Start of myway timeliness graphing
Start of myway timeliness graphing

--- a/include/db/stop-dao.inc.php
+++ b/include/db/stop-dao.inc.php
@@ -81,7 +81,7 @@
 function getStopsByStopCode($stop_code,$startsWith = "")
 {
 	global $conn;
-	$query = "Select * from stops where stop_code = :stop_code OR stop_code LIKE :stop_code2";
+	$query = "Select * from stops where (stop_code = :stop_code OR stop_code LIKE :stop_code2)";
                 if ($startsWith != "") $query .= " AND stop_name like :startsWith";
 
 	debug($query, "database");
@@ -105,7 +105,7 @@
 {
 	if ($service_period == "") $service_period = service_period();
 	global $conn;
-	$query = "SELECT service_id,trips.route_id,route_short_name,route_long_name
+	$query = "SELECT distinct service_id,trips.route_id,route_short_name,route_long_name
 FROM stop_times join trips on trips.trip_id =
 stop_times.trip_id join routes on trips.route_id = routes.route_id WHERE stop_id = :stopID AND service_id=:service_period";
 	debug($query, "database");

--- a/include/db/trip-dao.inc.php
+++ b/include/db/trip-dao.inc.php
@@ -75,8 +75,9 @@
 					$distance_between_timepoints+= distance($stopTimes[$k - 1]["stop_lat"], $stopTimes[$k - 1]["stop_lon"], $stopTimes[$k]["stop_lat"], $stopTimes[$k]["stop_lon"]);
 				}
 				$next_timepoint = $stopTimes[$k];
-				$rv[] = $stopTime;
+				
 			}
+			$rv[] = $stopTime;
 		}
 		else {
 			// is untimed point
@@ -94,10 +95,11 @@
 				$stopTime["arrival_time"] = $cur_timepoint["arrival_time"];
 			}
 			$rv[] = $stopTime;
-			//var_dump($rv);
+			
 			
 		}
 	}
+	//var_dump($rv);
 	return $rv;
 }
 function getTripPreviousTimePoint($tripID, $stop_sequence)

--- /dev/null
+++ b/js/flot/excanvas.js
@@ -1,1 +1,1428 @@
-
+// Copyright 2006 Google Inc.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//   http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+
+// Known Issues:
+//
+// * Patterns only support repeat.
+// * Radial gradient are not implemented. The VML version of these look very
+//   different from the canvas one.
+// * Clipping paths are not implemented.
+// * Coordsize. The width and height attribute have higher priority than the
+//   width and height style values which isn't correct.
+// * Painting mode isn't implemented.
+// * Canvas width/height should is using content-box by default. IE in
+//   Quirks mode will draw the canvas using border-box. Either change your
+//   doctype to HTML5
+//   (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype)
+//   or use Box Sizing Behavior from WebFX
+//   (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html)
+// * Non uniform scaling does not correctly scale strokes.
+// * Filling very large shapes (above 5000 points) is buggy.
+// * Optimize. There is always room for speed improvements.
+
+// Only add this code if we do not already have a canvas implementation
+if (!document.createElement('canvas').getContext) {
+
+(function() {
+
+  // alias some functions to make (compiled) code shorter
+  var m = Math;
+  var mr = m.round;
+  var ms = m.sin;
+  var mc = m.cos;
+  var abs = m.abs;
+  var sqrt = m.sqrt;
+
+  // this is used for sub pixel precision
+  var Z = 10;
+  var Z2 = Z / 2;
+
+  /**
+   * This funtion is assigned to the <canvas> elements as element.getContext().
+   * @this {HTMLElement}
+   * @return {CanvasRenderingContext2D_}
+   */
+  function getContext() {
+    return this.context_ ||
+        (this.context_ = new CanvasRenderingContext2D_(this));
+  }
+
+  var slice = Array.prototype.slice;
+
+  /**
+   * Binds a function to an object. The returned function will always use the
+   * passed in {@code obj} as {@code this}.
+   *
+   * Example:
+   *
+   *   g = bind(f, obj, a, b)
+   *   g(c, d) // will do f.call(obj, a, b, c, d)
+   *
+   * @param {Function} f The function to bind the object to
+   * @param {Object} obj The object that should act as this when the function
+   *     is called
+   * @param {*} var_args Rest arguments that will be used as the initial
+   *     arguments when the function is called
+   * @return {Function} A new function that has bound this
+   */
+  function bind(f, obj, var_args) {
+    var a = slice.call(arguments, 2);
+    return function() {
+      return f.apply(obj, a.concat(slice.call(arguments)));
+    };
+  }
+
+  function encodeHtmlAttribute(s) {
+    return String(s).replace(/&/g, '&amp;').replace(/"/g, '&quot;');
+  }
+
+  function addNamespacesAndStylesheet(doc) {
+    // create xmlns
+    if (!doc.namespaces['g_vml_']) {
+      doc.namespaces.add('g_vml_', 'urn:schemas-microsoft-com:vml',
+                         '#default#VML');
+
+    }
+    if (!doc.namespaces['g_o_']) {
+      doc.namespaces.add('g_o_', 'urn:schemas-microsoft-com:office:office',
+                         '#default#VML');
+    }
+
+    // Setup default CSS.  Only add one style sheet per document
+    if (!doc.styleSheets['ex_canvas_']) {
+      var ss = doc.createStyleSheet();
+      ss.owningElement.id = 'ex_canvas_';
+      ss.cssText = 'canvas{display:inline-block;overflow:hidden;' +
+          // default size is 300x150 in Gecko and Opera
+          'text-align:left;width:300px;height:150px}';
+    }
+  }
+
+  // Add namespaces and stylesheet at startup.
+  addNamespacesAndStylesheet(document);
+
+  var G_vmlCanvasManager_ = {
+    init: function(opt_doc) {
+      if (/MSIE/.test(navigator.userAgent) && !window.opera) {
+        var doc = opt_doc || document;
+        // Create a dummy element so that IE will allow canvas elements to be
+        // recognized.
+        doc.createElement('canvas');
+        doc.attachEvent('onreadystatechange', bind(this.init_, this, doc));
+      }
+    },
+
+    init_: function(doc) {
+      // find all canvas elements
+      var els = doc.getElementsByTagName('canvas');
+      for (var i = 0; i < els.length; i++) {
+        this.initElement(els[i]);
+      }
+    },
+
+    /**
+     * Public initializes a canvas element so that it can be used as canvas
+     * element from now on. This is called automatically before the page is
+     * loaded but if you are creating elements using createElement you need to
+     * make sure this is called on the element.
+     * @param {HTMLElement} el The canvas element to initialize.
+     * @return {HTMLElement} the element that was created.
+     */
+    initElement: function(el) {
+      if (!el.getContext) {
+        el.getContext = getContext;
+
+        // Add namespaces and stylesheet to document of the element.
+        addNamespacesAndStylesheet(el.ownerDocument);
+
+        // Remove fallback content. There is no way to hide text nodes so we
+        // just remove all childNodes. We could hide all elements and remove
+        // text nodes but who really cares about the fallback content.
+        el.innerHTML = '';
+
+        // do not use inline function because that will leak memory
+        el.attachEvent('onpropertychange', onPropertyChange);
+        el.attachEvent('onresize', onResize);
+
+        var attrs = el.attributes;
+        if (attrs.width && attrs.width.specified) {
+          // TODO: use runtimeStyle and coordsize
+          // el.getContext().setWidth_(attrs.width.nodeValue);
+          el.style.width = attrs.width.nodeValue + 'px';
+        } else {
+          el.width = el.clientWidth;
+        }
+        if (attrs.height && attrs.height.specified) {
+          // TODO: use runtimeStyle and coordsize
+          // el.getContext().setHeight_(attrs.height.nodeValue);
+          el.style.height = attrs.height.nodeValue + 'px';
+        } else {
+          el.height = el.clientHeight;
+        }
+        //el.getContext().setCoordsize_()
+      }
+      return el;
+    }
+  };
+
+  function onPropertyChange(e) {
+    var el = e.srcElement;
+
+    switch (e.propertyName) {
+      case 'width':
+        el.getContext().clearRect();
+        el.style.width = el.attributes.width.nodeValue + 'px';
+        // In IE8 this does not trigger onresize.
+        el.firstChild.style.width =  el.clientWidth + 'px';
+        break;
+      case 'height':
+        el.getContext().clearRect();
+        el.style.height = el.attributes.height.nodeValue + 'px';
+        el.firstChild.style.height = el.clientHeight + 'px';
+        break;
+    }
+  }
+
+  function onResize(e) {
+    var el = e.srcElement;
+    if (el.firstChild) {
+      el.firstChild.style.width =  el.clientWidth + 'px';
+      el.firstChild.style.height = el.clientHeight + 'px';
+    }
+  }
+
+  G_vmlCanvasManager_.init();
+
+  // precompute "00" to "FF"
+  var decToHex = [];
+  for (var i = 0; i < 16; i++) {
+    for (var j = 0; j < 16; j++) {
+      decToHex[i * 16 + j] = i.toString(16) + j.toString(16);
+    }
+  }
+
+  function createMatrixIdentity() {
+    return [
+      [1, 0, 0],
+      [0, 1, 0],
+      [0, 0, 1]
+    ];
+  }
+
+  function matrixMultiply(m1, m2) {
+    var result = createMatrixIdentity();
+
+    for (var x = 0; x < 3; x++) {
+      for (var y = 0; y < 3; y++) {
+        var sum = 0;
+
+        for (var z = 0; z < 3; z++) {
+          sum += m1[x][z] * m2[z][y];
+        }
+
+        result[x][y] = sum;
+      }
+    }
+    return result;
+  }
+
+  function copyState(o1, o2) {
+    o2.fillStyle     = o1.fillStyle;
+    o2.lineCap       = o1.lineCap;
+    o2.lineJoin      = o1.lineJoin;
+    o2.lineWidth     = o1.lineWidth;
+    o2.miterLimit    = o1.miterLimit;
+    o2.shadowBlur    = o1.shadowBlur;
+    o2.shadowColor   = o1.shadowColor;
+    o2.shadowOffsetX = o1.shadowOffsetX;
+    o2.shadowOffsetY = o1.shadowOffsetY;
+    o2.strokeStyle   = o1.strokeStyle;
+    o2.globalAlpha   = o1.globalAlpha;
+    o2.font          = o1.font;
+    o2.textAlign     = o1.textAlign;
+    o2.textBaseline  = o1.textBaseline;
+    o2.arcScaleX_    = o1.arcScaleX_;
+    o2.arcScaleY_    = o1.arcScaleY_;
+    o2.lineScale_    = o1.lineScale_;
+  }
+
+  var colorData = {
+    aliceblue: '#F0F8FF',
+    antiquewhite: '#FAEBD7',
+    aquamarine: '#7FFFD4',
+    azure: '#F0FFFF',
+    beige: '#F5F5DC',
+    bisque: '#FFE4C4',
+    black: '#000000',
+    blanchedalmond: '#FFEBCD',
+    blueviolet: '#8A2BE2',
+    brown: '#A52A2A',
+    burlywood: '#DEB887',
+    cadetblue: '#5F9EA0',
+    chartreuse: '#7FFF00',
+    chocolate: '#D2691E',
+    coral: '#FF7F50',
+    cornflowerblue: '#6495ED',
+    cornsilk: '#FFF8DC',
+    crimson: '#DC143C',
+    cyan: '#00FFFF',
+    darkblue: '#00008B',
+    darkcyan: '#008B8B',
+    darkgoldenrod: '#B8860B',
+    darkgray: '#A9A9A9',
+    darkgreen: '#006400',
+    darkgrey: '#A9A9A9',
+    darkkhaki: '#BDB76B',
+    darkmagenta: '#8B008B',
+    darkolivegreen: '#556B2F',
+    darkorange: '#FF8C00',
+    darkorchid: '#9932CC',
+    darkred: '#8B0000',
+    darksalmon: '#E9967A',
+    darkseagreen: '#8FBC8F',
+    darkslateblue: '#483D8B',
+    darkslategray: '#2F4F4F',
+    darkslategrey: '#2F4F4F',
+    darkturquoise: '#00CED1',
+    darkviolet: '#9400D3',
+    deeppink: '#FF1493',
+    deepskyblue: '#00BFFF',
+    dimgray: '#696969',
+    dimgrey: '#696969',
+    dodgerblue: '#1E90FF',
+    firebrick: '#B22222',
+    floralwhite: '#FFFAF0',
+    forestgreen: '#228B22',
+    gainsboro: '#DCDCDC',
+    ghostwhite: '#F8F8FF',
+    gold: '#FFD700',
+    goldenrod: '#DAA520',
+    grey: '#808080',
+    greenyellow: '#ADFF2F',
+    honeydew: '#F0FFF0',
+    hotpink: '#FF69B4',
+    indianred: '#CD5C5C',
+    indigo: '#4B0082',
+    ivory: '#FFFFF0',
+    khaki: '#F0E68C',
+    lavender: '#E6E6FA',
+    lavenderblush: '#FFF0F5',
+    lawngreen: '#7CFC00',
+    lemonchiffon: '#FFFACD',
+    lightblue: '#ADD8E6',
+    lightcoral: '#F08080',
+    lightcyan: '#E0FFFF',
+    lightgoldenrodyellow: '#FAFAD2',
+    lightgreen: '#90EE90',
+    lightgrey: '#D3D3D3',
+    lightpink: '#FFB6C1',
+    lightsalmon: '#FFA07A',
+    lightseagreen: '#20B2AA',
+    lightskyblue: '#87CEFA',
+    lightslategray: '#778899',
+    lightslategrey: '#778899',
+    lightsteelblue: '#B0C4DE',
+    lightyellow: '#FFFFE0',
+    limegreen: '#32CD32',
+    linen: '#FAF0E6',
+    magenta: '#FF00FF',
+    mediumaquamarine: '#66CDAA',
+    mediumblue: '#0000CD',
+    mediumorchid: '#BA55D3',
+    mediumpurple: '#9370DB',
+    mediumseagreen: '#3CB371',
+    mediumslateblue: '#7B68EE',
+    mediumspringgreen: '#00FA9A',
+    mediumturquoise: '#48D1CC',
+    mediumvioletred: '#C71585',
+    midnightblue: '#191970',
+    mintcream: '#F5FFFA',
+    mistyrose: '#FFE4E1',
+    moccasin: '#FFE4B5',
+    navajowhite: '#FFDEAD',
+    oldlace: '#FDF5E6',
+    olivedrab: '#6B8E23',
+    orange: '#FFA500',
+    orangered: '#FF4500',
+    orchid: '#DA70D6',
+    palegoldenrod: '#EEE8AA',
+    palegreen: '#98FB98',
+    paleturquoise: '#AFEEEE',
+    palevioletred: '#DB7093',
+    papayawhip: '#FFEFD5',
+    peachpuff: '#FFDAB9',
+    peru: '#CD853F',
+    pink: '#FFC0CB',
+    plum: '#DDA0DD',
+    powderblue: '#B0E0E6',
+    rosybrown: '#BC8F8F',
+    royalblue: '#4169E1',
+    saddlebrown: '#8B4513',
+    salmon: '#FA8072',
+    sandybrown: '#F4A460',
+    seagreen: '#2E8B57',
+    seashell: '#FFF5EE',
+    sienna: '#A0522D',
+    skyblue: '#87CEEB',
+    slateblue: '#6A5ACD',
+    slategray: '#708090',
+    slategrey: '#708090',
+    snow: '#FFFAFA',
+    springgreen: '#00FF7F',
+    steelblue: '#4682B4',
+    tan: '#D2B48C',
+    thistle: '#D8BFD8',
+    tomato: '#FF6347',
+    turquoise: '#40E0D0',
+    violet: '#EE82EE',
+    wheat: '#F5DEB3',
+    whitesmoke: '#F5F5F5',
+    yellowgreen: '#9ACD32'
+  };
+
+
+  function getRgbHslContent(styleString) {
+    var start = styleString.indexOf('(', 3);
+    var end = styleString.indexOf(')', start + 1);
+    var parts = styleString.substring(start + 1, end).split(',');
+    // add alpha if needed
+    if (parts.length == 4 && styleString.substr(3, 1) == 'a') {
+      alpha = Number(parts[3]);
+    } else {
+      parts[3] = 1;
+    }
+    return parts;
+  }
+
+  function percent(s) {
+    return parseFloat(s) / 100;
+  }
+
+  function clamp(v, min, max) {
+    return Math.min(max, Math.max(min, v));
+  }
+
+  function hslToRgb(parts){
+    var r, g, b;
+    h = parseFloat(parts[0]) / 360 % 360;
+    if (h < 0)
+      h++;
+    s = clamp(percent(parts[1]), 0, 1);
+    l = clamp(percent(parts[2]), 0, 1);
+    if (s == 0) {
+      r = g = b = l; // achromatic
+    } else {
+      var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
+      var p = 2 * l - q;
+      r = hueToRgb(p, q, h + 1 / 3);
+      g = hueToRgb(p, q, h);
+      b = hueToRgb(p, q, h - 1 / 3);
+    }
+
+    return '#' + decToHex[Math.floor(r * 255)] +
+        decToHex[Math.floor(g * 255)] +
+        decToHex[Math.floor(b * 255)];
+  }
+
+  function hueToRgb(m1, m2, h) {
+    if (h < 0)
+      h++;
+    if (h > 1)
+      h--;
+
+    if (6 * h < 1)
+      return m1 + (m2 - m1) * 6 * h;
+    else if (2 * h < 1)
+      return m2;
+    else if (3 * h < 2)
+      return m1 + (m2 - m1) * (2 / 3 - h) * 6;
+    else
+      return m1;
+  }
+
+  function processStyle(styleString) {
+    var str, alpha = 1;
+
+    styleString = String(styleString);
+    if (styleString.charAt(0) == '#') {
+      str = styleString;
+    } else if (/^rgb/.test(styleString)) {
+      var parts = getRgbHslContent(styleString);
+      var str = '#', n;
+      for (var i = 0; i < 3; i++) {
+        if (parts[i].indexOf('%') != -1) {
+          n = Math.floor(percent(parts[i]) * 255);
+        } else {
+          n = Number(parts[i]);
+        }
+        str += decToHex[clamp(n, 0, 255)];
+      }
+      alpha = parts[3];
+    } else if (/^hsl/.test(styleString)) {
+      var parts = getRgbHslContent(styleString);
+      str = hslToRgb(parts);
+      alpha = parts[3];
+    } else {
+      str = colorData[styleString] || styleString;
+    }
+    return {color: str, alpha: alpha};
+  }
+
+  var DEFAULT_STYLE = {
+    style: 'normal',
+    variant: 'normal',
+    weight: 'normal',
+    size: 10,
+    family: 'sans-serif'
+  };
+
+  // Internal text style cache
+  var fontStyleCache = {};
+
+  function processFontStyle(styleString) {
+    if (fontStyleCache[styleString]) {
+      return fontStyleCache[styleString];
+    }
+
+    var el = document.createElement('div');
+    var style = el.style;
+    try {
+      style.font = styleString;
+    } catch (ex) {
+      // Ignore failures to set to invalid font.
+    }
+
+    return fontStyleCache[styleString] = {
+      style: style.fontStyle || DEFAULT_STYLE.style,
+      variant: style.fontVariant || DEFAULT_STYLE.variant,
+      weight: style.fontWeight || DEFAULT_STYLE.weight,
+      size: style.fontSize || DEFAULT_STYLE.size,
+      family: style.fontFamily || DEFAULT_STYLE.family
+    };
+  }
+
+  function getComputedStyle(style, element) {
+    var computedStyle = {};
+
+    for (var p in style) {
+      computedStyle[p] = style[p];
+    }
+
+    // Compute the size
+    var canvasFontSize = parseFloat(element.currentStyle.fontSize),
+        fontSize = parseFloat(style.size);
+
+    if (typeof style.size == 'number') {
+      computedStyle.size = style.size;
+    } else if (style.size.indexOf('px') != -1) {
+      computedStyle.size = fontSize;
+    } else if (style.size.indexOf('em') != -1) {
+      computedStyle.size = canvasFontSize * fontSize;
+    } else if(style.size.indexOf('%') != -1) {
+      computedStyle.size = (canvasFontSize / 100) * fontSize;
+    } else if (style.size.indexOf('pt') != -1) {
+      computedStyle.size = fontSize / .75;
+    } else {
+      computedStyle.size = canvasFontSize;
+    }
+
+    // Different scaling between normal text and VML text. This was found using
+    // trial and error to get the same size as non VML text.
+    computedStyle.size *= 0.981;
+
+    return computedStyle;
+  }
+
+  function buildStyle(style) {
+    return style.style + ' ' + style.variant + ' ' + style.weight + ' ' +
+        style.size + 'px ' + style.family;
+  }
+
+  function processLineCap(lineCap) {
+    switch (lineCap) {
+      case 'butt':
+        return 'flat';
+      case 'round':
+        return 'round';
+      case 'square':
+      default:
+        return 'square';
+    }
+  }
+
+  /**
+   * This class implements CanvasRenderingContext2D interface as described by
+   * the WHATWG.
+   * @param {HTMLElement} surfaceElement The element that the 2D context should
+   * be associated with
+   */
+  function CanvasRenderingContext2D_(surfaceElement) {
+    this.m_ = createMatrixIdentity();
+
+    this.mStack_ = [];
+    this.aStack_ = [];
+    this.currentPath_ = [];
+
+    // Canvas context properties
+    this.strokeStyle = '#000';
+    this.fillStyle = '#000';
+
+    this.lineWidth = 1;
+    this.lineJoin = 'miter';
+    this.lineCap = 'butt';
+    this.miterLimit = Z * 1;
+    this.globalAlpha = 1;
+    this.font = '10px sans-serif';
+    this.textAlign = 'left';
+    this.textBaseline = 'alphabetic';
+    this.canvas = surfaceElement;
+
+    var el = surfaceElement.ownerDocument.createElement('div');
+    el.style.width =  surfaceElement.clientWidth + 'px';
+    el.style.height = surfaceElement.clientHeight + 'px';
+    el.style.overflow = 'hidden';
+    el.style.position = 'absolute';
+    surfaceElement.appendChild(el);
+
+    this.element_ = el;
+    this.arcScaleX_ = 1;
+    this.arcScaleY_ = 1;
+    this.lineScale_ = 1;
+  }
+
+  var contextPrototype = CanvasRenderingContext2D_.prototype;
+  contextPrototype.clearRect = function() {
+    if (this.textMeasureEl_) {
+      this.textMeasureEl_.removeNode(true);
+      this.textMeasureEl_ = null;
+    }
+    this.element_.innerHTML = '';
+  };
+
+  contextPrototype.beginPath = function() {
+    // TODO: Branch current matrix so that save/restore has no effect
+    //       as per safari docs.
+    this.currentPath_ = [];
+  };
+
+  contextPrototype.moveTo = function(aX, aY) {
+    var p = this.getCoords_(aX, aY);
+    this.currentPath_.push({type: 'moveTo', x: p.x, y: p.y});
+    this.currentX_ = p.x;
+    this.currentY_ = p.y;
+  };
+
+  contextPrototype.lineTo = function(aX, aY) {
+    var p = this.getCoords_(aX, aY);
+    this.currentPath_.push({type: 'lineTo', x: p.x, y: p.y});
+
+    this.currentX_ = p.x;
+    this.currentY_ = p.y;
+  };
+
+  contextPrototype.bezierCurveTo = function(aCP1x, aCP1y,
+                                            aCP2x, aCP2y,
+                                            aX, aY) {
+    var p = this.getCoords_(aX, aY);
+    var cp1 = this.getCoords_(aCP1x, aCP1y);
+    var cp2 = this.getCoords_(aCP2x, aCP2y);
+    bezierCurveTo(this, cp1, cp2, p);
+  };
+
+  // Helper function that takes the already fixed cordinates.
+  function bezierCurveTo(self, cp1, cp2, p) {
+    self.currentPath_.push({
+      type: 'bezierCurveTo',
+      cp1x: cp1.x,
+      cp1y: cp1.y,
+      cp2x: cp2.x,
+      cp2y: cp2.y,
+      x: p.x,
+      y: p.y
+    });
+    self.currentX_ = p.x;
+    self.currentY_ = p.y;
+  }
+
+  contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) {
+    // the following is lifted almost directly from
+    // http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes
+
+    var cp = this.getCoords_(aCPx, aCPy);
+    var p = this.getCoords_(aX, aY);
+
+    var cp1 = {
+      x: this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_),
+      y: this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_)
+    };
+    var cp2 = {
+      x: cp1.x + (p.x - this.currentX_) / 3.0,
+      y: cp1.y + (p.y - this.currentY_) / 3.0
+    };
+
+    bezierCurveTo(this, cp1, cp2, p);
+  };
+
+  contextPrototype.arc = function(aX, aY, aRadius,
+                                  aStartAngle, aEndAngle, aClockwise) {
+    aRadius *= Z;
+    var arcType = aClockwise ? 'at' : 'wa';
+
+    var xStart = aX + mc(aStartAngle) * aRadius - Z2;
+    var yStart = aY + ms(aStartAngle) * aRadius - Z2;
+
+    var xEnd = aX + mc(aEndAngle) * aRadius - Z2;
+    var yEnd = aY + ms(aEndAngle) * aRadius - Z2;
+
+    // IE won't render arches drawn counter clockwise if xStart == xEnd.
+    if (xStart == xEnd && !aClockwise) {
+      xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something
+                       // that can be represented in binary
+    }
+
+    var p = this.getCoords_(aX, aY);
+    var pStart = this.getCoords_(xStart, yStart);
+    var pEnd = this.getCoords_(xEnd, yEnd);
+
+    this.currentPath_.push({type: arcType,
+                           x: p.x,
+                           y: p.y,
+                           radius: aRadius,
+                           xStart: pStart.x,
+                           yStart: pStart.y,
+                           xEnd: pEnd.x,
+                           yEnd: pEnd.y});
+
+  };
+
+  contextPrototype.rect = function(aX, aY, aWidth, aHeight) {
+    this.moveTo(aX, aY);
+    this.lineTo(aX + aWidth, aY);
+    this.lineTo(aX + aWidth, aY + aHeight);
+    this.lineTo(aX, aY + aHeight);
+    this.closePath();
+  };
+
+  contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) {
+    var oldPath = this.currentPath_;
+    this.beginPath();
+
+    this.moveTo(aX, aY);
+    this.lineTo(aX + aWidth, aY);
+    this.lineTo(aX + aWidth, aY + aHeight);
+    this.lineTo(aX, aY + aHeight);
+    this.closePath();
+    this.stroke();
+
+    this.currentPath_ = oldPath;
+  };
+
+  contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) {
+    var oldPath = this.currentPath_;
+    this.beginPath();
+
+    this.moveTo(aX, aY);
+    this.lineTo(aX + aWidth, aY);
+    this.lineTo(aX + aWidth, aY + aHeight);
+    this.lineTo(aX, aY + aHeight);
+    this.closePath();
+    this.fill();
+
+    this.currentPath_ = oldPath;
+  };
+
+  contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) {
+    var gradient = new CanvasGradient_('gradient');
+    gradient.x0_ = aX0;
+    gradient.y0_ = aY0;
+    gradient.x1_ = aX1;
+    gradient.y1_ = aY1;
+    return gradient;
+  };
+
+  contextPrototype.createRadialGradient = function(aX0, aY0, aR0,
+                                                   aX1, aY1, aR1) {
+    var gradient = new CanvasGradient_('gradientradial');
+    gradient.x0_ = aX0;
+    gradient.y0_ = aY0;
+    gradient.r0_ = aR0;
+    gradient.x1_ = aX1;
+    gradient.y1_ = aY1;
+    gradient.r1_ = aR1;
+    return gradient;
+  };
+
+  contextPrototype.drawImage = function(image, var_args) {
+    var dx, dy, dw, dh, sx, sy, sw, sh;
+
+    // to find the original width we overide the width and height
+    var oldRuntimeWidth = image.runtimeStyle.width;
+    var oldRuntimeHeight = image.runtimeStyle.height;
+    image.runtimeStyle.width = 'auto';
+    image.runtimeStyle.height = 'auto';
+
+    // get the original size
+    var w = image.width;
+    var h = image.height;
+
+    // and remove overides
+    image.runtimeStyle.width = oldRuntimeWidth;
+    image.runtimeStyle.height = oldRuntimeHeight;
+
+    if (arguments.length == 3) {
+      dx = arguments[1];
+      dy = arguments[2];
+      sx = sy = 0;
+      sw = dw = w;
+      sh = dh = h;
+    } else if (arguments.length == 5) {
+      dx = arguments[1];
+      dy = arguments[2];
+      dw = arguments[3];
+      dh = arguments[4];
+      sx = sy = 0;
+      sw = w;
+      sh = h;
+    } else if (arguments.length == 9) {
+      sx = arguments[1];
+      sy = arguments[2];
+      sw = arguments[3];
+      sh = arguments[4];
+      dx = arguments[5];
+      dy = arguments[6];
+      dw = arguments[7];
+      dh = arguments[8];
+    } else {
+      throw Error('Invalid number of arguments');
+    }
+
+    var d = this.getCoords_(dx, dy);
+
+    var w2 = sw / 2;
+    var h2 = sh / 2;
+
+    var vmlStr = [];
+
+    var W = 10;
+    var H = 10;
+
+    // For some reason that I've now forgotten, using divs didn't work
+    vmlStr.push(' <g_vml_:group',
+                ' coordsize="', Z * W, ',', Z * H, '"',
+                ' coordorigin="0,0"' ,
+                ' style="width:', W, 'px;height:', H, 'px;position:absolute;');
+
+    // If filters are necessary (rotation exists), create them
+    // filters are bog-slow, so only create them if abbsolutely necessary
+    // The following check doesn't account for skews (which don't exist
+    // in the canvas spec (yet) anyway.
+
+    if (this.m_[0][0] != 1 || this.m_[0][1] ||
+        this.m_[1][1] != 1 || this.m_[1][0]) {
+      var filter = [];
+
+      // Note the 12/21 reversal
+      filter.push('M11=', this.m_[0][0], ',',
+                  'M12=', this.m_[1][0], ',',
+                  'M21=', this.m_[0][1], ',',
+                  'M22=', this.m_[1][1], ',',
+                  'Dx=', mr(d.x / Z), ',',
+                  'Dy=', mr(d.y / Z), '');
+
+      // Bounding box calculation (need to minimize displayed area so that
+      // filters don't waste time on unused pixels.
+      var max = d;
+      var c2 = this.getCoords_(dx + dw, dy);
+      var c3 = this.getCoords_(dx, dy + dh);
+      var c4 = this.getCoords_(dx + dw, dy + dh);
+
+      max.x = m.max(max.x, c2.x, c3.x, c4.x);
+      max.y = m.max(max.y, c2.y, c3.y, c4.y);
+
+      vmlStr.push('padding:0 ', mr(max.x / Z), 'px ', mr(max.y / Z),
+                  'px 0;filter:progid:DXImageTransform.Microsoft.Matrix(',
+                  filter.join(''), ", sizingmethod='clip');");
+
+    } else {
+      vmlStr.push('top:', mr(d.y / Z), 'px;left:', mr(d.x / Z), 'px;');
+    }
+
+    vmlStr.push(' ">' ,
+                '<g_vml_:image src="', image.src, '"',
+                ' style="width:', Z * dw, 'px;',
+                ' height:', Z * dh, 'px"',
+                ' cropleft="', sx / w, '"',
+                ' croptop="', sy / h, '"',
+                ' cropright="', (w - sx - sw) / w, '"',
+                ' cropbottom="', (h - sy - sh) / h, '"',
+                ' />',
+                '</g_vml_:group>');
+
+    this.element_.insertAdjacentHTML('BeforeEnd', vmlStr.join(''));
+  };
+
+  contextPrototype.stroke = function(aFill) {