More trip planner testing with colors
[busui.git] / labs / openlayers / lib / OpenLayers / Handler / MouseWheel.js
blob:a/labs/openlayers/lib/OpenLayers/Handler/MouseWheel.js -> blob:b/labs/openlayers/lib/OpenLayers/Handler/MouseWheel.js
--- a/labs/openlayers/lib/OpenLayers/Handler/MouseWheel.js
+++ b/labs/openlayers/lib/OpenLayers/Handler/MouseWheel.js
@@ -1,1 +1,284 @@
-
+/* Copyright (c) 2006-2010 by OpenLayers Contributors (see authors.txt for 
+ * full list of contributors). Published under the Clear BSD license.  
+ * See http://svn.openlayers.org/trunk/openlayers/license.txt for the
+ * full text of the license. */
+
+/**
+ * @requires OpenLayers/Handler.js
+ */
+
+/**
+ * Class: OpenLayers.Handler.MouseWheel
+ * Handler for wheel up/down events.
+ * 
+ * Inherits from:
+ *  - <OpenLayers.Handler>
+ */
+OpenLayers.Handler.MouseWheel = OpenLayers.Class(OpenLayers.Handler, {
+    /** 
+     * Property: wheelListener 
+     * {function} 
+     */
+    wheelListener: null,
+
+    /** 
+     * Property: mousePosition
+     * {<OpenLayers.Pixel>} mousePosition is necessary because
+     * evt.clientX/Y is buggy in Moz on wheel events, so we cache and use the
+     * value from the last mousemove.
+     */
+    mousePosition: null,
+
+    /**
+     * Property: interval
+     * {Integer} In order to increase server performance, an interval (in 
+     *     milliseconds) can be set to reduce the number of up/down events 
+     *     called. If set, a new up/down event will not be set until the 
+     *     interval has passed. 
+     *     Defaults to 0, meaning no interval. 
+     */
+    interval: 0,
+    
+    /**
+     * Property: delta
+     * {Integer} When interval is set, delta collects the mousewheel z-deltas
+     *     of the events that occur within the interval.
+     *      See also the cumulative option
+     */
+    delta: 0,
+    
+    /**
+     * Property: cumulative
+     * {Boolean} When interval is set: true to collect all the mousewheel 
+     *     z-deltas, false to only record the delta direction (positive or
+     *     negative)
+     */
+    cumulative: true,
+
+    /**
+     * Constructor: OpenLayers.Handler.MouseWheel
+     *
+     * Parameters:
+     * control - {<OpenLayers.Control>} 
+     * callbacks - {Object} An object containing a single function to be
+     *                          called when the drag operation is finished.
+     *                          The callback should expect to recieve a single
+     *                          argument, the point geometry.
+     * options - {Object} 
+     */
+    initialize: function(control, callbacks, options) {
+        OpenLayers.Handler.prototype.initialize.apply(this, arguments);
+        this.wheelListener = OpenLayers.Function.bindAsEventListener(
+            this.onWheelEvent, this
+        );
+    },
+
+    /**
+     * Method: destroy
+     */    
+    destroy: function() {
+        OpenLayers.Handler.prototype.destroy.apply(this, arguments);
+        this.wheelListener = null;
+    },
+
+    /**
+     *  Mouse ScrollWheel code thanks to http://adomas.org/javascript-mouse-wheel/
+     */
+
+    /** 
+     * Method: onWheelEvent
+     * Catch the wheel event and handle it xbrowserly
+     * 
+     * Parameters:
+     * e - {Event} 
+     */
+    onWheelEvent: function(e){
+        
+        // make sure we have a map and check keyboard modifiers
+        if (!this.map || !this.checkModifiers(e)) {
+            return;
+        }
+        
+        // Ride up the element's DOM hierarchy to determine if it or any of 
+        //  its ancestors was: 
+        //   * specifically marked as scrollable
+        //   * one of our layer divs
+        //   * the map div
+        //
+        var overScrollableDiv = false;
+        var overLayerDiv = false;
+        var overMapDiv = false;
+        
+        var elem = OpenLayers.Event.element(e);
+        while((elem != null) && !overMapDiv && !overScrollableDiv) {
+
+            if (!overScrollableDiv) {
+                try {
+                    if (elem.currentStyle) {
+                        overflow = elem.currentStyle["overflow"];
+                    } else {
+                        var style = 
+                            document.defaultView.getComputedStyle(elem, null);
+                        var overflow = style.getPropertyValue("overflow");
+                    }
+                    overScrollableDiv = ( overflow && 
+                        (overflow == "auto") || (overflow == "scroll") );
+                } catch(err) {
+                    //sometimes when scrolling in a popup, this causes 
+                    // obscure browser error
+                }
+            }
+
+            if (!overLayerDiv) {
+                for(var i=0, len=this.map.layers.length; i<len; i++) {
+                    // Are we in the layer div? Note that we have two cases
+                    // here: one is to catch EventPane layers, which have a 
+                    // pane above the layer (layer.pane)
+                    if (elem == this.map.layers[i].div 
+                        || elem == this.map.layers[i].pane) { 
+                        overLayerDiv = true;
+                        break;
+                    }
+                }
+            }
+            overMapDiv = (elem == this.map.div);
+
+            elem = elem.parentNode;
+        }
+        
+        // Logic below is the following:
+        //
+        // If we are over a scrollable div or not over the map div:
+        //  * do nothing (let the browser handle scrolling)
+        //
+        //    otherwise 
+        // 
+        //    If we are over the layer div: 
+        //     * zoom/in out
+        //     then
+        //     * kill event (so as not to also scroll the page after zooming)
+        //
+        //       otherwise
+        //
+        //       Kill the event (dont scroll the page if we wheel over the 
+        //        layerswitcher or the pan/zoom control)
+        //
+        if (!overScrollableDiv && overMapDiv) {
+            if (overLayerDiv) {
+                var delta = 0;
+                if (!e) {
+                    e = window.event;
+                }
+                if (e.wheelDelta) {
+                    delta = e.wheelDelta/120; 
+                    if (window.opera && window.opera.version() < 9.2) {
+                        delta = -delta;
+                    }
+                } else if (e.detail) {
+                    delta = -e.detail / 3;
+                }
+                this.delta = this.delta + delta;
+
+                if(this.interval) {
+                    window.clearTimeout(this._timeoutId);
+                    this._timeoutId = window.setTimeout(
+                        OpenLayers.Function.bind(function(){
+                            this.wheelZoom(e);
+                        }, this),
+                        this.interval
+                    );
+                } else {
+                    this.wheelZoom(e);
+                }
+            }
+            OpenLayers.Event.stop(e);
+        }
+    },
+
+    /**
+     * Method: wheelZoom
+     * Given the wheel event, we carry out the appropriate zooming in or out,
+     *     based on the 'wheelDelta' or 'detail' property of the event.
+     * 
+     * Parameters:
+     * e - {Event}
+     */
+    wheelZoom: function(e) {
+        var delta = this.delta;
+        this.delta = 0;
+        
+        if (delta) {
+            // add the mouse position to the event because mozilla has 
+            // a bug with clientX and clientY (see 
+            // https://bugzilla.mozilla.org/show_bug.cgi?id=352179)
+            // getLonLatFromViewPortPx(e) returns wrong values
+            if (this.mousePosition) {
+                e.xy = this.mousePosition;
+            } 
+            if (!e.xy) {
+                // If the mouse hasn't moved over the map yet, then
+                // we don't have a mouse position (in FF), so we just
+                // act as if the mouse was at the center of the map.
+                // Note that we can tell we are in the map -- and 
+                // this.map is ensured to be true above.
+                e.xy = this.map.getPixelFromLonLat(
+                    this.map.getCenter()
+                );
+            }
+            if (delta < 0) {
+                this.callback("down", [e, this.cumulative ? delta : -1]);
+            } else {
+                this.callback("up", [e, this.cumulative ? delta : 1]);
+            }
+        }
+    },
+    
+    /**
+     * Method: mousemove
+     * Update the stored mousePosition on every move.
+     * 
+     * Parameters:
+     * evt - {Event} The browser event
+     *
+     * Returns: 
+     * {Boolean} Allow event propagation
+     */
+    mousemove: function (evt) {
+        this.mousePosition = evt.xy;
+    },
+
+    /**
+     * Method: activate 
+     */
+    activate: function (evt) {
+        if (OpenLayers.Handler.prototype.activate.apply(this, arguments)) {
+            //register mousewheel events specifically on the window and document
+            var wheelListener = this.wheelListener;
+            OpenLayers.Event.observe(window, "DOMMouseScroll", wheelListener);
+            OpenLayers.Event.observe(window, "mousewheel", wheelListener);
+            OpenLayers.Event.observe(document, "mousewheel", wheelListener);
+            return true;
+        } else {
+            return false;
+        }
+    },
+
+    /**
+     * Method: deactivate 
+     */
+    deactivate: function (evt) {
+        if (OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
+            // unregister mousewheel events specifically on the window and document
+            var wheelListener = this.wheelListener;
+            OpenLayers.Event.stopObserving(window, "DOMMouseScroll", wheelListener);
+            OpenLayers.Event.stopObserving(window, "mousewheel", wheelListener);
+            OpenLayers.Event.stopObserving(document, "mousewheel", wheelListener);
+            return true;
+        } else {
+            return false;
+        }
+    },
+
+    CLASS_NAME: "OpenLayers.Handler.MouseWheel"
+});
+