More trip planner testing with colors
[busui.git] / labs / openlayers / lib / OpenLayers / Feature / Vector.js
blob:a/labs/openlayers/lib/OpenLayers/Feature/Vector.js -> blob:b/labs/openlayers/lib/OpenLayers/Feature/Vector.js
--- a/labs/openlayers/lib/OpenLayers/Feature/Vector.js
+++ b/labs/openlayers/lib/OpenLayers/Feature/Vector.js
@@ -1,1 +1,455 @@
-
+/* Copyright (c) 2006-2010 by OpenLayers Contributors (see authors.txt for 
+ * full list of contributors). Published under the Clear BSD license.  
+ * See http://svn.openlayers.org/trunk/openlayers/license.txt for the
+ * full text of the license. */
+
+// TRASH THIS
+OpenLayers.State = {
+    /** states */
+    UNKNOWN: 'Unknown',
+    INSERT: 'Insert',
+    UPDATE: 'Update',
+    DELETE: 'Delete'
+};
+
+/**
+ * @requires OpenLayers/Feature.js
+ * @requires OpenLayers/Util.js
+ */
+
+/**
+ * Class: OpenLayers.Feature.Vector
+ * Vector features use the OpenLayers.Geometry classes as geometry description.
+ * They have an 'attributes' property, which is the data object, and a 'style'
+ * property, the default values of which are defined in the 
+ * <OpenLayers.Feature.Vector.style> objects.
+ * 
+ * Inherits from:
+ *  - <OpenLayers.Feature>
+ */
+OpenLayers.Feature.Vector = OpenLayers.Class(OpenLayers.Feature, {
+
+    /** 
+     * Property: fid 
+     * {String} 
+     */
+    fid: null,
+    
+    /** 
+     * APIProperty: geometry 
+     * {<OpenLayers.Geometry>} 
+     */
+    geometry: null,
+
+    /** 
+     * APIProperty: attributes 
+     * {Object} This object holds arbitrary, serializable properties that
+     *     describe the feature.
+     */
+    attributes: null,
+
+    /**
+     * Property: bounds
+     * {<OpenLayers.Bounds>} The box bounding that feature's geometry, that
+     *     property can be set by an <OpenLayers.Format> object when
+     *     deserializing the feature, so in most cases it represents an
+     *     information set by the server. 
+     */
+    bounds: null,
+
+    /** 
+     * Property: state 
+     * {String} 
+     */
+    state: null,
+    
+    /** 
+     * APIProperty: style 
+     * {Object} 
+     */
+    style: null,
+
+    /**
+     * APIProperty: url
+     * {String} If this property is set it will be taken into account by
+     *     {<OpenLayers.HTTP>} when upadting or deleting the feature.
+     */
+    url: null,
+    
+    /**
+     * Property: renderIntent
+     * {String} rendering intent currently being used
+     */
+    renderIntent: "default",
+
+    /** 
+     * Constructor: OpenLayers.Feature.Vector
+     * Create a vector feature. 
+     * 
+     * Parameters:
+     * geometry - {<OpenLayers.Geometry>} The geometry that this feature
+     *     represents.
+     * attributes - {Object} An optional object that will be mapped to the
+     *     <attributes> property. 
+     * style - {Object} An optional style object.
+     */
+    initialize: function(geometry, attributes, style) {
+        OpenLayers.Feature.prototype.initialize.apply(this,
+                                                      [null, null, attributes]);
+        this.lonlat = null;
+        this.geometry = geometry ? geometry : null;
+        this.state = null;
+        this.attributes = {};
+        if (attributes) {
+            this.attributes = OpenLayers.Util.extend(this.attributes,
+                                                     attributes);
+        }
+        this.style = style ? style : null; 
+    },
+    
+    /** 
+     * Method: destroy
+     * nullify references to prevent circular references and memory leaks
+     */
+    destroy: function() {
+        if (this.layer) {
+            this.layer.removeFeatures(this);
+            this.layer = null;
+        }
+            
+        this.geometry = null;
+        OpenLayers.Feature.prototype.destroy.apply(this, arguments);
+    },
+    
+    /**
+     * Method: clone
+     * Create a clone of this vector feature.  Does not set any non-standard
+     *     properties.
+     *
+     * Returns:
+     * {<OpenLayers.Feature.Vector>} An exact clone of this vector feature.
+     */
+    clone: function () {
+        return new OpenLayers.Feature.Vector(
+            this.geometry ? this.geometry.clone() : null,
+            this.attributes,
+            this.style);
+    },
+
+    /**
+     * Method: onScreen
+     * Determine whether the feature is within the map viewport.  This method
+     *     tests for an intersection between the geometry and the viewport
+     *     bounds.  If a more effecient but less precise geometry bounds
+     *     intersection is desired, call the method with the boundsOnly
+     *     parameter true.
+     *
+     * Parameters:
+     * boundsOnly - {Boolean} Only test whether a feature's bounds intersects
+     *     the viewport bounds.  Default is false.  If false, the feature's
+     *     geometry must intersect the viewport for onScreen to return true.
+     * 
+     * Returns:
+     * {Boolean} The feature is currently visible on screen (optionally
+     *     based on its bounds if boundsOnly is true).
+     */
+    onScreen:function(boundsOnly) {
+        var onScreen = false;
+        if(this.layer && this.layer.map) {
+            var screenBounds = this.layer.map.getExtent();
+            if(boundsOnly) {
+                var featureBounds = this.geometry.getBounds();
+                onScreen = screenBounds.intersectsBounds(featureBounds);
+            } else {
+                var screenPoly = screenBounds.toGeometry();
+                onScreen = screenPoly.intersects(this.geometry);
+            }
+        }    
+        return onScreen;
+    },
+
+    /**
+     * Method: getVisibility
+     * Determine whether the feature is displayed or not. It may not displayed
+     *     because:
+     *     - its style display property is set to 'none',
+     *     - it doesn't belong to any layer,
+     *     - the styleMap creates a symbolizer with display property set to 'none'
+     *          for it,
+     *     - the layer which it belongs to is not visible.
+     * 
+     * Returns:
+     * {Boolean} The feature is currently displayed.
+     */
+    getVisibility: function() {
+        return !(this.style && this.style.display == 'none' ||
+                 !this.layer ||
+                 this.layer && this.layer.styleMap &&
+                 this.layer.styleMap.createSymbolizer(this, this.renderIntent).display == 'none' ||
+                 this.layer && !this.layer.getVisibility());
+    },
+    
+    /**
+     * Method: createMarker
+     * HACK - we need to decide if all vector features should be able to
+     *     create markers
+     * 
+     * Returns:
+     * {<OpenLayers.Marker>} For now just returns null
+     */
+    createMarker: function() {
+        return null;
+    },
+
+    /**
+     * Method: destroyMarker
+     * HACK - we need to decide if all vector features should be able to
+     *     delete markers
+     * 
+     * If user overrides the createMarker() function, s/he should be able
+     *   to also specify an alternative function for destroying it
+     */
+    destroyMarker: function() {
+        // pass
+    },
+
+    /**
+     * Method: createPopup
+     * HACK - we need to decide if all vector features should be able to
+     *     create popups
+     * 
+     * Returns:
+     * {<OpenLayers.Popup>} For now just returns null
+     */
+    createPopup: function() {
+        return null;
+    },
+
+    /**
+     * Method: atPoint
+     * Determins whether the feature intersects with the specified location.
+     * 
+     * Parameters: 
+     * lonlat - {<OpenLayers.LonLat>} 
+     * toleranceLon - {float} Optional tolerance in Geometric Coords
+     * toleranceLat - {float} Optional tolerance in Geographic Coords
+     * 
+     * Returns:
+     * {Boolean} Whether or not the feature is at the specified location
+     */
+    atPoint: function(lonlat, toleranceLon, toleranceLat) {
+        var atPoint = false;
+        if(this.geometry) {
+            atPoint = this.geometry.atPoint(lonlat, toleranceLon, 
+                                                    toleranceLat);
+        }
+        return atPoint;
+    },
+
+    /**
+     * Method: destroyPopup
+     * HACK - we need to decide if all vector features should be able to
+     * delete popups
+     */
+    destroyPopup: function() {
+        // pass
+    },
+
+    /**
+     * Method: move
+     * Moves the feature and redraws it at its new location
+     *
+     * Parameters:
+     * state - {OpenLayers.LonLat or OpenLayers.Pixel} the
+     *         location to which to move the feature.
+     */
+    move: function(location) {
+
+        if(!this.layer || !this.geometry.move){
+            //do nothing if no layer or immoveable geometry
+            return;
+        }
+
+        var pixel;
+        if (location.CLASS_NAME == "OpenLayers.LonLat") {
+            pixel = this.layer.getViewPortPxFromLonLat(location);
+        } else {
+            pixel = location;
+        }
+        
+        var lastPixel = this.layer.getViewPortPxFromLonLat(this.geometry.getBounds().getCenterLonLat());
+        var res = this.layer.map.getResolution();
+        this.geometry.move(res * (pixel.x - lastPixel.x),
+                           res * (lastPixel.y - pixel.y));
+        this.layer.drawFeature(this);
+        return lastPixel;
+    },
+    
+    /**
+     * Method: toState
+     * Sets the new state
+     *
+     * Parameters:
+     * state - {String} 
+     */
+    toState: function(state) {
+        if (state == OpenLayers.State.UPDATE) {
+            switch (this.state) {
+                case OpenLayers.State.UNKNOWN:
+                case OpenLayers.State.DELETE:
+                    this.state = state;
+                    break;
+                case OpenLayers.State.UPDATE:
+                case OpenLayers.State.INSERT:
+                    break;
+            }
+        } else if (state == OpenLayers.State.INSERT) {
+            switch (this.state) {
+                case OpenLayers.State.UNKNOWN:
+                    break;
+                default:
+                    this.state = state;
+                    break;
+            }
+        } else if (state == OpenLayers.State.DELETE) {
+            switch (this.state) {
+                case OpenLayers.State.INSERT:
+                    // the feature should be destroyed
+                    break;
+                case OpenLayers.State.DELETE:
+                    break;
+                case OpenLayers.State.UNKNOWN:
+                case OpenLayers.State.UPDATE:
+                    this.state = state;
+                    break;
+            }
+        } else if (state == OpenLayers.State.UNKNOWN) {
+            this.state = state;
+        }
+    },
+    
+    CLASS_NAME: "OpenLayers.Feature.Vector"
+});
+
+
+/**
+ * Constant: OpenLayers.Feature.Vector.style
+ * OpenLayers features can have a number of style attributes. The 'default' 
+ *     style will typically be used if no other style is specified. These
+ *     styles correspond for the most part, to the styling properties defined
+ *     by the SVG standard. 
+ *     Information on fill properties: http://www.w3.org/TR/SVG/painting.html#FillProperties
+ *     Information on stroke properties: http://www.w3.org/TR/SVG/painting.html#StrokeProperties
+ *
+ * Symbolizer properties:
+ * fill - {Boolean} Set to false if no fill is desired.
+ * fillColor - {String} Hex fill color.  Default is "#ee9900".
+ * fillOpacity - {Number} Fill opacity (0-1).  Default is 0.4 
+ * stroke - {Boolean} Set to false if no stroke is desired.
+ * strokeColor - {String} Hex stroke color.  Default is "#ee9900".
+ * strokeOpacity - {Number} Stroke opacity (0-1).  Default is 1.
+ * strokeWidth - {Number} Pixel stroke width.  Default is 1.
+ * strokeLinecap - {String} Stroke cap type.  Default is "round".  [butt | round | square]
+ * strokeDashstyle - {String} Stroke dash style.  Default is "solid". [dot | dash | dashdot | longdash | longdashdot | solid]
+ * graphic - {Boolean} Set to false if no graphic is desired.
+ * pointRadius - {Number} Pixel point radius.  Default is 6.
+ * pointerEvents - {String}  Default is "visiblePainted".
+ * cursor - {String} Default is "".
+ * externalGraphic - {String} Url to an external graphic that will be used for rendering points.
+ * graphicWidth - {Number} Pixel width for sizing an external graphic.
+ * graphicHeight - {Number} Pixel height for sizing an external graphic.
+ * graphicOpacity - {Number} Opacity (0-1) for an external graphic.
+ * graphicXOffset - {Number} Pixel offset along the positive x axis for displacing an external graphic.
+ * graphicYOffset - {Number} Pixel offset along the positive y axis for displacing an external graphic.
+ * rotation - {Number} For point symbolizers, this is the rotation of a graphic in the clockwise direction about its center point (or any point off center as specified by graphicXOffset and graphicYOffset).
+ * graphicZIndex - {Number} The integer z-index value to use in rendering.
+ * graphicName - {String} Named graphic to use when rendering points.  Supported values include "circle" (default),
+ *     "square", "star", "x", "cross", "triangle".
+ * graphicTitle - {String} Tooltip for an external graphic. Only supported in Firefox and Internet Explorer.
+ * backgroundGraphic - {String} Url to a graphic to be used as the background under an externalGraphic.
+ * backgroundGraphicZIndex - {Number} The integer z-index value to use in rendering the background graphic.
+ * backgroundXOffset - {Number} The x offset (in pixels) for the background graphic.
+ * backgroundYOffset - {Number} The y offset (in pixels) for the background graphic.
+ * backgroundHeight - {Number} The height of the background graphic.  If not provided, the graphicHeight will be used.
+ * backgroundWidth - {Number} The width of the background width.  If not provided, the graphicWidth will be used.
+ * label - {String} The text for an optional label. For browsers that use the canvas renderer, this requires either
+ *     fillText or mozDrawText to be available.
+ * labelAlign - {String} Label alignment. This specifies the insertion point relative to the text. It is a string
+ *     composed of two characters. The first character is for the horizontal alignment, the second for the vertical
+ *     alignment. Valid values for horizontal alignment: "l"=left, "c"=center, "r"=right. Valid values for vertical
+ *     alignment: "t"=top, "m"=middle, "b"=bottom. Example values: "lt", "cm", "rb". The canvas renderer does not
+ *     support vertical alignment, it will always use "b".
+ * labelXOffset - {Number} Pixel offset along the positive x axis for displacing the label.
+ * labelYOffset - {Number} Pixel offset along the positive y axis for displacing the label.
+ * labelSelect - {Boolean} If set to true, labels will be selectable using SelectFeature or similar controls.
+ *     Default is false.
+ * fontColor - {String} The font color for the label, to be provided like CSS.
+ * fontOpacity - {Number} Opacity (0-1) for the label
+ * fontFamily - {String} The font family for the label, to be provided like in CSS.
+ * fontSize - {String} The font size for the label, to be provided like in CSS.
+ * fontWeight - {String} The font weight for the label, to be provided like in CSS.
+ * display - {String} Symbolizers will have no effect if display is set to "none".  All other values have no effect.
+ */ 
+OpenLayers.Feature.Vector.style = {
+    'default': {
+        fillColor: "#ee9900",
+        fillOpacity: 0.4, 
+        hoverFillColor: "white",
+        hoverFillOpacity: 0.8,
+        strokeColor: "#ee9900",
+        strokeOpacity: 1,
+        strokeWidth: 1,
+        strokeLinecap: "round",
+        strokeDashstyle: "solid",
+        hoverStrokeColor: "red",
+        hoverStrokeOpacity: 1,
+        hoverStrokeWidth: 0.2,
+        pointRadius: 6,
+        hoverPointRadius: 1,
+        hoverPointUnit: "%",
+        pointerEvents: "visiblePainted",
+        cursor: "inherit"
+    },
+    'select': {
+        fillColor: "blue",
+        fillOpacity: 0.4, 
+        hoverFillColor: "white",
+        hoverFillOpacity: 0.8,
+        strokeColor: "blue",
+        strokeOpacity: 1,
+        strokeWidth: 2,
+        strokeLinecap: "round",
+        strokeDashstyle: "solid",
+        hoverStrokeColor: "red",
+        hoverStrokeOpacity: 1,
+        hoverStrokeWidth: 0.2,
+        pointRadius: 6,
+        hoverPointRadius: 1,
+        hoverPointUnit: "%",
+        pointerEvents: "visiblePainted",
+        cursor: "pointer"
+    },
+    'temporary': {
+        fillColor: "#66cccc",
+        fillOpacity: 0.2, 
+        hoverFillColor: "white",
+        hoverFillOpacity: 0.8,
+        strokeColor: "#66cccc",
+        strokeOpacity: 1,
+        strokeLinecap: "round",
+        strokeWidth: 2,
+        strokeDashstyle: "solid",
+        hoverStrokeColor: "red",
+        hoverStrokeOpacity: 1,
+        hoverStrokeWidth: 0.2,
+        pointRadius: 6,
+        hoverPointRadius: 1,
+        hoverPointUnit: "%",
+        pointerEvents: "visiblePainted",
+        cursor: "inherit"
+    },
+    'delete': {
+        display: "none"
+    }
+};    
+