1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 | /* Copyright (c) 2006-2010 by OpenLayers Contributors (see authors.txt for * full list of contributors). Published under the Clear BSD license. * See http://svn.openlayers.org/trunk/openlayers/license.txt for the * full text of the license. */ /** * @requires OpenLayers/Events.js * @requires OpenLayers/Icon.js */ /** * Class: OpenLayers.Marker * Instances of OpenLayers.Marker are a combination of a * <OpenLayers.LonLat> and an <OpenLayers.Icon>. * * Markers are generally added to a special layer called * <OpenLayers.Layer.Markers>. * * Example: * (code) * var markers = new OpenLayers.Layer.Markers( "Markers" ); * map.addLayer(markers); * * var size = new OpenLayers.Size(21,25); * var offset = new OpenLayers.Pixel(-(size.w/2), -size.h); * var icon = new OpenLayers.Icon('http://www.openlayers.org/dev/img/marker.png', size, offset); * markers.addMarker(new OpenLayers.Marker(new OpenLayers.LonLat(0,0),icon)); * markers.addMarker(new OpenLayers.Marker(new OpenLayers.LonLat(0,0),icon.clone())); * * (end) * * Note that if you pass an icon into the Marker constructor, it will take * that icon and use it. This means that you should not share icons between * markers -- you use them once, but you should clone() for any additional * markers using that same icon. */ OpenLayers.Marker = OpenLayers.Class({ /** * Property: icon * {<OpenLayers.Icon>} The icon used by this marker. */ icon: null, /** * Property: lonlat * {<OpenLayers.LonLat>} location of object */ lonlat: null, /** * Property: events * {<OpenLayers.Events>} the event handler. */ events: null, /** * Property: map * {<OpenLayers.Map>} the map this marker is attached to */ map: null, /** * Constructor: OpenLayers.Marker * Parameters: * lonlat - {<OpenLayers.LonLat>} the position of this marker * icon - {<OpenLayers.Icon>} the icon for this marker */ initialize: function(lonlat, icon) { this.lonlat = lonlat; var newIcon = (icon) ? icon : OpenLayers.Marker.defaultIcon(); if (this.icon == null) { this.icon = newIcon; } else { this.icon.url = newIcon.url; this.icon.size = newIcon.size; this.icon.offset = newIcon.offset; this.icon.calculateOffset = newIcon.calculateOffset; } this.events = new OpenLayers.Events(this, this.icon.imageDiv, null); }, /** * APIMethod: destroy * Destroy the marker. You must first remove the marker from any * layer which it has been added to, or you will get buggy behavior. * (This can not be done within the marker since the marker does not * know which layer it is attached to.) */ destroy: function() { // erase any drawn features this.erase(); this.map = null; this.events.destroy(); this.events = null; if (this.icon != null) { this.icon.destroy(); this.icon = null; } }, /** * Method: draw * Calls draw on the icon, and returns that output. * * Parameters: * px - {<OpenLayers.Pixel>} * * Returns: * {DOMElement} A new DOM Image with this marker's icon set at the * location passed-in */ draw: function(px) { return this.icon.draw(px); }, /** * Method: erase * Erases any drawn elements for this marker. */ erase: function() { if (this.icon != null) { this.icon.erase(); } }, /** * Method: moveTo * Move the marker to the new location. * * Parameters: * px - {<OpenLayers.Pixel>} the pixel position to move to */ moveTo: function (px) { if ((px != null) && (this.icon != null)) { this.icon.moveTo(px); } this.lonlat = this.map.getLonLatFromLayerPx(px); }, /** * APIMethod: isDrawn * * Returns: * {Boolean} Whether or not the marker is drawn. */ isDrawn: function() { var isDrawn = (this.icon && this.icon.isDrawn()); return isDrawn; }, /** * Method: onScreen * * Returns: * {Boolean} Whether or not the marker is currently visible on screen. */ onScreen:function() { var onScreen = false; if (this.map) { var screenBounds = this.map.getExtent(); onScreen = screenBounds.containsLonLat(this.lonlat); } return onScreen; }, /** * Method: inflate * Englarges the markers icon by the specified ratio. * * Parameters: * inflate - {float} the ratio to enlarge the marker by (passing 2 * will double the size). */ inflate: function(inflate) { if (this.icon) { var newSize = new OpenLayers.Size(this.icon.size.w * inflate, this.icon.size.h * inflate); this.icon.setSize(newSize); } }, /** * Method: setOpacity * Change the opacity of the marker by changin the opacity of * its icon * * Parameters: * opacity - {float} Specified as fraction (0.4, etc) */ setOpacity: function(opacity) { this.icon.setOpacity(opacity); }, /** * Method: setUrl * Change URL of the Icon Image. * * url - {String} */ setUrl: function(url) { this.icon.setUrl(url); }, /** * Method: display * Hide or show the icon * * display - {Boolean} */ display: function(display) { this.icon.display(display); }, CLASS_NAME: "OpenLayers.Marker" }); /** * Function: defaultIcon * Creates a default <OpenLayers.Icon>. * * Returns: * {<OpenLayers.Icon>} A default OpenLayers.Icon to use for a marker */ OpenLayers.Marker.defaultIcon = function() { var url = OpenLayers.Util.getImagesLocation() + "marker.png"; var size = new OpenLayers.Size(21, 25); var calculateOffset = function(size) { return new OpenLayers.Pixel(-(size.w/2), -size.h); }; return new OpenLayers.Icon(url, size, null, calculateOffset); }; |