More trip planner testing with colors
[busui.git] / labs / openlayers / lib / OpenLayers / Geometry / Collection.js
blob:a/labs/openlayers/lib/OpenLayers/Geometry/Collection.js -> blob:b/labs/openlayers/lib/OpenLayers/Geometry/Collection.js
--- a/labs/openlayers/lib/OpenLayers/Geometry/Collection.js
+++ b/labs/openlayers/lib/OpenLayers/Geometry/Collection.js
@@ -1,1 +1,547 @@
-
+/* Copyright (c) 2006-2010 by OpenLayers Contributors (see authors.txt for 
+ * full list of contributors). Published under the Clear BSD license.  
+ * See http://svn.openlayers.org/trunk/openlayers/license.txt for the
+ * full text of the license. */
+
+/**
+ * @requires OpenLayers/Geometry.js
+ */
+
+/**
+ * Class: OpenLayers.Geometry.Collection
+ * A Collection is exactly what it sounds like: A collection of different 
+ * Geometries. These are stored in the local parameter <components> (which
+ * can be passed as a parameter to the constructor). 
+ * 
+ * As new geometries are added to the collection, they are NOT cloned. 
+ * When removing geometries, they need to be specified by reference (ie you 
+ * have to pass in the *exact* geometry to be removed).
+ * 
+ * The <getArea> and <getLength> functions here merely iterate through
+ * the components, summing their respective areas and lengths.
+ *
+ * Create a new instance with the <OpenLayers.Geometry.Collection> constructor.
+ *
+ * Inerhits from:
+ *  - <OpenLayers.Geometry> 
+ */
+OpenLayers.Geometry.Collection = OpenLayers.Class(OpenLayers.Geometry, {
+
+    /**
+     * APIProperty: components
+     * {Array(<OpenLayers.Geometry>)} The component parts of this geometry
+     */
+    components: null,
+    
+    /**
+     * Property: componentTypes
+     * {Array(String)} An array of class names representing the types of
+     * components that the collection can include.  A null value means the
+     * component types are not restricted.
+     */
+    componentTypes: null,
+
+    /**
+     * Constructor: OpenLayers.Geometry.Collection
+     * Creates a Geometry Collection -- a list of geoms.
+     *
+     * Parameters: 
+     * components - {Array(<OpenLayers.Geometry>)} Optional array of geometries
+     *
+     */
+    initialize: function (components) {
+        OpenLayers.Geometry.prototype.initialize.apply(this, arguments);
+        this.components = [];
+        if (components != null) {
+            this.addComponents(components);
+        }
+    },
+
+    /**
+     * APIMethod: destroy
+     * Destroy this geometry.
+     */
+    destroy: function () {
+        this.components.length = 0;
+        this.components = null;
+        OpenLayers.Geometry.prototype.destroy.apply(this, arguments);
+    },
+
+    /**
+     * APIMethod: clone
+     * Clone this geometry.
+     *
+     * Returns:
+     * {<OpenLayers.Geometry.Collection>} An exact clone of this collection
+     */
+    clone: function() {
+        var geometry = eval("new " + this.CLASS_NAME + "()");
+        for(var i=0, len=this.components.length; i<len; i++) {
+            geometry.addComponent(this.components[i].clone());
+        }
+        
+        // catch any randomly tagged-on properties
+        OpenLayers.Util.applyDefaults(geometry, this);
+        
+        return geometry;
+    },
+
+    /**
+     * Method: getComponentsString
+     * Get a string representing the components for this collection
+     * 
+     * Returns:
+     * {String} A string representation of the components of this geometry
+     */
+    getComponentsString: function(){
+        var strings = [];
+        for(var i=0, len=this.components.length; i<len; i++) {
+            strings.push(this.components[i].toShortString()); 
+        }
+        return strings.join(",");
+    },
+
+    /**
+     * APIMethod: calculateBounds
+     * Recalculate the bounds by iterating through the components and 
+     * calling calling extendBounds() on each item.
+     */
+    calculateBounds: function() {
+        this.bounds = null;
+        if ( this.components && this.components.length > 0) {
+            this.setBounds(this.components[0].getBounds());
+            for (var i=1, len=this.components.length; i<len; i++) {
+                this.extendBounds(this.components[i].getBounds());
+            }
+        }
+    },
+
+    /**
+     * APIMethod: addComponents
+     * Add components to this geometry.
+     *
+     * Parameters:
+     * components - {Array(<OpenLayers.Geometry>)} An array of geometries to add
+     */
+    addComponents: function(components){
+        if(!(components instanceof Array)) {
+            components = [components];
+        }
+        for(var i=0, len=components.length; i<len; i++) {
+            this.addComponent(components[i]);
+        }
+    },
+
+    /**
+     * Method: addComponent
+     * Add a new component (geometry) to the collection.  If this.componentTypes
+     * is set, then the component class name must be in the componentTypes array.
+     *
+     * The bounds cache is reset.
+     * 
+     * Parameters:
+     * component - {<OpenLayers.Geometry>} A geometry to add
+     * index - {int} Optional index into the array to insert the component
+     *
+     * Returns:
+     * {Boolean} The component geometry was successfully added
+     */    
+    addComponent: function(component, index) {
+        var added = false;
+        if(component) {
+            if(this.componentTypes == null ||
+               (OpenLayers.Util.indexOf(this.componentTypes,
+                                        component.CLASS_NAME) > -1)) {
+
+                if(index != null && (index < this.components.length)) {
+                    var components1 = this.components.slice(0, index);
+                    var components2 = this.components.slice(index, 
+                                                           this.components.length);
+                    components1.push(component);
+                    this.components = components1.concat(components2);
+                } else {
+                    this.components.push(component);
+                }
+                component.parent = this;
+                this.clearBounds();
+                added = true;
+            }
+        }
+        return added;
+    },
+    
+    /**
+     * APIMethod: removeComponents
+     * Remove components from this geometry.
+     *
+     * Parameters:
+     * components - {Array(<OpenLayers.Geometry>)} The components to be removed
+     */
+    removeComponents: function(components) {
+        if(!(components instanceof Array)) {
+            components = [components];
+        }
+        for(var i=components.length-1; i>=0; --i) {
+            this.removeComponent(components[i]);
+        }
+    },
+    
+    /**
+     * Method: removeComponent
+     * Remove a component from this geometry.
+     *
+     * Parameters:
+     * component - {<OpenLayers.Geometry>} 
+     */
+    removeComponent: function(component) {
+        
+        OpenLayers.Util.removeItem(this.components, component);
+        
+        // clearBounds() so that it gets recalculated on the next call
+        // to this.getBounds();
+        this.clearBounds();
+    },
+
+    /**
+     * APIMethod: getLength
+     * Calculate the length of this geometry
+     *
+     * Returns:
+     * {Float} The length of the geometry
+     */
+    getLength: function() {
+        var length = 0.0;
+        for (var i=0, len=this.components.length; i<len; i++) {
+            length += this.components[i].getLength();
+        }
+        return length;
+    },
+    
+    /**
+     * APIMethod: getArea
+     * Calculate the area of this geometry. Note how this function is overridden
+     * in <OpenLayers.Geometry.Polygon>.
+     *
+     * Returns:
+     * {Float} The area of the collection by summing its parts
+     */
+    getArea: function() {
+        var area = 0.0;
+        for (var i=0, len=this.components.length; i<len; i++) {
+            area += this.components[i].getArea();
+        }
+        return area;
+    },
+
+    /** 
+     * APIMethod: getGeodesicArea
+     * Calculate the approximate area of the polygon were it projected onto
+     *     the earth.
+     *
+     * Parameters:
+     * projection - {<OpenLayers.Projection>} The spatial reference system
+     *     for the geometry coordinates.  If not provided, Geographic/WGS84 is
+     *     assumed.
+     * 
+     * Reference:
+     * Robert. G. Chamberlain and William H. Duquette, "Some Algorithms for
+     *     Polygons on a Sphere", JPL Publication 07-03, Jet Propulsion
+     *     Laboratory, Pasadena, CA, June 2007 http://trs-new.jpl.nasa.gov/dspace/handle/2014/40409
+     *
+     * Returns:
+     * {float} The approximate geodesic area of the geometry in square meters.
+     */
+    getGeodesicArea: function(projection) {
+        var area = 0.0;
+        for(var i=0, len=this.components.length; i<len; i++) {
+            area += this.components[i].getGeodesicArea(projection);
+        }
+        return area;
+    },
+    
+    /**
+     * APIMethod: getCentroid
+     *
+     * Compute the centroid for this geometry collection.
+     *
+     * Parameters:
+     * weighted - {Boolean} Perform the getCentroid computation recursively,
+     * returning an area weighted average of all geometries in this collection.
+     *
+     * Returns:
+     * {<OpenLayers.Geometry.Point>} The centroid of the collection
+     */
+    getCentroid: function(weighted) {
+        if (!weighted) {
+            return this.components.length && this.components[0].getCentroid();
+        }
+        var len = this.components.length;
+        if (!len) {
+            return false;
+        }
+        
+        var areas = [];
+        var centroids = [];
+        var areaSum = 0;
+        var minArea = Number.MAX_VALUE;
+        var component;
+        for (var i=0; i<len; ++i) {
+            component = this.components[i];
+            var area = component.getArea();
+            var centroid = component.getCentroid(true);
+            if (isNaN(area) || isNaN(centroid.x) || isNaN(centroid.y)) {
+                continue;
+            }
+            areas.push(area);
+            areaSum += area;
+            minArea = (area < minArea && area > 0) ? area : minArea;
+            centroids.push(centroid);
+        }
+        len = areas.length;
+        if (areaSum === 0) {
+            // all the components in this collection have 0 area
+            // probably a collection of points -- weight all the points the same
+            for (var i=0; i<len; ++i) {
+                areas[i] = 1;
+            }
+            areaSum = areas.length;
+        } else {
+            // normalize all the areas where the smallest area will get
+            // a value of 1
+            for (var i=0; i<len; ++i) {
+                areas[i] /= minArea;
+            }
+            areaSum /= minArea;
+        }
+        
+        var xSum = 0, ySum = 0, centroid, area;
+        for (var i=0; i<len; ++i) {
+            centroid = centroids[i];
+            area = areas[i];
+            xSum += centroid.x * area;
+            ySum += centroid.y * area;
+        }
+        
+        return new OpenLayers.Geometry.Point(xSum/areaSum, ySum/areaSum);
+    },
+
+    /**
+     * APIMethod: getGeodesicLength
+     * Calculate the approximate length of the geometry were it projected onto
+     *     the earth.
+     *
+     * projection - {<OpenLayers.Projection>} The spatial reference system
+     *     for the geometry coordinates.  If not provided, Geographic/WGS84 is
+     *     assumed.
+     * 
+     * Returns:
+     * {Float} The appoximate geodesic length of the geometry in meters.
+     */
+    getGeodesicLength: function(projection) {
+        var length = 0.0;
+        for(var i=0, len=this.components.length; i<len; i++) {
+            length += this.components[i].getGeodesicLength(projection);
+        }
+        return length;
+    },
+
+    /**
+     * APIMethod: move
+     * Moves a geometry by the given displacement along positive x and y axes.
+     *     This modifies the position of the geometry and clears the cached
+     *     bounds.
+     *
+     * Parameters:
+     * x - {Float} Distance to move geometry in positive x direction. 
+     * y - {Float} Distance to move geometry in positive y direction.
+     */
+    move: function(x, y) {
+        for(var i=0, len=this.components.length; i<len; i++) {
+            this.components[i].move(x, y);
+        }
+    },
+
+    /**
+     * APIMethod: rotate
+     * Rotate a geometry around some origin
+     *
+     * Parameters:
+     * angle - {Float} Rotation angle in degrees (measured counterclockwise
+     *                 from the positive x-axis)
+     * origin - {<OpenLayers.Geometry.Point>} Center point for the rotation
+     */
+    rotate: function(angle, origin) {
+        for(var i=0, len=this.components.length; i<len; ++i) {
+            this.components[i].rotate(angle, origin);
+        }
+    },
+
+    /**
+     * APIMethod: resize
+     * Resize a geometry relative to some origin.  Use this method to apply
+     *     a uniform scaling to a geometry.
+     *
+     * Parameters:
+     * scale - {Float} Factor by which to scale the geometry.  A scale of 2
+     *                 doubles the size of the geometry in each dimension
+     *                 (lines, for example, will be twice as long, and polygons
+     *                 will have four times the area).
+     * origin - {<OpenLayers.Geometry.Point>} Point of origin for resizing
+     * ratio - {Float} Optional x:y ratio for resizing.  Default ratio is 1.
+     * 
+     * Returns:
+     * {OpenLayers.Geometry} - The current geometry. 
+     */
+    resize: function(scale, origin, ratio) {
+        for(var i=0; i<this.components.length; ++i) {
+            this.components[i].resize(scale, origin, ratio);
+        }
+        return this;
+    },
+
+    /**
+     * APIMethod: distanceTo
+     * Calculate the closest distance between two geometries (on the x-y plane).
+     *
+     * Parameters:
+     * geometry - {<OpenLayers.Geometry>} The target geometry.
+     * options - {Object} Optional properties for configuring the distance
+     *     calculation.
+     *
+     * Valid options:
+     * details - {Boolean} Return details from the distance calculation.
+     *     Default is false.
+     * edge - {Boolean} Calculate the distance from this geometry to the
+     *     nearest edge of the target geometry.  Default is true.  If true,
+     *     calling distanceTo from a geometry that is wholly contained within
+     *     the target will result in a non-zero distance.  If false, whenever
+     *     geometries intersect, calling distanceTo will return 0.  If false,
+     *     details cannot be returned.
+     *
+     * Returns:
+     * {Number | Object} The distance between this geometry and the target.
+     *     If details is true, the return will be an object with distance,
+     *     x0, y0, x1, and y1 properties.  The x0 and y0 properties represent
+     *     the coordinates of the closest point on this geometry. The x1 and y1
+     *     properties represent the coordinates of the closest point on the
+     *     target geometry.
+     */
+    distanceTo: function(geometry, options) {
+        var edge = !(options && options.edge === false);
+        var details = edge && options && options.details;
+        var result, best, distance;
+        var min = Number.POSITIVE_INFINITY;
+        for(var i=0, len=this.components.length; i<len; ++i) {
+            result = this.components[i].distanceTo(geometry, options);
+            distance = details ? result.distance : result;
+            if(distance < min) {
+                min = distance;
+                best = result;
+                if(min == 0) {
+                    break;
+                }
+            }
+        }
+        return best;
+    },
+
+    /** 
+     * APIMethod: equals
+     * Determine whether another geometry is equivalent to this one.  Geometries
+     *     are considered equivalent if all components have the same coordinates.
+     * 
+     * Parameters:
+     * geom - {<OpenLayers.Geometry>} The geometry to test. 
+     *
+     * Returns:
+     * {Boolean} The supplied geometry is equivalent to this geometry.
+     */
+    equals: function(geometry) {
+        var equivalent = true;
+        if(!geometry || !geometry.CLASS_NAME ||
+           (this.CLASS_NAME != geometry.CLASS_NAME)) {
+            equivalent = false;
+        } else if(!(geometry.components instanceof Array) ||
+                  (geometry.components.length != this.components.length)) {
+            equivalent = false;
+        } else {
+            for(var i=0, len=this.components.length; i<len; ++i) {
+                if(!this.components[i].equals(geometry.components[i])) {
+                    equivalent = false;
+                    break;
+                }
+            }
+        }
+        return equivalent;
+    },
+
+    /**
+     * APIMethod: transform
+     * Reproject the components geometry from source to dest.
+     * 
+     * Parameters:
+     * source - {<OpenLayers.Projection>} 
+     * dest - {<OpenLayers.Projection>}
+     * 
+     * Returns:
+     * {<OpenLayers.Geometry>} 
+     */
+    transform: function(source, dest) {
+        if (source && dest) {
+            for (var i=0, len=this.components.length; i<len; i++) {  
+                var component = this.components[i];
+                component.transform(source, dest);
+            }
+            this.bounds = null;
+        }
+        return this;
+    },
+
+    /**
+     * APIMethod: intersects
+     * Determine if the input geometry intersects this one.
+     *
+     * Parameters:
+     * geometry - {<OpenLayers.Geometry>} Any type of geometry.
+     *
+     * Returns:
+     * {Boolean} The input geometry intersects this one.
+     */
+    intersects: function(geometry) {
+        var intersect = false;
+        for(var i=0, len=this.components.length; i<len; ++ i) {
+            intersect = geometry.intersects(this.components[i]);
+            if(intersect) {
+                break;
+            }
+        }
+        return intersect;
+    },
+
+    /**
+     * APIMethod: getVertices
+     * Return a list of all points in this geometry.
+     *
+     * Parameters:
+     * nodes - {Boolean} For lines, only return vertices that are
+     *     endpoints.  If false, for lines, only vertices that are not
+     *     endpoints will be returned.  If not provided, all vertices will
+     *     be returned.
+     *
+     * Returns:
+     * {Array} A list of all vertices in the geometry.
+     */
+    getVertices: function(nodes) {
+        var vertices = [];
+        for(var i=0, len=this.components.length; i<len; ++i) {
+            Array.prototype.push.apply(
+                vertices, this.components[i].getVertices(nodes)
+            );
+        }
+        return vertices;
+    },
+
+
+    CLASS_NAME: "OpenLayers.Geometry.Collection"
+});
+