From: Alexander Sadleir Date: Sat, 28 Jul 2012 13:08:44 +0000 Subject: Library updates X-Git-Url: https://maxious.lambdacomplex.org/git/?p=disclosr.git&a=commitdiff&h=f9e85a3ad37f2c71f3b1f86a3a2e0fc1078facbd --- Library updates Former-commit-id: 6bd29a4ce0df1531423533a3653d2086d21c3a55 --- --- a/.gitmodules +++ b/.gitmodules @@ -4,9 +4,6 @@ [submodule "couchdb/settee"] path = couchdb/settee url = https://github.com/inadarei/settee.git -[submodule "lib/springy"] - path = lib/springy - url = https://github.com/dhotson/springy.git [submodule "lib/php-diff"] path = lib/php-diff url = https://github.com/chrisboulton/php-diff.git @@ -19,4 +16,10 @@ [submodule "lib/phpquery"] path = lib/phpquery url = https://github.com/TobiaszCudnik/phpquery.git +[submodule "javascripts/sigma"] + path = javascripts/sigma + url = https://github.com/jacomyal/sigma.js.git +[submodule "javascripts/bubbletree"] + path = javascripts/bubbletree + url = https://github.com/okfn/bubbletree.git --- /dev/null +++ b/admin/conflicts.php @@ -1,1 +1,48 @@ +get_db('disclosr-agencies'); + +try { + $rows = $db->get_view("app", "getConflicts", null, true)->rows; + //print_r($rows); + foreach ($rows as $row) { +echo "

".$row->id."

"; +$request = Requests::get($serverAddr."disclosr-agencies/".$row->id); +$origSort = object_to_array(json_decode($request->body)); +ksort($origSort); + $origDoc = explode(",",json_encode($origSort)); + foreach($row->value as $conflictRev) { +$conflictURL = $serverAddr."disclosr-agencies/".$row->id."?rev=".$conflictRev; +$request = Requests::get($conflictURL); +$conflictSort = object_to_array(json_decode($request->body)); +ksort($conflictSort); + $conflictDoc = explode(",",json_encode($conflictSort)); +echo "curl -X DELETE ".$conflictURL."
".PHP_EOL; + // Options for generating the diff + $options = array( + //'ignoreWhitespace' => true, + //'ignoreCase' => true, + ); + + // Initialize the diff class + $diff = new Diff($conflictDoc, $origDoc, $options); + + // Generate a side by side diff + $renderer = new Diff_Renderer_Html_SideBySide; + echo $diff->Render($renderer); +} +die(); + + } +} catch (SetteeRestClientException $e) { + setteErrorHandler($e); +} + +include_footer(); +?> + --- /dev/null +++ b/admin/directory.gexf.php @@ -1,1 +1,59 @@ + "gov", "label" => "Federal Government")); +$edges = Array(); + +function addEdge($source, $target) { + global $edges; + $edges[] = Array("id" => md5($source . $target), "source" => $source, "target" => $target); +} + +function addNode($id, $label, $pid) { + global $nodes; + $nodes[] = Array("id" => $id, "label" => $label , "pid" => $pid); +} + +function addChildren($parentID, $parentXML) { + foreach ($parentXML as $childXML) { + + if ($childXML->getName() == "organization" || $childXML->getName() == "organizationalUnit" || $childXML->getName() == "person") { + $attr = $childXML->attributes(); + $id = $attr['UUID']; + if ($childXML->getName() == "organization" || $childXML->getName() == "organizationalUnit") { + + $label = $childXML->name; + } else if ($childXML->getName() == "person") { + $label = $childXML->fullName; + } + addNode($id, $label, $parentID); + addEdge($id, $parentID); + addChildren($id, $childXML); + } + } +} + +if (file_exists('directoryexport.xml')) { + $xml = simplexml_load_file('directoryexport.xml'); + + addChildren("gov", $xml); +} else { + exit('Failed to open directoryexport.xml'); +} + header('Content-Type: application/gexf+xml'); +echo ' + + + '; +foreach ($nodes as $node) { + echo ' '; +} +echo ' + '; +foreach ($edges as $edge) { + echo ' '; +} +echo ' + +'; +?> + --- /dev/null +++ b/admin/directoryexport.xml --- a/admin/exportEmployees.csv.php +++ b/admin/exportEmployees.csv.php @@ -5,7 +5,6 @@ $format = "csv"; //$format = "json"; if (isset($_REQUEST['format'])) $format = $_REQUEST['format']; - setlocale(LC_CTYPE, 'C'); if ($format == "csv") { $headers = Array("name"); --- a/admin/importAPSCEmployees.php +++ b/admin/importAPSCEmployees.php @@ -32,23 +32,35 @@ @$sums[$id][$timePeriod] += $data[1]; } else { echo "
ERROR NAME MISSING FROM ID LIST

" . PHP_EOL; - + die(); - } } fclose($handle); } } foreach ($sums as $id => $sum) { - echo $id. "
" . PHP_EOL; + echo $id . "
" . PHP_EOL; $doc = $db->get($id); - // print_r($doc); - if (isset($doc->statistics)) $doc->statistics = Array(); + echo $doc->name . "
" . PHP_EOL; + // print_r($doc); + $changed = false; + if (!isset($doc->statistics)) { + $changed = true; + $doc->statistics = Array(); + } foreach ($sum as $timePeriod => $value) { - $doc->statistics["employees"][$timePeriod] = Array("value"=>$value, "source"=>"http://apsc.gov.au/stateoftheservice/"); + if (!isset($doc->statistics->employees->$timePeriod->value) + || $doc->statistics->employees->$timePeriod->value != $value) { + $changed = true; + $doc->statistics["employees"][$timePeriod] = Array("value" => $value, "source" => "http://apsc.gov.au/stateoftheservice/"); + } } - $db->save($doc); + if ($changed) { + $db->save($doc); + } else { + echo "not changed" . "
" . PHP_EOL; + } } // employees: timeperiod, source = apsc state of service, value ?> --- /dev/null +++ b/admin/metadata.py @@ -1,1 +1,22 @@ +#http://packages.python.org/CouchDB/client.html +import couchdb +from BeautifulSoup import BeautifulSoup +couch = couchdb.Server('http://127.0.0.1:5984/') + +# select database +docsdb = couch['disclosr-documents'] + +for row in docsdb.view('app/getMetadataExtractRequired'): + print row.id + html = docsdb.get_attachment(row.id,row.value.iterkeys().next()).read() + metadata = [] + # http://www.crummy.com/software/BeautifulSoup/documentation.html + soup = BeautifulSoup(html) +metatags = soup.meta + for metatag in metatags: + print metatag['name'] + doc = docsdb.get(row.id) + //doc['metadata'] = metadata + //docsdb.save(doc) + --- /dev/null +++ b/bubbletree.php @@ -1,1 +1,126 @@ + + + + + Minimal BubbleTree Demo + + + + + + + + + + + + + +
+
+
+ + + --- a/graph.php +++ b/graph.php @@ -6,36 +6,46 @@ $format = $_REQUEST['format']; } -function add_node($id, $label) { +function add_node($id, $label, $parent="") { global $format; if ($format == "html") { - echo "nodes[\"$id\"] = graph.newNode({label: \"$label\"});" . PHP_EOL; + // echo "nodes[\"$id\"] = graph.newNode({label: \"$label\"});" . PHP_EOL; } if ($format == "dot" && $label != "") { echo "$id [label=\"$label\"];". PHP_EOL; } + if ($format == "gexf") { + echo "":">") + ."" + ."". PHP_EOL; + } } function add_edge($from, $to, $color) { global $format; if ($format == "html") { - echo "graph.newEdge(nodes[\"$from\"], nodes['$to'], {color: '$color'});" . PHP_EOL; + // echo "graph.newEdge(nodes[\"$from\"], nodes['$to'], {color: '$color'});" . PHP_EOL; } if ($format == "dot") { echo "$from -> $to ".($color != ""? "[color=$color]":"").";". PHP_EOL; } + if ($format == "gexf") { + echo "". PHP_EOL; + } +} +if ($format == "gexf") { + //header('Content-Type: text/xml'); + header('Content-Type: application/gexf+xml'); +echo ' + + + Gexf.net + A hello world! file + + + '. PHP_EOL; } -if ($format == "html") { - ?> - - - - +
+ + + + + +
+
'. PHP_EOL; +} //include_footer(); ?> --- a/include/couchdb.inc.php +++ b/include/couchdb.inc.php @@ -5,28 +5,28 @@ require ($basePath . 'couchdb/settee/src/settee.php'); function createDocumentsDesignDoc() { - /*"views": { - "web_server": { - "map": "function(doc) {\n emit(doc.web_server, 1);\n}", - "reduce": "function (key, values, rereduce) {\n return sum(values);\n}" - }, - "byAgency": { - "map": "function(doc) {\n emit(doc.agencyID, 1);\n}", - "reduce": "function (key, values, rereduce) {\n return sum(values);\n}" - }, - "byURL": { - "map": "function(doc) {\n emit(doc.url, doc);\n}" - }, - "agency": { - "map": "function(doc) {\n emit(doc.agencyID, doc);\n}" - }, - "byWebServer": { - "map": "function(doc) {\n emit(doc.web_server, doc);\n}" - }, - "getValidationRequired": { - "map": "function(doc) {\nif (doc.mime_type == \"text/html\" \n&& typeof(doc.validation) == \"undefined\") {\n emit(doc._id, doc._attachments);\n}\n}" - } - }*/ + /* "views": { + "web_server": { + "map": "function(doc) {\n emit(doc.web_server, 1);\n}", + "reduce": "function (key, values, rereduce) {\n return sum(values);\n}" + }, + "byAgency": { + "map": "function(doc) {\n emit(doc.agencyID, 1);\n}", + "reduce": "function (key, values, rereduce) {\n return sum(values);\n}" + }, + "byURL": { + "map": "function(doc) {\n emit(doc.url, doc);\n}" + }, + "agency": { + "map": "function(doc) {\n emit(doc.agencyID, doc);\n}" + }, + "byWebServer": { + "map": "function(doc) {\n emit(doc.web_server, doc);\n}" + }, + "getValidationRequired": { + "map": "function(doc) {\nif (doc.mime_type == \"text/html\" \n&& typeof(doc.validation) == \"undefined\") {\n emit(doc._id, doc._attachments);\n}\n}" + } + } */ } function createAgencyDesignDoc() { @@ -95,7 +95,7 @@ } }"; // http://stackoverflow.com/questions/646628/javascript-startswith -$obj->views->score->map = 'if(!String.prototype.startsWith){ + $obj->views->score->map = 'if(!String.prototype.startsWith){ String.prototype.startsWith = function (str) { return !this.indexOf(str); } @@ -119,7 +119,7 @@ emit(count+doc._id, {id:doc._id, name: doc.name, score:count, orgType: doc.orgType, portfolio:portfolio}); } }'; - $obj->views->scoreHas->map = 'if(!String.prototype.startsWith){ + $obj->views->scoreHas->map = 'if(!String.prototype.startsWith){ String.prototype.startsWith = function (str) { return !this.indexOf(str); } @@ -142,7 +142,7 @@ $obj->views->scoreHas->reduce = 'function (key, values, rereduce) { return sum(values); }'; - $obj->views->fieldNames->map = ' + $obj->views->fieldNames->map = ' function(doc) { for(var propName in doc) { emit(propName, doc._id); @@ -157,16 +157,16 @@ } if (php_uname('n') == "vanille") { -$serverAddr = 'http://192.168.178.21:5984/'; - + $serverAddr = 'http://192.168.178.21:5984/'; } else if (php_uname('n') == "KYUUBEY") { - $serverAddr = 'http://192.168.1.148:5984/'; + $serverAddr = 'http://127.0.0.1:5984/'; } else { $serverAddr = 'http://127.0.0.1:5984/'; } - $server = new SetteeServer($serverAddr); +$server = new SetteeServer($serverAddr); + function setteErrorHandler($e) { echo $e->getMessage() . "
" . PHP_EOL; } --- /dev/null +++ b/javascripts/bubbletree --- a/javascripts/flotr2 +++ b/javascripts/flotr2 --- /dev/null +++ b/javascripts/sigma --- /dev/null +++ b/javascripts/sigma.min.js @@ -1,1 +1,3552 @@ - +// Define packages: +var sigma = {}; +sigma.tools = {}; +sigma.classes = {}; +sigma.instances = {}; + +// Adding Array helpers, if not present yet: +(function() { + if (!Array.prototype.some) { + Array.prototype.some = function(fun /*, thisp*/) { + var len = this.length; + if (typeof fun != 'function') { + throw new TypeError(); + } + + var thisp = arguments[1]; + for (var i = 0; i < len; i++) { + if (i in this && + fun.call(thisp, this[i], i, this)) { + return true; + } + } + + return false; + }; + } + + if (!Array.prototype.forEach) { + Array.prototype.forEach = function(fun /*, thisp*/) { + var len = this.length; + if (typeof fun != 'function') { + throw new TypeError(); + } + + var thisp = arguments[1]; + for (var i = 0; i < len; i++) { + if (i in this) { + fun.call(thisp, this[i], i, this); + } + } + }; + } + + if (!Array.prototype.map) { + Array.prototype.map = function(fun /*, thisp*/) { + var len = this.length; + if (typeof fun != 'function') { + throw new TypeError(); + } + + var res = new Array(len); + var thisp = arguments[1]; + for (var i = 0; i < len; i++) { + if (i in this) { + res[i] = fun.call(thisp, this[i], i, this); + } + } + + return res; + }; + } + + if (!Array.prototype.filter) { + Array.prototype.filter = function(fun /*, thisp*/) { + var len = this.length; + if (typeof fun != 'function') + throw new TypeError(); + + var res = new Array(); + var thisp = arguments[1]; + for (var i = 0; i < len; i++) { + if (i in this) { + var val = this[i]; // in case fun mutates this + if (fun.call(thisp, val, i, this)) { + res.push(val); + } + } + } + + return res; + }; + } + + if (!Object.keys) { + Object.keys = (function() { + var hasOwnProperty = Object.prototype.hasOwnProperty, + hasDontEnumBug = !({toString: null}).propertyIsEnumerable('toString'), + dontEnums = [ + 'toString', + 'toLocaleString', + 'valueOf', + 'hasOwnProperty', + 'isPrototypeOf', + 'propertyIsEnumerable', + 'constructor' + ], + dontEnumsLength = dontEnums.length; + + return function(obj) { + if (typeof obj !== 'object' && + typeof obj !== 'function' || + obj === null + ) { + throw new TypeError('Object.keys called on non-object'); + } + + var result = []; + + for (var prop in obj) { + if (hasOwnProperty.call(obj, prop)) result.push(prop); + } + + if (hasDontEnumBug) { + for (var i = 0; i < dontEnumsLength; i++) { + if (hasOwnProperty.call(obj, dontEnums[i])) { + result.push(dontEnums[i]); + } + } + } + return result; + } + })(); + } +})(); + +/** + * A jQuery like properties management class. It works like jQuery .css() + * method: You can call it with juste one string to get the corresponding + * property, with a string and anything else to set the corresponding property, + * or directly with an object, and then each pair string / object (or any type) + * will be set in the properties. + * @constructor + * @this {sigma.classes.Cascade} + */ +sigma.classes.Cascade = function() { + /** + * This instance properties. + * @protected + * @type {Object} + */ + this.p = {}; + + /** + * The method to use to set/get any property of this instance. + * @param {(string|Object)} a1 If it is a string and if a2 is undefined, + * then it will return the corresponding + * property. + * If it is a string and if a2 is set, then it + * will set a2 as the property corresponding to + * a1, and return this. + * If it is an object, then each pair string / + * object (or any other type) will be set as a + * property. + * @param {*?} a2 The new property corresponding to a1 if a1 is + * a string. + * @return {(*|sigma.classes.Cascade)} Returns itself or the corresponding + * property. + */ + this.config = function(a1, a2) { + if (typeof a1 == 'string' && a2 == undefined) { + return this.p[a1]; + } else { + var o = (typeof a1 == 'object' && a2 == undefined) ? a1 : {}; + if (typeof a1 == 'string') { + o[a1] = a2; + } + + for (var k in o) { + if (this.p[k] != undefined) { + this.p[k] = o[k]; + } + } + return this; + } + }; +}; + +/** + * sigma.js custom event dispatcher class. + * @constructor + * @this {sigma.classes.EventDispatcher} + */ +sigma.classes.EventDispatcher = function() { + /** + * An object containing all the different handlers bound to one or many + * events, indexed by these events. + * @private + * @type {Object.} + */ + var _h = {}; + + /** + * Represents "this", without the well-known scope issue. + * @private + * @type {sigma.classes.EventDispatcher} + */ + var _self = this; + + /** + * Will execute the handler the next (and only the next) time that the + * indicated event (or the indicated events) will be triggered. + * @param {string} events The name of the event (or the events + * separated by spaces). + * @param {function(Object)} handler The handler to bind. + * @return {sigma.classes.EventDispatcher} Returns itself. + */ + function one(events, handler) { + if (!handler || !events) { + return _self; + } + + var eArray = ((typeof events) == 'string') ? events.split(' ') : events; + + eArray.forEach(function(event) { + if (!_h[event]) { + _h[event] = []; + } + + _h[event].push({ + 'h': handler, + 'one': true + }); + }); + + return _self; + } + + /** + * Will execute the handler everytime that the indicated event (or the + * indicated events) will be triggered. + * @param {string} events The name of the event (or the events + * separated by spaces). + * @param {function(Object)} handler The handler to bind. + * @return {sigma.classes.EventDispatcher} Returns itself. + */ + function bind(events, handler) { + if (!handler || !events) { + return _self; + } + + var eArray = ((typeof events) == 'string') ? events.split(' ') : events; + + eArray.forEach(function(event) { + if (!_h[event]) { + _h[event] = []; + } + + _h[event].push({ + 'h': handler, + 'one': false + }); + }); + + return _self; + } + + /** + * Unbinds the handler from a specified event (or specified events). + * @param {?string} events The name of the event (or the events + * separated by spaces). If undefined, + * then all handlers are unbound. + * @param {?function(Object)} handler The handler to unbind. If undefined, + * each handler bound to the event or the + * events will be unbound. + * @return {sigma.classes.EventDispatcher} Returns itself. + */ + function unbind(events, handler) { + if (!events) { + _h = {}; + } + + var eArray = typeof events == 'string' ? events.split(' ') : events; + + if (handler) { + eArray.forEach(function(event) { + if (_h[event]) { + _h[event] = _h[event].filter(function(e) { + return e['h'] != handler; + }); + } + + if (_h[event] && _h[event].length == 0) { + delete _h[event]; + } + }); + }else { + eArray.forEach(function(event) { + delete _h[event]; + }); + } + + return _self; + } + + /** + * Executes each handler bound to the event + * @param {string} type The type of the event. + * @param {?Object} content The content of the event (optional). + * @return {sigma.classes.EventDispatcher} Returns itself. + */ + function dispatch(type, content) { + if (_h[type]) { + _h[type].forEach(function(e) { + e['h']({ + 'type': type, + 'content': content, + 'target': _self + }); + }); + + _h[type] = _h[type].filter(function(e) { + return !e['one']; + }); + } + + return _self; + } + + /* PUBLIC INTERFACE: */ + this.one = one; + this.bind = bind; + this.unbind = unbind; + this.dispatch = dispatch; +}; + +(function() { +// Define local shortcut: +var id = 0; + +// Define local package: +var local = {}; +local.plugins = []; + +sigma.init = function(dom) { + var inst = new Sigma(dom, (++id).toString()); + sigma.instances[id] = new SigmaPublic(inst); + return sigma.instances[id]; +}; + +/** + * This class listen to all the different mouse events, to normalize them and + * dispatch action events instead (from "startinterpolate" to "isdragging", + * etc). + * @constructor + * @extends sigma.classes.Cascade + * @extends sigma.classes.EventDispatcher + * @param {element} dom The DOM element to bind the handlers on. + * @this {MouseCaptor} + */ +function MouseCaptor(dom) { + sigma.classes.Cascade.call(this); + sigma.classes.EventDispatcher.call(this); + + /** + * Represents "this", without the well-known scope issue. + * @private + * @type {MouseCaptor} + */ + var self = this; + + /** + * The DOM element to bind the handlers on. + * @type {element} + */ + var dom = dom; + + /** + * The different parameters that define how this instance should work. + * @see sigma.classes.Cascade + * @type {Object} + */ + this.p = { + minRatio: 1, + maxRatio: 32, + marginRatio: 1, + zoomDelta: 0.1, + dragDelta: 0.3, + zoomMultiply: 2, + directZooming: false, + blockScroll: true, + inertia: 1.1, + mouseEnabled: true + }; + + var oldMouseX = 0; + var oldMouseY = 0; + var startX = 0; + var startY = 0; + + var oldStageX = 0; + var oldStageY = 0; + var oldRatio = 1; + + var targetRatio = 1; + var targetStageX = 0; + var targetStageY = 0; + + var lastStageX = 0; + var lastStageX2 = 0; + var lastStageY = 0; + var lastStageY2 = 0; + + var progress = 0; + var isZooming = false; + + this.stageX = 0; + this.stageY = 0; + this.ratio = 1; + + this.mouseX = 0; + this.mouseY = 0; + + this.isMouseDown = false; + + /** + * Extract the local X position from a mouse event. + * @private + * @param {event} e A mouse event. + * @return {number} The local X value of the mouse. + */ + function getX(e) { + return e.offsetX != undefined && e.offsetX || + e.layerX != undefined && e.layerX || + e.clientX != undefined && e.clientX; + }; + + /** + * Extract the local Y position from a mouse event. + * @private + * @param {event} e A mouse event. + * @return {number} The local Y value of the mouse. + */ + function getY(e) { + return e.offsetY != undefined && e.offsetY || + e.layerY != undefined && e.layerY || + e.clientY != undefined && e.clientY; + }; + + /** + * Extract the wheel delta from a mouse event. + * @private + * @param {event} e A mouse event. + * @return {number} The wheel delta of the mouse. + */ + function getDelta(e) { + return e.wheelDelta != undefined && e.wheelDelta || + e.detail != undefined && -e.detail; + }; + + /** + * The handler listening to the 'move' mouse event. It will set the mouseX + * and mouseY values as the mouse position values, prevent the default event, + * and dispatch a 'move' event. + * @private + * @param {event} event A 'move' mouse event. + */ + function moveHandler(event) { + oldMouseX = self.mouseX; + oldMouseY = self.mouseY; + + self.mouseX = getX(event); + self.mouseY = getY(event); + + self.isMouseDown && drag(event); + self.dispatch('move'); + + if (event.preventDefault) { + event.preventDefault(); + } else { + event.returnValue = false; + } + }; + + /** + * The handler listening to the 'up' mouse event. It will set the isMouseDown + * value as false, dispatch a 'mouseup' event, and trigger stopDrag(). + * @private + * @param {event} event A 'up' mouse event. + */ + function upHandler(event) { + if (self.p.mouseEnabled && self.isMouseDown) { + self.isMouseDown = false; + self.dispatch('mouseup'); + stopDrag(); + + if (event.preventDefault) { + event.preventDefault(); + } else { + event.returnValue = false; + } + } + }; + + /** + * The handler listening to the 'down' mouse event. It will set the + * isMouseDown value as true, dispatch a 'mousedown' event, and trigger + * startDrag(). + * @private + * @param {event} event A 'down' mouse event. + */ + function downHandler(event) { + if (self.p.mouseEnabled) { + self.isMouseDown = true; + oldMouseX = self.mouseX; + oldMouseY = self.mouseY; + + self.dispatch('mousedown'); + + startDrag(); + + if (event.preventDefault) { + event.preventDefault(); + } else { + event.returnValue = false; + } + } + }; + + /** + * The handler listening to the 'wheel' mouse event. It will trigger + * {@link startInterpolate} with the event delta as parameter. + * @private + * @param {event} event A 'wheel' mouse event. + */ + function wheelHandler(event) { + if (self.p.mouseEnabled) { + startInterpolate( + self.mouseX, + self.mouseY, + self.ratio * (getDelta(event) > 0 ? + self.p.zoomMultiply : + 1 / self.p.zoomMultiply) + ); + + if (self.p['blockScroll']) { + if (event.preventDefault) { + event.preventDefault(); + } else { + event.returnValue = false; + } + } + } + }; + + /** + * Will start computing the scene X and Y, until {@link stopDrag} is + * triggered. + */ + function startDrag() { + oldStageX = self.stageX; + oldStageY = self.stageY; + startX = self.mouseX; + startY = self.mouseY; + + lastStageX = self.stageX; + lastStageX2 = self.stageX; + lastStageY = self.stageY; + lastStageY2 = self.stageY; + + self.dispatch('startdrag'); + }; + + /** + * Stops computing the scene position. + */ + function stopDrag() { + if (oldStageX != self.stageX || oldStageY != self.stageY) { + startInterpolate( + self.stageX + self.p.inertia * (self.stageX - lastStageX2), + self.stageY + self.p.inertia * (self.stageY - lastStageY2) + ); + } + }; + + /** + * Computes the position of the scene, relatively to the mouse position, and + * dispatches a "drag" event. + */ + function drag() { + var newStageX = self.mouseX - startX + oldStageX; + var newStageY = self.mouseY - startY + oldStageY; + + if (newStageX != self.stageX || newStageY != self.stageY) { + lastStageX2 = lastStageX; + lastStageY2 = lastStageY; + + lastStageX = newStageX; + lastStageY = newStageY; + + self.stageX = newStageX; + self.stageY = newStageY; + self.dispatch('drag'); + } + }; + + /** + * Will start computing the scene zoom ratio, until {@link stopInterpolate} is + * triggered. + * @param {number} x The new stage X. + * @param {number} y The new stage Y. + * @param {number} ratio The new zoom ratio. + */ + function startInterpolate(x, y, ratio) { + if (self.isMouseDown) { + return; + } + + window.clearInterval(self.interpolationID); + isZooming = ratio != undefined; + + oldStageX = self.stageX; + targetStageX = x; + + oldStageY = self.stageY; + targetStageY = y; + + oldRatio = self.ratio; + targetRatio = ratio || self.ratio; + targetRatio = Math.min( + Math.max(targetRatio, self.p.minRatio), + self.p.maxRatio + ); + + progress = + self.p.directZooming ? + 1 - (isZooming ? self.p.zoomDelta : self.p.dragDelta) : + 0; + + if ( + self.ratio != targetRatio || + self.stageX != targetStageX || + self.stageY != targetStageY + ) { + interpolate(); + self.interpolationID = window.setInterval(interpolate, 50); + self.dispatch('startinterpolate'); + } + }; + + /** + * Stops the move interpolation. + */ + function stopInterpolate() { + var oldRatio = self.ratio; + + if (isZooming) { + self.ratio = targetRatio; + self.stageX = targetStageX + + (self.stageX - targetStageX) * + self.ratio / + oldRatio; + self.stageY = targetStageY + + (self.stageY - targetStageY) * + self.ratio / + oldRatio; + }else { + self.stageX = targetStageX; + self.stageY = targetStageY; + } + + self.dispatch('stopinterpolate'); + }; + + /** + * Computes the interpolate ratio and the position of the scene, relatively + * to the last mouse event delta received, and dispatches a "interpolate" + * event. + */ + function interpolate() { + progress += (isZooming ? self.p.zoomDelta : self.p.dragDelta); + progress = Math.min(progress, 1); + + var k = sigma.easing.quadratic.easeout(progress); + var oldRatio = self.ratio; + + self.ratio = oldRatio * (1 - k) + targetRatio * k; + + if (isZooming) { + self.stageX = targetStageX + + (self.stageX - targetStageX) * + self.ratio / + oldRatio; + + self.stageY = targetStageY + + (self.stageY - targetStageY) * + self.ratio / + oldRatio; + } else { + self.stageX = oldStageX * (1 - k) + targetStageX * k; + self.stageY = oldStageY * (1 - k) + targetStageY * k; + } + + self.dispatch('interpolate'); + if (progress >= 1) { + window.clearInterval(self.interpolationID); + stopInterpolate(); + } + }; + + /** + * Checks that there is always a part of the graph that is displayed, to + * avoid the user to drag the graph out of the stage. + * @param {Object} b An object containing the borders of the graph. + * @param {number} width The width of the stage. + * @param {number} height The height of the stage. + * @return {MouseCaptor} Returns itself. + */ + function checkBorders(b, width, height) { + // TODO : Find the good formula + /*if (!isNaN(b.minX) && !isNaN(b.maxX)) { + self.stageX = Math.min( + self.stageX = Math.max( + self.stageX, + (b.minX - width) * self.ratio + + self.p.marginRatio*(b.maxX - b.minX) + ), + (b.maxX - width) * self.ratio + + width - + self.p.marginRatio*(b.maxX - b.minX) + ); + } + + if (!isNaN(b.minY) && !isNaN(b.maxY)) { + self.stageY = Math.min( + self.stageY = Math.max( + self.stageY, + (b.minY - height) * self.ratio + + self.p.marginRatio*(b.maxY - b.minY) + ), + (b.maxY - height) * self.ratio + + height - + self.p.marginRatio*(b.maxY - b.minY) + ); + }*/ + + return self; + }; + + // ADD CALLBACKS + dom.addEventListener('DOMMouseScroll', wheelHandler, true); + dom.addEventListener('mousewheel', wheelHandler, true); + dom.addEventListener('mousemove', moveHandler, true); + dom.addEventListener('mousedown', downHandler, true); + document.addEventListener('mouseup', upHandler, true); + + this.checkBorders = checkBorders; + this.interpolate = startInterpolate; +} + +/** + * A class to monitor some local / global probes directly on an instance, + * inside a div DOM element. + * It executes different methods (called "probes") regularly, and displays + * the results on the element. + * @constructor + * @extends sigma.classes.Cascade + * @param {Sigma} instance The instance to monitor. + * @param {element} dom The div DOM element to draw write on. + * @this {Monitor} + */ +function Monitor(instance, dom) { + sigma.classes.Cascade.call(this); + + /** + * Represents "this", without the well-known scope issue. + * @private + * @type {Monitor} + */ + var self = this; + + /** + * {@link Sigma} instance owning this Monitor instance. + * @type {Sigma} + */ + this.instance = instance; + + /** + * Determines if the monitoring is activated or not. + * @type {Boolean} + */ + this.monitoring = false; + + /** + * The different parameters that define how this instance should work. It + * also contains the different probes. + * @see sigma.classes.Cascade + * @type {Object} + */ + this.p = { + fps: 40, + dom: dom, + globalProbes: { + 'Time (ms)': sigma.chronos.getExecutionTime, + 'Queue': sigma.chronos.getQueuedTasksCount, + 'Tasks': sigma.chronos.getTasksCount, + 'FPS': sigma.chronos.getFPS + }, + localProbes: { + 'Nodes count': function() { return self.instance.graph.nodes.length; }, + 'Edges count': function() { return self.instance.graph.edges.length; } + } + }; + + /** + * Activates the monitoring: Some texts describing some values about sigma.js + * or the owning {@link Sigma} instance will appear over the graph, but + * beneath the mouse sensible DOM element. + * @return {Monitor} Returns itself. + */ + function activate() { + if (!self.monitoring) { + self.monitoring = window.setInterval(routine, 1000 / self.p.fps); + } + + return self; + } + + /** + * Desactivates the monitoring: Will disappear, and stop computing the + * different probes. + * @return {Monitor} Returns itself. + */ + function desactivate() { + if (self.monitoring) { + window.clearInterval(self.monitoring); + self.monitoring = null; + + self.p.dom.innerHTML = ''; + } + + return self; + } + + /** + * The private method dedicated to compute the different values to observe. + * @private + * @return {Monitor} Returns itself. + */ + function routine() { + var s = ''; + + s += '

GLOBAL :

'; + for (var k in self.p.globalProbes) { + s += '

' + k + ' : ' + self.p.globalProbes[k]() + '

'; + } + + s += '

LOCAL :

'; + for (var k in self.p.localProbes) { + s += '

' + k + ' : ' + self.p.localProbes[k]() + '

'; + } + + self.p.dom.innerHTML = s; + + return self; + } + + this.activate = activate; + this.desactivate = desactivate; +} + +/** + * Sigma is the main class. It represents the core of any instance id sigma.js. + * It is private and can be initialized only from inside sigma.js. To see its + * public interface, see {@link SigmaPublic}. + * It owns its own {@link Graph}, {@link MouseCaptor}, {@link Plotter} + * and {@link Monitor}. + * @constructor + * @extends sigma.classes.Cascade + * @extends sigma.classes.EventDispatcher + * @param {element} root The DOM root of this instance (a div, for example). + * @param {string} id The ID of this instance. + * @this {Sigma} + */ +function Sigma(root, id) { + sigma.classes.Cascade.call(this); + sigma.classes.EventDispatcher.call(this); + + /** + * Represents "this", without the well-known scope issue. + * @private + * @type {Sigma} + */ + var self = this; + + /** + * The ID of the instance. + * @type {string} + */ + this.id = id.toString(); + + /** + * The different parameters that define how this instance should work. + * @see sigma.classes.Cascade + * @type {Object} + */ + this.p = { + auto: true, + drawNodes: 2, + drawEdges: 1, + drawLabels: 2, + lastNodes: 2, + lastEdges: 0, + lastLabels: 2, + drawHoverNodes: true, + drawActiveNodes: true + }; + + /** + * The root DOM element of this instance, containing every other elements. + * @type {element} + */ + this.domRoot = root; + + /** + * The width of this instance - initially, the root's width. + * @type {number} + */ + this.width = this.domRoot.offsetWidth; + + /** + * The height of this instance - initially, the root's height. + * @type {number} + */ + this.height = this.domRoot.offsetHeight; + + /** + * The graph of this instance - initiallyempty. + * @type {Graph} + */ + this.graph = new Graph(); + + /** + * An object referencing every DOM elements used by this instance. + * @type {Object} + */ + this.domElements = {}; + + initDOM('edges', 'canvas'); + initDOM('nodes', 'canvas'); + initDOM('labels', 'canvas'); + initDOM('hover', 'canvas'); + initDOM('monitor', 'div'); + initDOM('mouse', 'canvas'); + + /** + * The class dedicated to manage the drawing process of the graph of the + * different canvas. + * @type {Plotter} + */ + this.plotter = new Plotter( + this.domElements.nodes.getContext('2d'), + this.domElements.edges.getContext('2d'), + this.domElements.labels.getContext('2d'), + this.domElements.hover.getContext('2d'), + this.graph, + this.width, + this.height + ); + + /** + * The class dedicated to monitor different probes about the running + * processes or the data, such as the number of nodes or edges, or how + * many times the graph is drawn per second. + * @type {Monitor} + */ + this.monitor = new Monitor( + this, + this.domElements.monitor + ); + + /** + * The class dedicated to manage the different mouse events. + * @type {MouseCaptor} + */ + this.mousecaptor = new MouseCaptor( + this.domElements.mouse, + this.id + ); + + // Interaction listeners: + this.mousecaptor.bind('drag interpolate', function(e) { + self.draw( + self.p.auto ? 2 : self.p.drawNodes, + self.p.auto ? 0 : self.p.drawEdges, + self.p.auto ? 2 : self.p.drawLabels, + true + ); + }).bind('stopdrag stopinterpolate', function(e) { + self.draw( + self.p.auto ? 2 : self.p.drawNodes, + self.p.auto ? 1 : self.p.drawEdges, + self.p.auto ? 2 : self.p.drawLabels, + true + ); + }).bind('mousedown mouseup', function(e) { + var targeted = self.graph.nodes.filter(function(n) { + return !!n['hover']; + }).map(function(n) { + return n.id; + }); + + self.dispatch( + e['type'] == 'mousedown' ? + 'downgraph' : + 'upgraph' + ); + + if (targeted.length) { + self.dispatch( + e['type'] == 'mousedown' ? + 'downnodes' : + 'upnodes', + targeted + ); + } + }).bind('move', function() { + self.domElements.hover.getContext('2d').clearRect( + 0, + 0, + self.domElements.hover.width, + self.domElements.hover.height + ); + + drawHover(); + drawActive(); + }); + + sigma.chronos.bind('startgenerators', function() { + if (sigma.chronos.getGeneratorsIDs().some(function(id) { + return !!id.match(new RegExp('_ext_' + self.id + '$', '')); + })) { + self.draw( + self.p.auto ? 2 : self.p.drawNodes, + self.p.auto ? 0 : self.p.drawEdges, + self.p.auto ? 2 : self.p.drawLabels + ); + } + }).bind('stopgenerators', function() { + self.draw(); + }); + + /** + * Resizes the element, and redraws the graph with the last settings. + * @param {?number} w The new width (if undefined, it will use the root + * width). + * @param {?number} h The new height (if undefined, it will use the root + * height). + * @return {Sigma} Returns itself. + */ + function resize(w, h) { + var oldW = self.width, oldH = self.height; + + if (w != undefined && h != undefined) { + self.width = w; + self.height = h; + }else { + self.width = self.domRoot.offsetWidth; + self.height = self.domRoot.offsetHeight; + } + + if (oldW != self.width || oldH != self.height) { + for (var k in self.domElements) { + self.domElements[k].setAttribute('width', self.width + 'px'); + self.domElements[k].setAttribute('height', self.height + 'px'); + } + + self.plotter.resize(self.width, self.height); + + self.draw( + self.p.lastNodes, + self.p.lastEdges, + self.p.lastLabels, + true + ); + } + return self; + }; + + /** + * Kills every drawing task currently running. Basically, it stops this + * instance's drawing process. + * @return {Sigma} Returns itself. + */ + function clearSchedule() { + sigma.chronos.removeTask( + 'node_' + self.id, 2 + ).removeTask( + 'edge_' + self.id, 2 + ).removeTask( + 'label_' + self.id, 2 + ).stopTasks(); + return self; + }; + + /** + * Initialize a DOM element, that will be stores by this instance, to make + * automatic these elements resizing. + * @private + * @param {string} id The element's ID. + * @param {string} type The element's nodeName (Example : canvas, div, ...). + * @return {Sigma} Returns itself. + */ + function initDOM(id, type) { + self.domElements[id] = document.createElement(type); + self.domElements[id].style.position = 'absolute'; + self.domElements[id].setAttribute('id', 'sigma_' + id + '_' + self.id); + self.domElements[id].setAttribute('class', 'sigma_' + id + '_' + type); + self.domElements[id].setAttribute('width', self.width + 'px'); + self.domElements[id].setAttribute('height', self.height + 'px'); + + self.domRoot.appendChild(self.domElements[id]); + return self; + }; + + /** + * Starts the graph drawing process. The three first parameters indicate + * how the different layers have to be drawn: + * . -1: The layer is not drawn, but it is not erased. + * . 0: The layer is not drawn. + * . 1: The layer is drawn progressively. + * . 2: The layer is drawn directly. + * @param {?number} nodes Determines if and how the nodes must be drawn. + * @param {?number} edges Determines if and how the edges must be drawn. + * @param {?number} labels Determines if and how the labels must be drawn. + * @param {?boolean} safe If true, nothing will happen if any generator + * affiliated to this instance is currently running + * (an iterative layout, for example). + * @return {Sigma} Returns itself. + */ + function draw(nodes, edges, labels, safe) { + if (safe && sigma.chronos.getGeneratorsIDs().some(function(id) { + return !!id.match(new RegExp('_ext_' + self.id + '$', '')); + })) { + return self; + } + + var n = (nodes == undefined) ? self.p.drawNodes : nodes; + var e = (edges == undefined) ? self.p.drawEdges : edges; + var l = (labels == undefined) ? self.p.drawLabels : labels; + + var params = { + nodes: n, + edges: e, + labels: l + }; + + self.p.lastNodes = n; + self.p.lastEdges = e; + self.p.lastLabels = l; + + // Remove tasks: + clearSchedule(); + + // Rescale graph: + self.graph.rescale( + self.width, + self.height, + n > 0, + e > 0 + ).setBorders(); + + self.mousecaptor.checkBorders( + self.graph.borders, + self.width, + self.height + ); + + self.graph.translate( + self.mousecaptor.stageX, + self.mousecaptor.stageY, + self.mousecaptor.ratio, + n > 0, + e > 0 + ); + + self.dispatch( + 'graphscaled' + ); + + // Clear scene: + for (var k in self.domElements) { + if ( + self.domElements[k].nodeName.toLowerCase() == 'canvas' && + (params[k] == undefined || params[k] >= 0) + ) { + self.domElements[k].getContext('2d').clearRect( + 0, + 0, + self.domElements[k].width, + self.domElements[k].height + ); + } + } + + self.plotter.currentEdgeIndex = 0; + self.plotter.currentNodeIndex = 0; + self.plotter.currentLabelIndex = 0; + + var previous = null; + var start = false; + + if (n) { + if (n > 1) { + while (self.plotter.task_drawNode()) {} + }else { + sigma.chronos.addTask( + self.plotter.task_drawNode, + 'node_' + self.id, + false + ); + + start = true; + previous = 'node_' + self.id; + } + } + + if (l) { + if (l > 1) { + while (self.plotter.task_drawLabel()) {} + } else { + if (previous) { + sigma.chronos.queueTask( + self.plotter.task_drawLabel, + 'label_' + self.id, + previous + ); + } else { + sigma.chronos.addTask( + self.plotter.task_drawLabel, + 'label_' + self.id, + false + ); + } + + start = true; + previous = 'label_' + self.id; + } + } + + if (e) { + if (e > 1) { + while (self.plotter.task_drawEdge()) {} + }else { + if (previous) { + sigma.chronos.queueTask( + self.plotter.task_drawEdge, + 'edge_' + self.id, + previous + ); + }else { + sigma.chronos.addTask( + self.plotter.task_drawEdge, + 'edge_' + self.id, + false + ); + } + + start = true; + previous = 'edge_' + self.id; + } + } + + self.dispatch( + 'draw' + ); + + self.refresh(); + + start && sigma.chronos.runTasks(); + return self; + }; + + /** + * Draws the hover and active nodes labels. + * @return {Sigma} Returns itself. + */ + function refresh() { + self.domElements.hover.getContext('2d').clearRect( + 0, + 0, + self.domElements.hover.width, + self.domElements.hover.height + ); + + drawHover(); + drawActive(); + + return self; + } + + /** + * Draws the hover nodes labels. This method is applied directly, and does + * not use the pseudo-asynchronous tasks process. + * @return {Sigma} Returns itself. + */ + function drawHover() { + if (self.p.drawHoverNodes) { + self.graph.checkHover( + self.mousecaptor.mouseX, + self.mousecaptor.mouseY + ); + + self.graph.nodes.forEach(function(node) { + if (node.hover && !node.active) { + self.plotter.drawHoverNode(node); + } + }); + } + + return self; + } + + /** + * Draws the active nodes labels. This method is applied directly, and does + * not use the pseudo-asynchronous tasks process. + * @return {Sigma} Returns itself. + */ + function drawActive() { + if (self.p.drawActiveNodes) { + self.graph.nodes.forEach(function(node) { + if (node.active) { + self.plotter.drawActiveNode(node); + } + }); + } + + return self; + } + + // Apply plugins: + for (var i = 0; i < local.plugins.length; i++) { + local.plugins[i](this); + } + + this.draw = draw; + this.resize = resize; + this.refresh = refresh; + this.drawHover = drawHover; + this.drawActive = drawActive; + this.clearSchedule = clearSchedule; + + window.addEventListener('resize', function() { + self.resize(); + }); +} + +/** + * This class draws the graph on the different canvas DOM elements. It just + * contains all the different methods to draw the graph, synchronously or + * pseudo-asynchronously. + * @constructor + * @param {CanvasRenderingContext2D} nodesCtx Context dedicated to draw nodes. + * @param {CanvasRenderingContext2D} edgesCtx Context dedicated to draw edges. + * @param {CanvasRenderingContext2D} labelsCtx Context dedicated to draw + * labels. + * @param {CanvasRenderingContext2D} hoverCtx Context dedicated to draw hover + * nodes labels. + * @param {Graph} graph A reference to the graph to + * draw. + * @param {number} w The width of the DOM root + * element. + * @param {number} h The width of the DOM root + * element. + * @extends sigma.classes.Cascade + * @this {Plotter} + */ +function Plotter(nodesCtx, edgesCtx, labelsCtx, hoverCtx, graph, w, h) { + sigma.classes.Cascade.call(this); + + /** + * Represents "this", without the well-known scope issue. + * @private + * @type {Plotter} + */ + var self = this; + + /** + * The different parameters that define how this instance should work. + * @see sigma.classes.Cascade + * @type {Object} + */ + this.p = { + // ------- + // LABELS: + // ------- + // Label color: + // - 'node' + // - default (then defaultLabelColor + // will be used instead) + labelColor: 'default', + defaultLabelColor: '#000', + // Label hover background color: + // - 'node' + // - default (then defaultHoverLabelBGColor + // will be used instead) + labelHoverBGColor: 'default', + defaultHoverLabelBGColor: '#fff', + // Label hover shadow: + labelHoverShadow: true, + labelHoverShadowColor: '#000', + // Label hover color: + // - 'node' + // - default (then defaultLabelHoverColor + // will be used instead) + labelHoverColor: 'default', + defaultLabelHoverColor: '#000', + // Label active background color: + // - 'node' + // - default (then defaultActiveLabelBGColor + // will be used instead) + labelActiveBGColor: 'default', + defaultActiveLabelBGColor: '#fff', + // Label active shadow: + labelActiveShadow: true, + labelActiveShadowColor: '#000', + // Label active color: + // - 'node' + // - default (then defaultLabelActiveColor + // will be used instead) + labelActiveColor: 'default', + defaultLabelActiveColor: '#000', + // Label size: + // - 'fixed' + // - 'proportional' + // Label size: + // - 'fixed' + // - 'proportional' + labelSize: 'fixed', + defaultLabelSize: 12, // for fixed display only + labelSizeRatio: 2, // for proportional display only + labelThreshold: 6, + font: 'Arial', + hoverFont: '', + activeFont: '', + fontStyle: '', + hoverFontStyle: '', + activeFontStyle: '', + // ------ + // EDGES: + // ------ + // Edge color: + // - 'source' + // - 'target' + // - default (then defaultEdgeColor or edge['color'] + // will be used instead) + edgeColor: 'source', + defaultEdgeColor: '#aaa', + defaultEdgeType: 'line', + // ------ + // NODES: + // ------ + defaultNodeColor: '#aaa', + // HOVER: + // Node hover color: + // - 'node' + // - default (then defaultNodeHoverColor + // will be used instead) + nodeHoverColor: 'node', + defaultNodeHoverColor: '#fff', + // ACTIVE: + // Node active color: + // - 'node' + // - default (then defaultNodeActiveColor + // will be used instead) + nodeActiveColor: 'node', + defaultNodeActiveColor: '#fff', + // Node border color: + // - 'node' + // - default (then defaultNodeBorderColor + // will be used instead) + borderSize: 0, + nodeBorderColor: 'node', + defaultNodeBorderColor: '#fff', + // -------- + // PROCESS: + // -------- + edgesSpeed: 200, + nodesSpeed: 200, + labelsSpeed: 200 + }; + + /** + * The canvas context dedicated to draw the nodes. + * @type {CanvasRenderingContext2D} + */ + var nodesCtx = nodesCtx; + + /** + * The canvas context dedicated to draw the edges. + * @type {CanvasRenderingContext2D} + */ + var edgesCtx = edgesCtx; + + /** + * The canvas context dedicated to draw the labels. + * @type {CanvasRenderingContext2D} + */ + var labelsCtx = labelsCtx; + + /** + * The canvas context dedicated to draw the hover nodes. + * @type {CanvasRenderingContext2D} + */ + var hoverCtx = hoverCtx; + + /** + * A reference to the graph to draw. + * @type {Graph} + */ + var graph = graph; + + /** + * The width of the stage to draw on. + * @type {number} + */ + var width = w; + + /** + * The height of the stage to draw on. + * @type {number} + */ + var height = h; + + /** + * The index of the next edge to draw. + * @type {number} + */ + this.currentEdgeIndex = 0; + + /** + * The index of the next node to draw. + * @type {number} + */ + this.currentNodeIndex = 0; + + /** + * The index of the next label to draw. + * @type {number} + */ + this.currentLabelIndex = 0; + + /** + * An atomic function to drawn the N next edges, with N as edgesSpeed. + * The counter is {@link this.currentEdgeIndex}. + * This function has been designed to work with {@link sigma.chronos}, that + * will insert frames at the middle of the calls, to make the edges drawing + * process fluid for the user. + * @see sigma.chronos + * @return {boolean} Returns true if all the edges are drawn and false else. + */ + function task_drawEdge() { + var c = graph.edges.length; + var s, t, i = 0; + + while (i++< self.p.edgesSpeed && self.currentEdgeIndex < c) { + e = graph.edges[self.currentEdgeIndex]; + s = e['source']; + t = e['target']; + if (e['hidden'] || + s['hidden'] || + t['hidden'] || + (!self.isOnScreen(s) && !self.isOnScreen(t))) { + self.currentEdgeIndex++; + }else { + drawEdge(graph.edges[self.currentEdgeIndex++]); + } + } + + return self.currentEdgeIndex < c; + }; + + /** + * An atomic function to drawn the N next nodes, with N as nodesSpeed. + * The counter is {@link this.currentEdgeIndex}. + * This function has been designed to work with {@link sigma.chronos}, that + * will insert frames at the middle of the calls, to make the nodes drawing + * process fluid for the user. + * @see sigma.chronos + * @return {boolean} Returns true if all the nodes are drawn and false else. + */ + function task_drawNode() { + var c = graph.nodes.length; + var i = 0; + + while (i++< self.p.nodesSpeed && self.currentNodeIndex < c) { + if (!self.isOnScreen(graph.nodes[self.currentNodeIndex])) { + self.currentNodeIndex++; + }else { + drawNode(graph.nodes[self.currentNodeIndex++]); + } + } + + return self.currentNodeIndex < c; + }; + + /** + * An atomic function to drawn the N next labels, with N as labelsSpeed. + * The counter is {@link this.currentEdgeIndex}. + * This function has been designed to work with {@link sigma.chronos}, that + * will insert frames at the middle of the calls, to make the labels drawing + * process fluid for the user. + * @see sigma.chronos + * @return {boolean} Returns true if all the labels are drawn and false else. + */ + function task_drawLabel() { + var c = graph.nodes.length; + var i = 0; + + while (i++< self.p.labelsSpeed && self.currentLabelIndex < c) { + if (!self.isOnScreen(graph.nodes[self.currentLabelIndex])) { + self.currentLabelIndex++; + }else { + drawLabel(graph.nodes[self.currentLabelIndex++]); + } + } + + return self.currentLabelIndex < c; + }; + + /** + * Draws one node to the corresponding canvas. + * @param {Object} node The node to draw. + * @return {Plotter} Returns itself. + */ + function drawNode(node) { + var size = Math.round(node['displaySize'] * 10) / 10; + var ctx = nodesCtx; + + ctx.fillStyle = node['color']; + ctx.beginPath(); + ctx.arc(node['displayX'], + node['displayY'], + size, + 0, + Math.PI * 2, + true); + + ctx.closePath(); + ctx.fill(); + + node['hover'] && drawHoverNode(node); + return self; + }; + + /** + * Draws one edge to the corresponding canvas. + * @param {Object} edge The edge to draw. + * @return {Plotter} Returns itself. + */ + function drawEdge(edge) { + var x1 = edge['source']['displayX']; + var y1 = edge['source']['displayY']; + var x2 = edge['target']['displayX']; + var y2 = edge['target']['displayY']; + var color = edge['color']; + + if (!color) { + switch (self.p.edgeColor) { + case 'source': + color = edge['source']['color'] || + self.p.defaultNodeColor; + break; + case 'target': + color = edge['target']['color'] || + self.p.defaultNodeColor; + break; + default: + color = self.p.defaultEdgeColor; + break; + } + } + + var ctx = edgesCtx; + + switch (edge['type'] || self.p.defaultEdgeType) { + case 'curve': + ctx.strokeStyle = color; + ctx.lineWidth = edge['displaySize'] / 3; + ctx.beginPath(); + ctx.moveTo(x1,