More trip planner testing with colors
[busui.git] / labs / openlayers / lib / OpenLayers / Layer / VirtualEarth.js
blob:a/labs/openlayers/lib/OpenLayers/Layer/VirtualEarth.js -> blob:b/labs/openlayers/lib/OpenLayers/Layer/VirtualEarth.js
--- a/labs/openlayers/lib/OpenLayers/Layer/VirtualEarth.js
+++ b/labs/openlayers/lib/OpenLayers/Layer/VirtualEarth.js
@@ -1,1 +1,369 @@
-
+/* Copyright (c) 2006-2010 by OpenLayers Contributors (see authors.txt for 
+ * full list of contributors). Published under the Clear BSD license.  
+ * See http://svn.openlayers.org/trunk/openlayers/license.txt for the
+ * full text of the license. */
+
+
+/**
+ * @requires OpenLayers/Layer/SphericalMercator.js
+ * @requires OpenLayers/Layer/EventPane.js
+ * @requires OpenLayers/Layer/FixedZoomLevels.js
+ */
+
+/**
+ * Class: OpenLayers.Layer.VirtualEarth
+ * 
+ * Inherits from:
+ *  - <OpenLayers.Layer.EventPane>
+ *  - <OpenLayers.Layer.FixedZoomLevels>
+ */
+OpenLayers.Layer.VirtualEarth = OpenLayers.Class(
+    OpenLayers.Layer.EventPane,
+    OpenLayers.Layer.FixedZoomLevels, {
+    
+    /** 
+     * Constant: MIN_ZOOM_LEVEL
+     * {Integer} 1 
+     */
+    MIN_ZOOM_LEVEL: 1,
+    
+    /** 
+     * Constant: MAX_ZOOM_LEVEL
+     * {Integer} 19
+     */
+    MAX_ZOOM_LEVEL: 19,
+
+    /** 
+     * Constant: RESOLUTIONS
+     * {Array(Float)} Hardcode these resolutions so that they are more closely
+     *                tied with the standard wms projection
+     */
+    RESOLUTIONS: [
+        1.40625, 
+        0.703125, 
+        0.3515625, 
+        0.17578125, 
+        0.087890625, 
+        0.0439453125,
+        0.02197265625, 
+        0.010986328125, 
+        0.0054931640625, 
+        0.00274658203125,
+        0.001373291015625, 
+        0.0006866455078125, 
+        0.00034332275390625, 
+        0.000171661376953125, 
+        0.0000858306884765625, 
+        0.00004291534423828125,
+        0.00002145767211914062, 
+        0.00001072883605957031,
+        0.00000536441802978515
+    ],
+
+    /**
+     * APIProperty: type
+     * {VEMapType}
+     */
+    type: null,
+
+    /**
+     * APIProperty: wrapDateLine
+     * {Boolean} Allow user to pan forever east/west.  Default is true.  
+     *     Setting this to false only restricts panning if 
+     *     <sphericalMercator> is true. 
+     */
+    wrapDateLine: true,
+
+    /**
+     * APIProperty: sphericalMercator
+     * {Boolean} Should the map act as a mercator-projected map? This will
+     *     cause all interactions with the map to be in the actual map
+     *     projection, which allows support for vector drawing, overlaying
+     *     other maps, etc. 
+     */
+    sphericalMercator: false,
+    
+    /**
+     * APIProperty: animationEnabled
+     * {Boolean} If set to true, the transition between zoom levels will be
+     *     animated. Set to false to match the zooming experience of other
+     *     layer types. Default is true.
+     */
+    animationEnabled: true, 
+
+    /** 
+     * Constructor: OpenLayers.Layer.VirtualEarth
+     * 
+     * Parameters:
+     * name - {String}
+     * options - {Object}
+     */
+    initialize: function(name, options) {
+        OpenLayers.Layer.EventPane.prototype.initialize.apply(this, arguments);
+        OpenLayers.Layer.FixedZoomLevels.prototype.initialize.apply(this, 
+                                                                    arguments);
+        if(this.sphericalMercator) {
+            OpenLayers.Util.extend(this, OpenLayers.Layer.SphericalMercator);
+            this.initMercatorParameters();
+        }
+    },
+    
+    /**
+     * Method: loadMapObject
+     */
+    loadMapObject:function() {
+
+        // create div and set to same size as map
+        var veDiv = OpenLayers.Util.createDiv(this.name);
+        var sz = this.map.getSize();
+        veDiv.style.width = sz.w + "px";
+        veDiv.style.height = sz.h + "px";
+        this.div.appendChild(veDiv);
+
+        try { // crash prevention
+            this.mapObject = new VEMap(this.name);
+        } catch (e) { }
+
+        if (this.mapObject != null) {
+            try { // this is to catch a Mozilla bug without falling apart
+
+                // The fourth argument is whether the map is 'fixed' -- not 
+                // draggable. See: 
+                // http://blogs.msdn.com/virtualearth/archive/2007/09/28/locking-a-virtual-earth-map.aspx
+                //
+                this.mapObject.LoadMap(null, null, this.type, true);
+                this.mapObject.AttachEvent("onmousedown", OpenLayers.Function.True);
+
+            } catch (e) { }
+            this.mapObject.HideDashboard();
+            if(typeof this.mapObject.SetAnimationEnabled == "function") {
+                this.mapObject.SetAnimationEnabled(this.animationEnabled);
+            }
+        }
+
+        //can we do smooth panning? this is an unpublished method, so we need 
+        // to be careful
+        if ( !this.mapObject ||
+             !this.mapObject.vemapcontrol ||
+             !this.mapObject.vemapcontrol.PanMap ||
+             (typeof this.mapObject.vemapcontrol.PanMap != "function")) {
+
+            this.dragPanMapObject = null;
+        }
+
+    },
+
+    /**
+     * Method: onMapResize
+     */
+    onMapResize: function() {
+        this.mapObject.Resize(this.map.size.w, this.map.size.h);
+    },
+
+    /** 
+     * APIMethod: getWarningHTML
+     * 
+     * Returns: 
+     * {String} String with information on why layer is broken, how to get
+     *          it working.
+     */
+    getWarningHTML:function() {
+        return OpenLayers.i18n(
+            "getLayerWarning", {'layerType':'VE', 'layerLib':'VirtualEarth'}
+        );
+    },
+
+
+
+    /************************************
+     *                                  *
+     *   MapObject Interface Controls   *
+     *                                  *
+     ************************************/
+
+
+  // Get&Set Center, Zoom
+
+    /** 
+     * APIMethod: setMapObjectCenter
+     * Set the mapObject to the specified center and zoom
+     * 
+     * Parameters:
+     * center - {Object} MapObject LonLat format
+     * zoom - {int} MapObject zoom format
+     */
+    setMapObjectCenter: function(center, zoom) {
+        this.mapObject.SetCenterAndZoom(center, zoom); 
+    },
+   
+    /**
+     * APIMethod: getMapObjectCenter
+     * 
+     * Returns: 
+     * {Object} The mapObject's current center in Map Object format
+     */
+    getMapObjectCenter: function() {
+        return this.mapObject.GetCenter();
+    },
+
+    /**
+     * APIMethod: dragPanMapObject
+     * 
+     * Parameters:
+     * dX - {Integer}
+     * dY - {Integer}
+     */
+    dragPanMapObject: function(dX, dY) {
+        this.mapObject.vemapcontrol.PanMap(dX, -dY);
+    },
+
+    /** 
+     * APIMethod: getMapObjectZoom
+     * 
+     * Returns:
+     * {Integer} The mapObject's current zoom, in Map Object format
+     */
+    getMapObjectZoom: function() {
+        return this.mapObject.GetZoomLevel();
+    },
+
+
+  // LonLat - Pixel Translation
+  
+    /**
+     * APIMethod: getMapObjectLonLatFromMapObjectPixel
+     * 
+     * Parameters:
+     * moPixel - {Object} MapObject Pixel format
+     * 
+     * Returns:
+     * {Object} MapObject LonLat translated from MapObject Pixel
+     */
+    getMapObjectLonLatFromMapObjectPixel: function(moPixel) {
+        //the conditional here is to test if we are running the v6 of VE
+        return (typeof VEPixel != 'undefined') 
+            ? this.mapObject.PixelToLatLong(moPixel)
+            : this.mapObject.PixelToLatLong(moPixel.x, moPixel.y);
+    },
+
+    /**
+     * APIMethod: getMapObjectPixelFromMapObjectLonLat
+     * 
+     * Parameters:
+     * moLonLat - {Object} MapObject LonLat format
+     * 
+     * Returns:
+     * {Object} MapObject Pixel transtlated from MapObject LonLat
+     */
+    getMapObjectPixelFromMapObjectLonLat: function(moLonLat) {
+        return this.mapObject.LatLongToPixel(moLonLat);
+    },
+
+
+    /************************************
+     *                                  *
+     *       MapObject Primitives       *
+     *                                  *
+     ************************************/
+
+
+  // LonLat
+    
+    /**
+     * APIMethod: getLongitudeFromMapObjectLonLat
+     * 
+     * Parameters:
+     * moLonLat - {Object} MapObject LonLat format
+     * 
+     * Returns:
+     * {Float} Longitude of the given MapObject LonLat
+     */
+    getLongitudeFromMapObjectLonLat: function(moLonLat) {
+        return this.sphericalMercator ? 
+            this.forwardMercator(moLonLat.Longitude, moLonLat.Latitude).lon :
+            moLonLat.Longitude;
+    },
+
+    /**
+     * APIMethod: getLatitudeFromMapObjectLonLat
+     * 
+     * Parameters:
+     * moLonLat - {Object} MapObject LonLat format
+     * 
+     * Returns:
+     * {Float} Latitude of the given MapObject LonLat
+     */
+    getLatitudeFromMapObjectLonLat: function(moLonLat) {
+        return this.sphericalMercator ? 
+            this.forwardMercator(moLonLat.Longitude, moLonLat.Latitude).lat :
+            moLonLat.Latitude;
+    },
+
+    /**
+     * APIMethod: getMapObjectLonLatFromLonLat
+     * 
+     * Parameters:
+     * lon - {Float}
+     * lat - {Float}
+     * 
+     * Returns:
+     * {Object} MapObject LonLat built from lon and lat params
+     */
+    getMapObjectLonLatFromLonLat: function(lon, lat) {
+        var veLatLong;
+        if(this.sphericalMercator) {
+            var lonlat = this.inverseMercator(lon, lat);
+            veLatLong = new VELatLong(lonlat.lat, lonlat.lon);
+        } else {
+            veLatLong = new VELatLong(lat, lon);
+        }
+        return veLatLong;
+    },
+
+  // Pixel
+    
+    /**
+     * APIMethod: getXFromMapObjectPixel
+     * 
+     * Parameters:
+     * moPixel - {Object} MapObject Pixel format
+     * 
+     * Returns:
+     * {Integer} X value of the MapObject Pixel
+     */
+    getXFromMapObjectPixel: function(moPixel) {
+        return moPixel.x;
+    },
+
+    /**
+     * APIMethod: getYFromMapObjectPixel
+     * 
+     * Parameters:
+     * moPixel - {Object} MapObject Pixel format
+     * 
+     * Returns:
+     * {Integer} Y value of the MapObject Pixel
+     */
+    getYFromMapObjectPixel: function(moPixel) {
+        return moPixel.y;
+    },
+
+    /**
+     * APIMethod: getMapObjectPixelFromXY
+     * 
+     * Parameters:
+     * x - {Integer}
+     * y - {Integer}
+     * 
+     * Returns:
+     * {Object} MapObject Pixel from x and y parameters
+     */
+    getMapObjectPixelFromXY: function(x, y) {
+        //the conditional here is to test if we are running the v6 of VE
+        return (typeof VEPixel != 'undefined') ? new VEPixel(x, y)
+                         : new Msn.VE.Pixel(x, y);
+    },
+
+    CLASS_NAME: "OpenLayers.Layer.VirtualEarth"
+});
+