    /**
     * Property: delta
     * {Integer} When interval is set, delta collects the mousewheel z-deltas
     *     of the events that occur within the interval.
     *      See also the cumulative option
     */
    delta: 0,
    
    /**
     * Property: cumulative
     * {Boolean} When interval is set: true to collect all the mousewheel 
     *     z-deltas, false to only record the delta direction (positive or
     *     negative)
     */
    cumulative: true,
 
    /**
     * Constructor: OpenLayers.Handler.MouseWheel
     *
     * Parameters:
     * control - {<OpenLayers.Control>} 
     * callbacks - {Object} An object containing a single function to be
     *                          called when the drag operation is finished.
     *                          The callback should expect to recieve a single
     *                          argument, the point geometry.
     * options - {Object} 
     */
    initialize: function(control, callbacks, options) {
        OpenLayers.Handler.prototype.initialize.apply(this, arguments);
        this.wheelListener = OpenLayers.Function.bindAsEventListener(
            this.onWheelEvent, this
        );
    },
 
    /**
     * Method: destroy
     */    
    destroy: function() {
        OpenLayers.Handler.prototype.destroy.apply(this, arguments);
        this.wheelListener = null;
    },
 
    /**
     *  Mouse ScrollWheel code thanks to http://adomas.org/javascript-mouse-wheel/
     */
 
    /** 
     * Method: onWheelEvent
     * Catch the wheel event and handle it xbrowserly
     * 
     * Parameters:
     * e - {Event} 
     */
    onWheelEvent: function(e){
        
        // make sure we have a map and check keyboard modifiers
        if (!this.map || !this.checkModifiers(e)) {
            return;
        }
        
        // Ride up the element's DOM hierarchy to determine if it or any of 
        //  its ancestors was: 
        //   * specifically marked as scrollable
        //   * one of our layer divs
        //   * the map div
        //
        var overScrollableDiv = false;
        var overLayerDiv = false;
        var overMapDiv = false;
        
        var elem = OpenLayers.Event.element(e);
        while((elem != null) && !overMapDiv && !overScrollableDiv) {
 
            if (!overScrollableDiv) {
                try {
                    if (elem.currentStyle) {
                        overflow = elem.currentStyle["overflow"];
                    } else {
                        var style = 
                            document.defaultView.getComputedStyle(elem, null);
                        var overflow = style.getPropertyValue("overflow");
                    }
                    overScrollableDiv = ( overflow && 
                        (overflow == "auto") || (overflow == "scroll") );
                } catch(err) {
                    //sometimes when scrolling in a popup, this causes 
                    // obscure browser error
                }
            }
 
            if (!overLayerDiv) {
                for(var i=0, len=this.map.layers.length; i<len; i++) {
                    // Are we in the layer div? Note that we have two cases
                    // here: one is to catch EventPane layers, which have a 
                    // pane above the layer (layer.pane)
                    if (elem == this.map.layers[i].div 
                        || elem == this.map.layers[i].pane) { 
                        overLayerDiv = true;
                        break;
                    }
                }
            }
            overMapDiv = (elem == this.map.div);
 
            elem = elem.parentNode;
        }
        
        // Logic below is the following:
        //
        // If we are over a scrollable div or not over the map div:
        //  * do nothing (let the browser handle scrolling)
        //
        //    otherwise 
        // 
        //    If we are over the layer div: 
        //     * zoom/in out
        //     then
        //     * kill event (so as not to also scroll the page after zooming)
        //
        //       otherwise
        //
        //       Kill the event (dont scroll the page if we wheel over the 
        //        layerswitcher or the pan/zoom control)
        //
        if (!overScrollableDiv && overMapDiv) {
            if (overLayerDiv) {
                var delta = 0;
                if (!e) {
                    e = window.event;
                }
                if (e.wheelDelta) {
                    delta = e.wheelDelta/120; 
                    if (window.opera && window.opera.version() < 9.2) {
                        delta = -delta;
                    }
                } else if (e.detail) {
                    delta = -e.detail / 3;
                }
                this.delta = this.delta + delta;
 
                if(this.interval) {
                    window.clearTimeout(this._timeoutId);
                    this._timeoutId = window.setTimeout(
                        OpenLayers.Function.bind(function(){
                            this.wheelZoom(e);
                        }, this),
                        this.interval
                    );
                } else {
                    this.wheelZoom(e);
                }
            }
            OpenLayers.Event.stop(e);
        }
    },
 
    /**
     * Method: wheelZoom
     * Given the wheel event, we carry out the appropriate zooming in or out,
     *     based on the 'wheelDelta' or 'detail' property of the event.
     * 
     * Parameters:
     * e - {Event}
     */
    wheelZoom: function(e) {
        var delta = this.delta;
        this.delta = 0;
        
        if (delta) {
            // add the mouse position to the event because mozilla has 
            // a bug with clientX and clientY (see 
            // https://bugzilla.mozilla.org/show_bug.cgi?id=352179)
            // getLonLatFromViewPortPx(e) returns wrong values
            if (this.mousePosition) {
                e.xy = this.mousePosition;
            } 
            if (!e.xy) {
                // If the mouse hasn't moved over the map yet, then
                // we don't have a mouse position (in FF), so we just
                // act as if the mouse was at the center of the map.
                // Note that we can tell we are in the map -- and 
                // this.map is ensured to be true above.
                e.xy = this.map.getPixelFromLonLat(
                    this.map.getCenter()
                );
            }
            if (delta < 0) {
                this.callback("down", [e, this.cumulative ? delta : -1]);
            } else {
                this.callback("up", [e, this.cumulative ? delta : 1]);
            }
        }
    },
    
    /**
     * Method: mousemove
     * Update the stored mousePosition on every move.
     * 
     * Parameters:
     * evt - {Event} The browser event
     *
     * Returns: 
     * {Boolean} Allow event propagation
     */
    mousemove: function (evt) {
        this.mousePosition = evt.xy;
    },
 
    /**
     * Method: activate 
     */
    activate: function (evt) {
        if (OpenLayers.Handler.prototype.activate.apply(this, arguments)) {
            //register mousewheel events specifically on the window and document
            var wheelListener = this.wheelListener;
            OpenLayers.Event.observe(window, "DOMMouseScroll", wheelListener);
            OpenLayers.Event.observe(window, "mousewheel", wheelListener);
            OpenLayers.Event.observe(document, "mousewheel", wheelListener);
            return true;
        } else {
            return false;
        }
    },
 
    /**
     * Method: deactivate 
     */
    deactivate: function (evt) {
        if (OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
            // unregister mousewheel events specifically on the window and document
            var wheelListener = this.wheelListener;
            OpenLayers.Event.stopObserving(window, "DOMMouseScroll", wheelListener);
            OpenLayers.Event.stopObserving(window, "mousewheel", wheelListener);
            OpenLayers.Event.stopObserving(document, "mousewheel", wheelListener);
            return true;
        } else {
            return false;
        }
    },
 
    CLASS_NAME: "OpenLayers.Handler.MouseWheel"
});