--- a/labs/openlayers/lib/OpenLayers/Layer/Image.js +++ b/labs/openlayers/lib/OpenLayers/Layer/Image.js @@ -1,1 +1,255 @@ - +/* Copyright (c) 2006-2010 by OpenLayers Contributors (see authors.txt for + * full list of contributors). Published under the Clear BSD license. + * See http://svn.openlayers.org/trunk/openlayers/license.txt for the + * full text of the license. */ + +/** + * @requires OpenLayers/Layer.js + * @requires OpenLayers/Tile/Image.js + */ + +/** + * Class: OpenLayers.Layer.Image + * Instances of OpenLayers.Layer.Image are used to display data from a web + * accessible image as a map layer. Create a new image layer with the + * constructor. Inherits from . + */ +OpenLayers.Layer.Image = OpenLayers.Class(OpenLayers.Layer, { + + /** + * Property: isBaseLayer + * {Boolean} The layer is a base layer. Default is true. Set this property + * in the layer options + */ + isBaseLayer: true, + + /** + * Property: url + * {String} URL of the image to use + */ + url: null, + + /** + * Property: extent + * {} The image bounds in map units. This extent will + * also be used as the default maxExtent for the layer. If you wish + * to have a maxExtent that is different than the image extent, set the + * maxExtent property of the options argument (as with any other layer). + */ + extent: null, + + /** + * Property: size + * {} The image size in pixels + */ + size: null, + + /** + * Property: tile + * {} + */ + tile: null, + + /** + * Property: aspectRatio + * {Float} The ratio of height/width represented by a single pixel in the + * graphic + */ + aspectRatio: null, + + /** + * Constructor: OpenLayers.Layer.Image + * Create a new image layer + * + * Parameters: + * name - {String} A name for the layer. + * url - {String} Relative or absolute path to the image + * extent - {} The extent represented by the image + * size - {} The size (in pixels) of the image + * options - {Object} Hashtable of extra options to tag onto the layer + */ + initialize: function(name, url, extent, size, options) { + this.url = url; + this.extent = extent; + this.maxExtent = extent; + this.size = size; + OpenLayers.Layer.prototype.initialize.apply(this, [name, options]); + + this.aspectRatio = (this.extent.getHeight() / this.size.h) / + (this.extent.getWidth() / this.size.w); + }, + + /** + * Method: destroy + * Destroy this layer + */ + destroy: function() { + if (this.tile) { + this.removeTileMonitoringHooks(this.tile); + this.tile.destroy(); + this.tile = null; + } + OpenLayers.Layer.prototype.destroy.apply(this, arguments); + }, + + /** + * Method: clone + * Create a clone of this layer + * + * Paramters: + * obj - {Object} An optional layer (is this ever used?) + * + * Returns: + * {} An exact copy of this layer + */ + clone: function(obj) { + + if(obj == null) { + obj = new OpenLayers.Layer.Image(this.name, + this.url, + this.extent, + this.size, + this.getOptions()); + } + + //get all additions from superclasses + obj = OpenLayers.Layer.prototype.clone.apply(this, [obj]); + + // copy/set any non-init, non-simple values here + + return obj; + }, + + /** + * APIMethod: setMap + * + * Parameters: + * map - {} + */ + setMap: function(map) { + /** + * If nothing to do with resolutions has been set, assume a single + * resolution determined by ratio*extent/size - if an image has a + * pixel aspect ratio different than one (as calculated above), the + * image will be stretched in one dimension only. + */ + if( this.options.maxResolution == null ) { + this.options.maxResolution = this.aspectRatio * + this.extent.getWidth() / + this.size.w; + } + OpenLayers.Layer.prototype.setMap.apply(this, arguments); + }, + + /** + * Method: moveTo + * Create the tile for the image or resize it for the new resolution + * + * Parameters: + * bounds - {} + * zoomChanged - {Boolean} + * dragging - {Boolean} + */ + moveTo:function(bounds, zoomChanged, dragging) { + OpenLayers.Layer.prototype.moveTo.apply(this, arguments); + + var firstRendering = (this.tile == null); + + if(zoomChanged || firstRendering) { + + //determine new tile size + this.setTileSize(); + + //determine new position (upper left corner of new bounds) + var ul = new OpenLayers.LonLat(this.extent.left, this.extent.top); + var ulPx = this.map.getLayerPxFromLonLat(ul); + + if(firstRendering) { + //create the new tile + this.tile = new OpenLayers.Tile.Image(this, ulPx, this.extent, + null, this.tileSize); + this.addTileMonitoringHooks(this.tile); + } else { + //just resize the tile and set it's new position + this.tile.size = this.tileSize.clone(); + this.tile.position = ulPx.clone(); + } + this.tile.draw(); + } + }, + + /** + * Set the tile size based on the map size. + */ + setTileSize: function() { + var tileWidth = this.extent.getWidth() / this.map.getResolution(); + var tileHeight = this.extent.getHeight() / this.map.getResolution(); + this.tileSize = new OpenLayers.Size(tileWidth, tileHeight); + }, + + /** + * Method: addTileMonitoringHooks + * This function takes a tile as input and adds the appropriate hooks to + * the tile so that the layer can keep track of the loading tiles. + * + * Parameters: + * tile - {} + */ + addTileMonitoringHooks: function(tile) { + tile.onLoadStart = function() { + this.events.triggerEvent("loadstart"); + }; + tile.events.register("loadstart", this, tile.onLoadStart); + + tile.onLoadEnd = function() { + this.events.triggerEvent("loadend"); + }; + tile.events.register("loadend", this, tile.onLoadEnd); + tile.events.register("unload", this, tile.onLoadEnd); + }, + + /** + * Method: removeTileMonitoringHooks + * This function takes a tile as input and removes the tile hooks + * that were added in . + * + * Parameters: + * tile - {} + */ + removeTileMonitoringHooks: function(tile) { + tile.unload(); + tile.events.un({ + "loadstart": tile.onLoadStart, + "loadend": tile.onLoadEnd, + "unload": tile.onLoadEnd, + scope: this + }); + }, + + /** + * APIMethod: setUrl + * + * Parameters: + * newUrl - {String} + */ + setUrl: function(newUrl) { + this.url = newUrl; + this.tile.draw(); + }, + + /** + * APIMethod: getURL + * The url we return is always the same (the image itself never changes) + * so we can ignore the bounds parameter (it will always be the same, + * anyways) + * + * Parameters: + * bounds - {} + */ + getURL: function(bounds) { + return this.url; + }, + + CLASS_NAME: "OpenLayers.Layer.Image" +}); +