--- a/labs/openlayers/lib/Gears/gears_init.js +++ b/labs/openlayers/lib/Gears/gears_init.js @@ -1,1 +1,89 @@ +/* + * Copyright 2007, Google Inc. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * 3. Neither the name of Google Inc. nor the names of its contributors may be + * used to endorse or promote products derived from this software without + * specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO + * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * Sets up google.gears.*, which is *the only* supported way to access Gears. + * + * Circumvent this file at your own risk! + * + * In the future, Gears may automatically define google.gears.* without this + * file. Gears may use these objects to transparently fix bugs and compatibility + * issues. Applications that use the code below will continue to work seamlessly + * when that happens. + */ +(function() { + // We are already defined. Hooray! + if (window.google && google.gears) { + return; + } + + var factory = null; + + // Firefox + if (typeof GearsFactory != 'undefined') { + factory = new GearsFactory(); + } else { + // IE + try { + factory = new ActiveXObject('Gears.Factory'); + // privateSetGlobalObject is only required and supported on WinCE. + if (factory.getBuildInfo().indexOf('ie_mobile') != -1) { + factory.privateSetGlobalObject(this); + } + } catch (e) { + // Safari + if ((typeof navigator.mimeTypes != 'undefined') + && navigator.mimeTypes["application/x-googlegears"]) { + factory = document.createElement("object"); + factory.style.display = "none"; + factory.width = 0; + factory.height = 0; + factory.type = "application/x-googlegears"; + document.documentElement.appendChild(factory); + } + } + } + + // *Do not* define any objects if Gears is not installed. This mimics the + // behavior of Gears defining the objects in the future. + if (!factory) { + return; + } + + // Now set up the objects, being careful not to overwrite anything. + // + // Note: In Internet Explorer for Windows Mobile, you can't add properties to + // the window object. However, global objects are automatically added as + // properties of the window object in all browsers. + if (!window.google) { + google = {}; + } + + if (!google.gears) { + google.gears = {factory: factory}; + } +})(); +